Spinning Tesla Truck Prop 2
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724
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Version 2 Also includes the spinner with no vehicle attached.
This mod will add a spinning Tesla truck on a simple display. The moving parts have NO collision as this is not yet possible with available 3D tool scripts. The truck is just a moving display and cannot be driven. A lot of interest was shown in this by some friends so I am adding it here for anyone who wants to mess around with it.
INSTALLATION:
In openIV place the FoxTesla folder in:
MODS/UPDATE/X64/DLCPACKS
Next navigate to:
MODS/UPDATE/UPDATE.RPF/COMMON/DATA
Make a backup of the DLCLIST.
Next enter EDIT mode and add the following to the dlclist:
dlcpacks:\foxtesla\
Exit OpenIV and that is it.
By default, the model will be at the desert airport next to the helipad. This is just as a demo out of the way. To stop it from spawning there, simply remove the spinner_demo.ymap.
For an example of how to place this model and create your own custom Ymap, check out my Animated Signs video. I cover using CodeWalker to create a Ymap.
https://youtu.be/oIZV925HDN8
Model Names: foxyspinner, foxyspinner2. Spinner to has no vehicle on it.
You can use this model in your mod or video or whatever, just as always let me know and give credit.
This mod will add a spinning Tesla truck on a simple display. The moving parts have NO collision as this is not yet possible with available 3D tool scripts. The truck is just a moving display and cannot be driven. A lot of interest was shown in this by some friends so I am adding it here for anyone who wants to mess around with it.
INSTALLATION:
In openIV place the FoxTesla folder in:
MODS/UPDATE/X64/DLCPACKS
Next navigate to:
MODS/UPDATE/UPDATE.RPF/COMMON/DATA
Make a backup of the DLCLIST.
Next enter EDIT mode and add the following to the dlclist:
dlcpacks:\foxtesla\
Exit OpenIV and that is it.
By default, the model will be at the desert airport next to the helipad. This is just as a demo out of the way. To stop it from spawning there, simply remove the spinner_demo.ymap.
For an example of how to place this model and create your own custom Ymap, check out my Animated Signs video. I cover using CodeWalker to create a Ymap.
https://youtu.be/oIZV925HDN8
Model Names: foxyspinner, foxyspinner2. Spinner to has no vehicle on it.
You can use this model in your mod or video or whatever, just as always let me know and give credit.
First Uploaded: January 14, 2020
Last Updated: January 14, 2020
Last Downloaded: 6 days ago
8 Comments
More mods by Foxunitone:
Version 2 Also includes the spinner with no vehicle attached.
This mod will add a spinning Tesla truck on a simple display. The moving parts have NO collision as this is not yet possible with available 3D tool scripts. The truck is just a moving display and cannot be driven. A lot of interest was shown in this by some friends so I am adding it here for anyone who wants to mess around with it.
INSTALLATION:
In openIV place the FoxTesla folder in:
MODS/UPDATE/X64/DLCPACKS
Next navigate to:
MODS/UPDATE/UPDATE.RPF/COMMON/DATA
Make a backup of the DLCLIST.
Next enter EDIT mode and add the following to the dlclist:
dlcpacks:\foxtesla\
Exit OpenIV and that is it.
By default, the model will be at the desert airport next to the helipad. This is just as a demo out of the way. To stop it from spawning there, simply remove the spinner_demo.ymap.
For an example of how to place this model and create your own custom Ymap, check out my Animated Signs video. I cover using CodeWalker to create a Ymap.
https://youtu.be/oIZV925HDN8
Model Names: foxyspinner, foxyspinner2. Spinner to has no vehicle on it.
You can use this model in your mod or video or whatever, just as always let me know and give credit.
This mod will add a spinning Tesla truck on a simple display. The moving parts have NO collision as this is not yet possible with available 3D tool scripts. The truck is just a moving display and cannot be driven. A lot of interest was shown in this by some friends so I am adding it here for anyone who wants to mess around with it.
INSTALLATION:
In openIV place the FoxTesla folder in:
MODS/UPDATE/X64/DLCPACKS
Next navigate to:
MODS/UPDATE/UPDATE.RPF/COMMON/DATA
Make a backup of the DLCLIST.
Next enter EDIT mode and add the following to the dlclist:
dlcpacks:\foxtesla\
Exit OpenIV and that is it.
By default, the model will be at the desert airport next to the helipad. This is just as a demo out of the way. To stop it from spawning there, simply remove the spinner_demo.ymap.
For an example of how to place this model and create your own custom Ymap, check out my Animated Signs video. I cover using CodeWalker to create a Ymap.
https://youtu.be/oIZV925HDN8
Model Names: foxyspinner, foxyspinner2. Spinner to has no vehicle on it.
You can use this model in your mod or video or whatever, just as always let me know and give credit.
First Uploaded: January 14, 2020
Last Updated: January 14, 2020
Last Downloaded: 6 days ago
This file has been approved automatically. If you think this file should not be here for any reason please report it.
thank you
Can I change to an add-on car?
Nice! Can you not just remove the tesla and attach any car with menyoo?
Yeah I think with Menyoo you can do that if the Telsa mesh is deleted.
@Gu5555 It uses just a car looking model. I can add a ' no car' version in an update. Possible just Menyoo can attach anything you want to it. But I don't use menyoo so Im not positive.
@Foxunitone ....update ' no car' version....thank you
@Gu5555 Okay no problem I will update it in a few minutes.