DLC vehicle traffic popgroups (both Legacy & Enhanced) 1.0.2
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1,114
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Simple mod where ive added DLC vehicles into the popgroups.ymt (newer DLC supercars into veh rich, newer DLC sports cars into veh mid, newer cheaper cars into veh poor, and all the above into veh freeway so all normal cars in the game now spawns on the freeways).
All you gotta do to install this is to use codewalker or OpenIV, and replace popgroups.ymt in mods-update-update.rpf-x64-levels-gta5 with this popgroups.ymt. Thats it. This mod wont turn into some advanced ASI script, as theyre just to time consuming to maintain.
Rockstar did some slight modifications to the popgroups.ymt in the enhanced version, so theres two different folders for each of the versions. Legacy and Enhanced. Images are taken on enhanced with the ChromatiX Enhanced graphics mod.
Update 1.0.1: Forgot to add tailgater, buffalo2 and elegy2, so these are now added. I also experimented a little with seeing if repeating model names would make more vehicles of that model spawn. I particularly did this on veh freeway with pickup trucks.
Update 1.0.2: Seems like the experimenting with repeating model file names to make them spawn more often was a fail, and probably caused some issues. So all duplicates for this experiment have been removed from the file.
All you gotta do to install this is to use codewalker or OpenIV, and replace popgroups.ymt in mods-update-update.rpf-x64-levels-gta5 with this popgroups.ymt. Thats it. This mod wont turn into some advanced ASI script, as theyre just to time consuming to maintain.
Rockstar did some slight modifications to the popgroups.ymt in the enhanced version, so theres two different folders for each of the versions. Legacy and Enhanced. Images are taken on enhanced with the ChromatiX Enhanced graphics mod.
Update 1.0.1: Forgot to add tailgater, buffalo2 and elegy2, so these are now added. I also experimented a little with seeing if repeating model names would make more vehicles of that model spawn. I particularly did this on veh freeway with pickup trucks.
Update 1.0.2: Seems like the experimenting with repeating model file names to make them spawn more often was a fail, and probably caused some issues. So all duplicates for this experiment have been removed from the file.
First Uploaded: 7 days ago
Last Updated: 3 days ago
Last Downloaded: 4 minutes ago
18 Comments
Simple mod where ive added DLC vehicles into the popgroups.ymt (newer DLC supercars into veh rich, newer DLC sports cars into veh mid, newer cheaper cars into veh poor, and all the above into veh freeway so all normal cars in the game now spawns on the freeways).
All you gotta do to install this is to use codewalker or OpenIV, and replace popgroups.ymt in mods-update-update.rpf-x64-levels-gta5 with this popgroups.ymt. Thats it. This mod wont turn into some advanced ASI script, as theyre just to time consuming to maintain.
Rockstar did some slight modifications to the popgroups.ymt in the enhanced version, so theres two different folders for each of the versions. Legacy and Enhanced. Images are taken on enhanced with the ChromatiX Enhanced graphics mod.
Update 1.0.1: Forgot to add tailgater, buffalo2 and elegy2, so these are now added. I also experimented a little with seeing if repeating model names would make more vehicles of that model spawn. I particularly did this on veh freeway with pickup trucks.
Update 1.0.2: Seems like the experimenting with repeating model file names to make them spawn more often was a fail, and probably caused some issues. So all duplicates for this experiment have been removed from the file.
All you gotta do to install this is to use codewalker or OpenIV, and replace popgroups.ymt in mods-update-update.rpf-x64-levels-gta5 with this popgroups.ymt. Thats it. This mod wont turn into some advanced ASI script, as theyre just to time consuming to maintain.
Rockstar did some slight modifications to the popgroups.ymt in the enhanced version, so theres two different folders for each of the versions. Legacy and Enhanced. Images are taken on enhanced with the ChromatiX Enhanced graphics mod.
Update 1.0.1: Forgot to add tailgater, buffalo2 and elegy2, so these are now added. I also experimented a little with seeing if repeating model names would make more vehicles of that model spawn. I particularly did this on veh freeway with pickup trucks.
Update 1.0.2: Seems like the experimenting with repeating model file names to make them spawn more often was a fail, and probably caused some issues. So all duplicates for this experiment have been removed from the file.
First Uploaded: 7 days ago
Last Updated: 3 days ago
Last Downloaded: 4 minutes ago
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Nice mod bro keep it up, and if you ever need help with adding new stuff to it I gochu
This is a nice mod it would be nice to see a litle more variation in the range rover and the audi q8 etron but nothing else. the mod works great
@Jor_dan Yea im still trying to figure out if repeating vehicle model names in the popgroups actually does so that model has a higher likeliness of spawning. But i cant say i see it working... And i dont want this to be some super complicated ASI script like all the other DLC vehicles in traffic mods. I want this to be purely the popgroups if that makes sense.
What graphics mod is that?
@gamevidsnorwegian why are the cars disappearing
@Turboboost911 They arent for me using this file, so it must be a problem on your end.
@gamevidsnorwegian what could it be?
@gamevidsnorwegian Im having the issue as @Turboboost911, ive tried it with ChromatiX and no other map mods and with map mods(GTA V Remastered Enhanced, Forest of Los santos, Sandy Shores Reborn) and alot of the cars kept Despawning in front of me.
@Wolfkiller435 i use CoreFX with cromatix Roads and GTA V Remastered best combonation ever
@Turboboost911 @Wolfkiller435 That is very very weird... I really have no explanation. This in legacy or enhanced? So many new mods use "enhanced" in their names now that i dont know if theyre actually for enhanced or not lol.
I also dont know what wouldve caused this issue, as its only a popgroups file, no scripts or anything. I have had various other issues with GTA V Enhanced which i got somewhat manageable by increasing the virtual ram on my C:drive (settings-system-about-advanced system settings, i upped it to like 32gb or some, its usually at 2-4gb), maybe i dont have this problem because i increased my virtual ram.
Have you guys tried the first version 1.0 of the mod as well? With the same issues?
@Turboboost911 @Wolfkiller435 Try the new one, it should be a smaller file. Maybe the experiment where i tried to add more model names, to have that model spawn more often just made the file too big.
@Wolfkiller435 @Turboboost911 Nevermind... Im getting this issue now too, i havent had it these last 5 days ive used this mod. This is 100% caused by a stupid Rockstar update thats broken everything....
@gamevidsnorwegian i had a feeling cause i had an update today at 7:30AM. i can say that when i saw the cars disappearing it was only online cars. franklin and Michael's personal car's were staying and spawning and i could hop in them and drive around. it was all the DLC/Online Cars were disappearing.
@Wolfkiller435 Yea, we need to wait for a update to openRPF before any of this works. Hopefully it gets updated soon. But at least that means there isnt anything wrong with my mod.
@seb997 ChromatiX Enhanced
@gamevidsnorwegian also scripthook V has been currepted
@Turboboost911 yeah i noticed this too. just a waiting game RN!