Gang Hideouts [Build A Mission] 1.5
23,907
195
23,907
195
For those who played Red Dead Redemption knows that you can partake in defeating gangs in certain areas on the map. Well, I decided to create a similar version of them using the Build A Mission mod.
More Gang Hideouts will be added as well as expanded over time. Each hideout will involve a different gang.
Enable "Load All Missions" to have a streamlined way of activating these missions as if they were actually part of the game.
CHANGES:
0.6
-New Hideout added
-The Lost in Blaine County
0.7
-Two new Hideouts added
-Underpass
-Corrupt Cops
0.8
-Two new Hideouts added
-Warehouse
-Dam Hippies
-Text messages will given to the player at start of hideouts
-Some missions will now have ambient music
0.9
--All Hideouts updated with text messages, ambient music
-Updated enemies to multiple hideouts
-Vagos recreated
-Five Hideouts added
-Abandoned Hotel
-Farm
-Boatshop
-Butcher
-Recycling Center
1.0
-Added Mile High Club
1.1
-Added Apartments, Black, and Communists
1.2
-Added Steel Inc, Smugglers, Madrazo's Mansion, Raid, Bomb Da Base III, and Trash
1.5
-Added Ambush, Museum, Redwood, and Cement
REQUIRED
Build a Mission by Aimless
OpenInteriors by NewTheft
RECOMMENDED
Refined Weapons and Gameplay for a challenge
More Gang Hideouts will be added as well as expanded over time. Each hideout will involve a different gang.
Enable "Load All Missions" to have a streamlined way of activating these missions as if they were actually part of the game.
CHANGES:
0.6
-New Hideout added
-The Lost in Blaine County
0.7
-Two new Hideouts added
-Underpass
-Corrupt Cops
0.8
-Two new Hideouts added
-Warehouse
-Dam Hippies
-Text messages will given to the player at start of hideouts
-Some missions will now have ambient music
0.9
--All Hideouts updated with text messages, ambient music
-Updated enemies to multiple hideouts
-Vagos recreated
-Five Hideouts added
-Abandoned Hotel
-Farm
-Boatshop
-Butcher
-Recycling Center
1.0
-Added Mile High Club
1.1
-Added Apartments, Black, and Communists
1.2
-Added Steel Inc, Smugglers, Madrazo's Mansion, Raid, Bomb Da Base III, and Trash
1.5
-Added Ambush, Museum, Redwood, and Cement
REQUIRED
Build a Mission by Aimless
OpenInteriors by NewTheft
RECOMMENDED
Refined Weapons and Gameplay for a challenge
First Uploaded: June 24, 2016
Last Updated: May 03, 2017
Last Downloaded: 2 days ago
66 Comments
More mods by State_of_Mind:
For those who played Red Dead Redemption knows that you can partake in defeating gangs in certain areas on the map. Well, I decided to create a similar version of them using the Build A Mission mod.
More Gang Hideouts will be added as well as expanded over time. Each hideout will involve a different gang.
Enable "Load All Missions" to have a streamlined way of activating these missions as if they were actually part of the game.
CHANGES:
0.6
-New Hideout added
-The Lost in Blaine County
0.7
-Two new Hideouts added
-Underpass
-Corrupt Cops
0.8
-Two new Hideouts added
-Warehouse
-Dam Hippies
-Text messages will given to the player at start of hideouts
-Some missions will now have ambient music
0.9
--All Hideouts updated with text messages, ambient music
-Updated enemies to multiple hideouts
-Vagos recreated
-Five Hideouts added
-Abandoned Hotel
-Farm
-Boatshop
-Butcher
-Recycling Center
1.0
-Added Mile High Club
1.1
-Added Apartments, Black, and Communists
1.2
-Added Steel Inc, Smugglers, Madrazo's Mansion, Raid, Bomb Da Base III, and Trash
1.5
-Added Ambush, Museum, Redwood, and Cement
REQUIRED
Build a Mission by Aimless
OpenInteriors by NewTheft
RECOMMENDED
Refined Weapons and Gameplay for a challenge
More Gang Hideouts will be added as well as expanded over time. Each hideout will involve a different gang.
Enable "Load All Missions" to have a streamlined way of activating these missions as if they were actually part of the game.
CHANGES:
0.6
-New Hideout added
-The Lost in Blaine County
0.7
-Two new Hideouts added
-Underpass
-Corrupt Cops
0.8
-Two new Hideouts added
-Warehouse
-Dam Hippies
-Text messages will given to the player at start of hideouts
-Some missions will now have ambient music
0.9
--All Hideouts updated with text messages, ambient music
-Updated enemies to multiple hideouts
-Vagos recreated
-Five Hideouts added
-Abandoned Hotel
-Farm
-Boatshop
-Butcher
-Recycling Center
1.0
-Added Mile High Club
1.1
-Added Apartments, Black, and Communists
1.2
-Added Steel Inc, Smugglers, Madrazo's Mansion, Raid, Bomb Da Base III, and Trash
1.5
-Added Ambush, Museum, Redwood, and Cement
REQUIRED
Build a Mission by Aimless
OpenInteriors by NewTheft
RECOMMENDED
Refined Weapons and Gameplay for a challenge
First Uploaded: June 24, 2016
Last Updated: May 03, 2017
Last Downloaded: 2 days ago
@addyb @Gabe_62 If you did some amount of due diligence/ bare googling and research you would have found your answer by now
@KovyV
Seriously mate I look everything up these days as I know how annoying it is when people don't Google etc. I cannot find out any info on this mod at all away from here.
Go up further in the comments and try out the build a mission mod. I was able to find in it less than 10 minutes for the first time today
@KovyV
Lol ive actually just found it thanks mate. Had to change browser as for some reason the view previous comments button isn't working on my phone.
Mmmm I really can't get this working. I've followed the readme and have all the relevant files in the right places etc but pressing H does nothing in-game. I have other mods installed and working fine (LSPDFR for example) I must of missed something but can't think what. Not to worry I might sort it. Bit gutted really as it looks an amazing mod and kudos for the work you've put in.
Cool.
@State_of_Mind bro i installed bam mod everything correctly but in game when i hit h nothing happens
Hi @State_of_Mind
Joe Donnelly here from PC Gamer, I hope you're well. I'm hoping to catch up with you regarding Gang Hideouts with a view of writing a longer-form feature about your mod. If you're interested, I can be reached at joe.donnelly@futurenet.com or via @deaco2000 on Twitter. Give me a shout whenever you get a chance.
Cheers!
Joe
I don't get how people are struggling here. It says BAM is required. These are mission files for the Build a Mission script. If you're pressing H and nothing is happening, the problem is with the BAM plugin so you need to inquire there.
Hey, I have to manually start this with BAM itself - is this right? Also if I choose one of the missions, either the start point doesn't work (it appears but doesn't do anything) or, more likely, it tells me to go somewhere but not where...
@CRISSY CRIS That would have to be done by the maker of the BAM script itself, and that mod is now obsolete unfortunately.
Another mission pack that reminds me of GTA San Andreas. Great job at making these missions, keep up the good work! ;D
This mod needs some updating. Some missions don’t show where certain enemies are. So you have no clue where to go. Plus when you do wipe them all out it still says to kill them but they’re aren’t any. I understand you can probably shoot to make them appear or look at the map. But sometimes that doesn’t even work. If these bits could be brushed up on. Then this would be one of the best mods.
How do you open the damn menu
@thehuntingwolf5 Make sure you're using NativeUI 1.7 with Build-A-Mission. Newer versions of NativeUI aren't supported.
I hate it, when I just loose my time because of the so called mods like this, almost half of the missions are broken and unfinished, this is just a damn shame, why do you even post here such a broken mess?
@stasikusm it's spelled "lose" you tard
Well done. Nothing unnecessary - straight up to the object.
bro didnt mark the objectives, dont know where to go. sure, the mission start point is not far from the objective, but some places are inaccessible
some of yall really be playing the ps2 version of this game huh xD