TR Simple Visuals 0.5
2,395
71
2,395
71
RECOMMENDED BRIGHTNESS: 35 - 65%
-----------------------------------------------
Installation:
1. Download ENB v0.275 http://enbdev.com/download_mod_gta5.htm
2. Download Reshade 1.1.0 & SweetFX 2.0 http://reshade.me/sweetfx#download
3. Copy all files from ENB & Reshade to GTA V main directory
4. Now Copy all files from "TR Simple Visuals" to the main directory
5. Done
If this fails to work do the extra steps below.
1. Edit the enblocal.ini with notepad
2. Change d3d11.dll in "ProxyLibary" to d3d9.dll or to ReShade64.dll
(or leave it blank)
3. Done
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V 0.4:
Added a new folder for TR Simple Visuals (Experimental)
No changes to the original files
V 0.5:
Changed quiet a bit, mainly ENB settings for Vehicles and Sky.
SweetFX:
-Removed Vibrance
-Tweaked Lumasharpen
-Small changes to Levels, LiftGammaGain & Tone Map!
(in my opinion helps with fog color and makes it a bit more natural, less green-ish)
ENB:
-Completely reworked almost everything in Sky, and Vehicles.
-"Less" reflections on vehicle base (blacks look black instead of silver)
-changed up light sprites to type 0 and re-scaled to be less over the top. (mainly when flying they would appear pretty bunched up now stand out.)
-----------------------------------------------
Credits:
ENBSeries: Boris Vorontsov
ReShade: Crosire
SweetFX: Ceejay
-----------------------------------------------
Will end up changing things maybe down the road.
Thanks!
-----------------------------------------------
Installation:
1. Download ENB v0.275 http://enbdev.com/download_mod_gta5.htm
2. Download Reshade 1.1.0 & SweetFX 2.0 http://reshade.me/sweetfx#download
3. Copy all files from ENB & Reshade to GTA V main directory
4. Now Copy all files from "TR Simple Visuals" to the main directory
5. Done
If this fails to work do the extra steps below.
1. Edit the enblocal.ini with notepad
2. Change d3d11.dll in "ProxyLibary" to d3d9.dll or to ReShade64.dll
(or leave it blank)
3. Done
-----------------------------------------------
V 0.4:
Added a new folder for TR Simple Visuals (Experimental)
No changes to the original files
V 0.5:
Changed quiet a bit, mainly ENB settings for Vehicles and Sky.
SweetFX:
-Removed Vibrance
-Tweaked Lumasharpen
-Small changes to Levels, LiftGammaGain & Tone Map!
(in my opinion helps with fog color and makes it a bit more natural, less green-ish)
ENB:
-Completely reworked almost everything in Sky, and Vehicles.
-"Less" reflections on vehicle base (blacks look black instead of silver)
-changed up light sprites to type 0 and re-scaled to be less over the top. (mainly when flying they would appear pretty bunched up now stand out.)
-----------------------------------------------
Credits:
ENBSeries: Boris Vorontsov
ReShade: Crosire
SweetFX: Ceejay
-----------------------------------------------
Will end up changing things maybe down the road.
Thanks!
First Uploaded: December 29, 2015
Last Updated: February 11, 2016
Last Downloaded: 15 hours ago
96 Comments
More mods by Tommie Rizzo:
RECOMMENDED BRIGHTNESS: 35 - 65%
-----------------------------------------------
Installation:
1. Download ENB v0.275 http://enbdev.com/download_mod_gta5.htm
2. Download Reshade 1.1.0 & SweetFX 2.0 http://reshade.me/sweetfx#download
3. Copy all files from ENB & Reshade to GTA V main directory
4. Now Copy all files from "TR Simple Visuals" to the main directory
5. Done
If this fails to work do the extra steps below.
1. Edit the enblocal.ini with notepad
2. Change d3d11.dll in "ProxyLibary" to d3d9.dll or to ReShade64.dll
(or leave it blank)
3. Done
-----------------------------------------------
V 0.4:
Added a new folder for TR Simple Visuals (Experimental)
No changes to the original files
V 0.5:
Changed quiet a bit, mainly ENB settings for Vehicles and Sky.
SweetFX:
-Removed Vibrance
-Tweaked Lumasharpen
-Small changes to Levels, LiftGammaGain & Tone Map!
(in my opinion helps with fog color and makes it a bit more natural, less green-ish)
ENB:
-Completely reworked almost everything in Sky, and Vehicles.
-"Less" reflections on vehicle base (blacks look black instead of silver)
-changed up light sprites to type 0 and re-scaled to be less over the top. (mainly when flying they would appear pretty bunched up now stand out.)
-----------------------------------------------
Credits:
ENBSeries: Boris Vorontsov
ReShade: Crosire
SweetFX: Ceejay
-----------------------------------------------
Will end up changing things maybe down the road.
Thanks!
-----------------------------------------------
Installation:
1. Download ENB v0.275 http://enbdev.com/download_mod_gta5.htm
2. Download Reshade 1.1.0 & SweetFX 2.0 http://reshade.me/sweetfx#download
3. Copy all files from ENB & Reshade to GTA V main directory
4. Now Copy all files from "TR Simple Visuals" to the main directory
5. Done
If this fails to work do the extra steps below.
1. Edit the enblocal.ini with notepad
2. Change d3d11.dll in "ProxyLibary" to d3d9.dll or to ReShade64.dll
(or leave it blank)
3. Done
-----------------------------------------------
V 0.4:
Added a new folder for TR Simple Visuals (Experimental)
No changes to the original files
V 0.5:
Changed quiet a bit, mainly ENB settings for Vehicles and Sky.
SweetFX:
-Removed Vibrance
-Tweaked Lumasharpen
-Small changes to Levels, LiftGammaGain & Tone Map!
(in my opinion helps with fog color and makes it a bit more natural, less green-ish)
ENB:
-Completely reworked almost everything in Sky, and Vehicles.
-"Less" reflections on vehicle base (blacks look black instead of silver)
-changed up light sprites to type 0 and re-scaled to be less over the top. (mainly when flying they would appear pretty bunched up now stand out.)
-----------------------------------------------
Credits:
ENBSeries: Boris Vorontsov
ReShade: Crosire
SweetFX: Ceejay
-----------------------------------------------
Will end up changing things maybe down the road.
Thanks!
First Uploaded: December 29, 2015
Last Updated: February 11, 2016
Last Downloaded: 15 hours ago
A lot has been updated today! The main change in ENB is in the Sky, Light Sprite, and Vehicle section. made changes to feel natural (atleast to me)
Also SweetFX has small changes can read in the Change-log. But mainly changed the way fog looks. (Less green-ish color)
Also if you enjoy the mod before this update, just make a back up in case you don't like it. (if you fail to do this, i got it backed up)
Okay, thanks man. It's working fine now. I guess I just needed to reinstall. I'll let you know if it happens again.
Can you tell me how I can change the vibrance or saturation value? Also does this mod affect the depth of field? I also have a depth of field mod installed and really like it so I'm hoping this doesn't replace it.
@DiGiTaL DOPE No DoF added. To change the vibrance go to the GTA V directory, SweetFX folder, SweetFX_Settings.txt. and then hit Ctrl + F to search for vibrance & hit "Find Next" 3 - 4 times will bring you to the settings.
Got it, thanks man.
De toute beauté ! Like this one, thanks.
@Tommie Rizzo i already did that but still not working,, just tell me how to start it myb i did it wrong or if there is another solution just tell me please kuz that effects is DOPE
@Tommie Rizzo u still using sweetfx or reshade, i have been using awsomeskills for a while but want to change it back now, and since awsomeskills is using reshade im wondring if i have to remove that and isntall sweetfx again?
FORGET IT @Tommie Rizzo, found out of it, that experimental version is really good, im using that now
@gamevidsnorwegian Good stuff, sorry couldn't help earlier been in the city. But glad you enjoy the Experimental!
@mohroi Really i am not sure what would be causing it not to work. the best solution would be to delete all files from me, and try fresh install ENB and Reshade and try one more time.
If the startup message shows for both ENB and Reshade it should work, also you can turn on and off effects with Shift + F12 (ENB) and scroll lock (SweetFX)
@Tommie Rizzo i acctualy got a few screenshots from the experimental version, was thinking u may wanted to add some more screenshots?
@Tommie Rizzo Hey bud. I changed the sunset and sunrise to 0.45 but it still looks funky to me. How can I change the sun and sky all together back to vanilla?
Oh btw, I changed the vibrance to 0.75 and it looks really really good imo. I'm using an IPS panel so the colors should be very accurate. If you want to give it a try.
@Tommie Rizzo Also, I wanted to let you know, if you happen to need help with anything just hit me up. I'd love to help out with this.
Not sure if this matters or if this would be helpful to you in any way, but I have an IPS panel and a GTX 980 Ti so if you need me to test anything that requires high performance graphics or good color accuracy I'd be more than happy to.
@Tommie Rizzo Mate nice mod but you shouldn't have paypal on just reshade!
@Quentin-Tarantino Added it probably 8 months ago, was going to do some actual texture mods. just did the stock 4K interior for the futo. (first "mod" ever). but stopped modding after that, cause it was a hassle at the time with updates and such. Forgot about it tho tbh, and just checked Paypal no earnings witch is what i expected anyways. No worries.
@DiGiTaL DOPE If you set Sunset and Sunrise to 1 i believe that is stock. and doesn't have a circle around it.
Also about the Vibrance, really that is up to the user, and there monitors / tv's. Personally i prefer it lower, but sometimes days or nights will look better with higher vibrance.
Lastly about the play testing, idk if i really need anyone to test out stuff early. Usually when i release a update, i am waiting for people to tell what's good and bad about the new update. and then i will try fix them without taking away from the other changes and re-release the next day.. But will let you know if i do.
Soon, I'll add video of your mod :)
@Tommie Rizzo i have tried it with visualv, looks even better, very photorealistic, u can write that in the info section of ur mod, u should try it, looks pretty good
Been busy doing stuff IRL. haven't even played GTA since feb.18th Might update one more time when i get some spare time and call it FINAL.
http://prntscr.com/cd0uqs
help me
yes