Vom Feuer Combat Pistol [Animated] 1.2
54,348
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54,348
320
From the company that brought you a carbine rifle with a suppressor the size of the moon, a fucking machete, and that one ceramic pistol nobody cares about, comes a modern classic, the Vom Feuer Combat Pistol. Chambered in 9x19, the Vom Feuer Combat Pistol is here for all Military, Police, Citizens, Gangbangers, or Terrorists who might need something reliable, boring, and customizable. Just don't expect a .22 variant any time soon, we had issues with those.
Lorified Glock 17, taken from Black Mesa standalone, modified extensively and made to work in-game. The weapon is a replacer for the Combat Pistol only. It won't work in the pistol slot, though Vx5 has a cool one that does replace the pistol. I don't plan on making many more weapon mods, only if I see a model I think would be really cool to work on.
Features:
Tints that can be somewhat customized.
Working weapon animations and attachments.
Working first person view and functional sights.
Custom magazines.
New in v1.2:
Redid tint system in it's entirety.
New and improved look for several tints.
New custom extended magazine.
Updated weapon decals.
Updated weapon magwell.
Removed annoying artifacts in diffuse texture on top of chamber.
New in v1.1:
Updated decals a little bit.
Tweaked some parts so normals behave better
Fixed mapping so takedown pins don't have bits of tint on them and stuff.
Made barrel slightly shinier.
Various tiny things I couldn't be bothered to fix before release.
Installation:
extract the files from the archive and put them in basically any .rpf archive that's from a recent update. Or you can do what I do, which is put modded weapons in an addon dlc, in which case I'd recommend using albo's one. Oh yeah, also, use your mods folder. Come on people, this isn't difficult.
Permissions:
Free for all to use in FiveM, singleplayer, etc.
Free to modify and redistribute privately, provided no money is being made.
Credits:
Crowbar Collective - Black Mesa glock model & textures
Rockstar Games - Lore weapon decals
AllenKennedy - Ripping, fixing, refixing, testing, suffering, etc.
Lorified Glock 17, taken from Black Mesa standalone, modified extensively and made to work in-game. The weapon is a replacer for the Combat Pistol only. It won't work in the pistol slot, though Vx5 has a cool one that does replace the pistol. I don't plan on making many more weapon mods, only if I see a model I think would be really cool to work on.
Features:
Tints that can be somewhat customized.
Working weapon animations and attachments.
Working first person view and functional sights.
Custom magazines.
New in v1.2:
Redid tint system in it's entirety.
New and improved look for several tints.
New custom extended magazine.
Updated weapon decals.
Updated weapon magwell.
Removed annoying artifacts in diffuse texture on top of chamber.
New in v1.1:
Updated decals a little bit.
Tweaked some parts so normals behave better
Fixed mapping so takedown pins don't have bits of tint on them and stuff.
Made barrel slightly shinier.
Various tiny things I couldn't be bothered to fix before release.
Installation:
extract the files from the archive and put them in basically any .rpf archive that's from a recent update. Or you can do what I do, which is put modded weapons in an addon dlc, in which case I'd recommend using albo's one. Oh yeah, also, use your mods folder. Come on people, this isn't difficult.
Permissions:
Free for all to use in FiveM, singleplayer, etc.
Free to modify and redistribute privately, provided no money is being made.
Credits:
Crowbar Collective - Black Mesa glock model & textures
Rockstar Games - Lore weapon decals
AllenKennedy - Ripping, fixing, refixing, testing, suffering, etc.
First Uploaded: November 09, 2020
Last Updated: November 15, 2020
Last Downloaded: 1 hour ago
113 Comments
More mods by AllenKennedy:
From the company that brought you a carbine rifle with a suppressor the size of the moon, a fucking machete, and that one ceramic pistol nobody cares about, comes a modern classic, the Vom Feuer Combat Pistol. Chambered in 9x19, the Vom Feuer Combat Pistol is here for all Military, Police, Citizens, Gangbangers, or Terrorists who might need something reliable, boring, and customizable. Just don't expect a .22 variant any time soon, we had issues with those.
Lorified Glock 17, taken from Black Mesa standalone, modified extensively and made to work in-game. The weapon is a replacer for the Combat Pistol only. It won't work in the pistol slot, though Vx5 has a cool one that does replace the pistol. I don't plan on making many more weapon mods, only if I see a model I think would be really cool to work on.
Features:
Tints that can be somewhat customized.
Working weapon animations and attachments.
Working first person view and functional sights.
Custom magazines.
New in v1.2:
Redid tint system in it's entirety.
New and improved look for several tints.
New custom extended magazine.
Updated weapon decals.
Updated weapon magwell.
Removed annoying artifacts in diffuse texture on top of chamber.
New in v1.1:
Updated decals a little bit.
Tweaked some parts so normals behave better
Fixed mapping so takedown pins don't have bits of tint on them and stuff.
Made barrel slightly shinier.
Various tiny things I couldn't be bothered to fix before release.
Installation:
extract the files from the archive and put them in basically any .rpf archive that's from a recent update. Or you can do what I do, which is put modded weapons in an addon dlc, in which case I'd recommend using albo's one. Oh yeah, also, use your mods folder. Come on people, this isn't difficult.
Permissions:
Free for all to use in FiveM, singleplayer, etc.
Free to modify and redistribute privately, provided no money is being made.
Credits:
Crowbar Collective - Black Mesa glock model & textures
Rockstar Games - Lore weapon decals
AllenKennedy - Ripping, fixing, refixing, testing, suffering, etc.
Lorified Glock 17, taken from Black Mesa standalone, modified extensively and made to work in-game. The weapon is a replacer for the Combat Pistol only. It won't work in the pistol slot, though Vx5 has a cool one that does replace the pistol. I don't plan on making many more weapon mods, only if I see a model I think would be really cool to work on.
Features:
Tints that can be somewhat customized.
Working weapon animations and attachments.
Working first person view and functional sights.
Custom magazines.
New in v1.2:
Redid tint system in it's entirety.
New and improved look for several tints.
New custom extended magazine.
Updated weapon decals.
Updated weapon magwell.
Removed annoying artifacts in diffuse texture on top of chamber.
New in v1.1:
Updated decals a little bit.
Tweaked some parts so normals behave better
Fixed mapping so takedown pins don't have bits of tint on them and stuff.
Made barrel slightly shinier.
Various tiny things I couldn't be bothered to fix before release.
Installation:
extract the files from the archive and put them in basically any .rpf archive that's from a recent update. Or you can do what I do, which is put modded weapons in an addon dlc, in which case I'd recommend using albo's one. Oh yeah, also, use your mods folder. Come on people, this isn't difficult.
Permissions:
Free for all to use in FiveM, singleplayer, etc.
Free to modify and redistribute privately, provided no money is being made.
Credits:
Crowbar Collective - Black Mesa glock model & textures
Rockstar Games - Lore weapon decals
AllenKennedy - Ripping, fixing, refixing, testing, suffering, etc.
First Uploaded: November 09, 2020
Last Updated: November 15, 2020
Last Downloaded: 1 hour ago
if you dont know how to install it, follow this path:
use openiv, go to mods>update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>models>cdimages>weapons.rpf>drag all files in the folder. also, make a backup of the regular combat pistol files just in case u mess something up
@AllenKennedy
Man, these are so sick, better than the real ones. You know whats missing? A lore 1911 to replace the vintage pistol.
Then everything would be perfect!!!
Good afternoon. I really like your work. I wanted to ask to create a carbine MP-155 Ultima of the Kalashnikov concern.
Hi , good mod , but i have a question , in the photo there is some skins like de Brown skin so ,how i do to select and have that skin and not the other skins, i think is with openiv but how. thanks @AllenKennedy
@josedanielarango2000 It is a weapon tint. You change it in-game
Sweet! Is there any way to make it work as a replacement for AP pistol? Maybe editing meta in some way?
Fun fact: If you use the pistol flashlight from mpgunrunning (w_at_pi_flsh_2), rename it to "w_at_pi_flsh" and drop in patchday8, it matches the black version of the VFP-9 just perfectly. This is by far the best lore friendly, not just Glock-like, but Pistol in general I've seen around here. Thank you, Sir!
Oh shit, these MFs loaded with hollow-point? Count me in!
@darkblue it already exist but its a version of the heavy pistol without the scope
@ghostattaque
I know but that´s not the same :-)
@darkblue yeah, i would love to have the same thing but with a browning HP
@ghostattaque
you can use the shrewsbury endurance from AllenKennedy in the vintage pistol slot. Animations work ;-)
But that´s really the only one which works in another slot as replacement. I also got the shrewsbury duty pistol work in the heavy psitol slot but animations must be edited.
@darkblue oh cool, thx
Very cool Texture....still used on FiveM CZ servers
i installed it in patchday8 folder, but it doesn't replace the vanilla gun. someone please explain what i'm doing wrong!
Because not every gang-banger in Los Angeles can afford a Beretta. Why is the default pistol an M9 anyways?
can some one make an video on how to download this mod with out openiv?
Is it possible for this to be a pistol replace?
Man, can u develop UMP45, M60 and AA-12 Lore-Friendly versions mod to the game? With weapon paints, camos and attachments would be great too
the sights are a little misaligned but the model and animations are great
Dude I like this please bring more weapon mods for the feud