4,315,858
4,092
4,315,858
4,092
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
First Uploaded: October 08, 2016
Last Updated: January 15, 2024
Last Downloaded: 10 seconds ago
All Versions
12,377 Comments
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
First Uploaded: October 08, 2016
Last Updated: January 15, 2024
Last Downloaded: 10 seconds ago
Enhanced Native Trainer: Update 53.1
Fixed:
* Fixed the "heavy snow" feature - Thanks to Sjaak for the advice.
Contributions wholly thanks to @Slash_Alex:-
Added:
* Added a 'Load Extra Map Stuff Automatically' option (update your ent-config.xml file)
* Added a 'Traffic On/Off' hotkey
Fixed:
* Fixed some bugs in the 'Airbrake' feature
* Fixed a bug in the 'Load Cayo Perico Island Automatically' option
* Fixed a bug in the 'Restore Missing Radio Station' option
Known Bugs:-
* Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
⚠️ At changing in-game time, when an incorrect/incomplete time format is in the input field when "return" key is pressed, the game is freeze-crash instantly! Be careful...
it isn't working/. is script hook outdated?
Scripthook Updated, need an update on this trainer please.
https://gtaforums.com/topic/932648-script-hook-v/?do=findComment&comment=1072372095
@Zsombor_99
I suspect it's the Load Online map causing the issue. We're using R*'s own native for that, but I suspect they've put in a clause to keep the game trying to load the SP map in a loop (which ENT tries to stop - then crashes).
@yourfriendnashawn @Bizz91 @mrgoodguy
It should still work - the changes were Online specific.
@potato_cs
You'll want to open the .db file using a tool like DB Browser (the DB file is under your Appdata/roaming folder). In DB Browser you can select the "features" from the table drop down. You can then change the enabled options to disabled/enabled to disable/enable options in ENT.
@Zemanez Ok Dokey. :D
@potato_cs
create in game folder file where GTA5.exe:
commandline.txt
Write text and save:
-scofflineonly
@Zemanez Oh, that's possible, I'll try to investigate that.
[Later...] I deactivated that "load online map" option then updated this trainer. Code exception error 37. 🤦🏻♂️
[Later...] Oh, I see @Bizz91 notifying us about Scripthook update. Still not working with this update either. 😑
@Zsombor_99 Launch the game with scripthook and then alt + tab for 10 seconds then go back to game, if still crashes then no further help I can do. Last year I was locked out of GTA V for 6 months until I accidentally discovered this method, please try and let us know.
@Bizz91 I tried your trick four times in a row, I Alt+Tab to Notepad on my secondary display, the result was error coder 37 or 38 ‒ damn it. 😐
@Zsombor_99 The only way now I can see is playing this game in Linux with Lutris, Bottles or Heroic Launcher Flatpaks. I have MX Linux ready in Ventoy anytime Windows 10 goes poof out of supoort for me by 14th OCT 2025. Someone on gtaforums topic thread is also bothering Alex about the scripthook not able to run within his game, he is using wemod thingy I guess.
@Bizz91 The solution must be possible on Windows 10 otherwise I cannot do it.
The last working one of this trainer for me is version 53, I don't know if 53.1 brings any meaningful updates what might worth the hustle. 🙄
@Zsombor_99 Its good here for me with 53.1, the only thing is I alt + tab here for 10 seconds after launching V otherwise it crashes.
@Bizz91 This trick won't work for me, still crashes with 53.1.
@Zemanez is there any way of adding something to highlight missing 100% check list! or do you know of any way that csan do it? thanks for any help here.
@Zsombor_99 Its ok, use 53 then, not big difference I guess, haven't seen myself either so far.
@Bizz91 It says bugfixes in 'airbrake', I wonder what those might be? 🤔
@Zsombor_99 I use the keep car on the ground more often then that. I had to disable and also edit the trainer file to deal with airbrake. Mapped the trigger to F6 now. No worries, my keybinds are different for the game.
@Bizz91 Hey, my airbrake hotkey is also F6! I don't know which option is that, but I use an option which automatically place the car back onto its wheels when it wants to flip over, so it can't land on its side or roof.
@Zsombor_99 Alright enjoy now man. I have to now get busy with the games here. :D