Some Fresh billboards for sunset + iod files real brands Real California Architecture (rca) compatible 1.4 plus new billboards mistake fixed
443
9
443
9
(sorry, I did a mistake which I´ve fixed now)
This mod replaces some billboards at sunset
Installation:
open openIV and enable edit mode.
--------------UPDATE-------------------
If you use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\update\x64\dlcpacks\rca\dlc.rpf\x64\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace ss1_06b_superlod
If you don´t use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace ss1_06b_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06b.rpf\
and replace
ss1_06b_lod.ytd
ss1_06b_club1.ydr
ss1_06b_club1+hidr.ytd
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_12.rpf\
replace ss1_12_uvanim01.ydr
---------------------------------------
If you use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\update\x64\dlcpacks\rca\dlc.rpf\x64\sunset.rpf\
replace the ss1_13_build01.ydr file
open ss1_12_ground+hi.ytd and replace ss1_12_grnd_signs (1folder)
open ss1_12_ground.ytd and replace ss1_12_grnd_signs (2folder)
open ss1_12_lod.ytd and replace ss1_12_wall_lod
open ss1_13_ground+hi.ytd and replace ss1_13_ground_ads
open ss1_13_ground.ytd and replace ss1_13_ground_ads
open ss1_13_lod.ytd and replace ss1_13_ground_lod
open ss1_07_lod.ytd and replace ss1_07_ground_001_lod
open ss1_lod_06_06b_13_14_children.ytd and replace
-ss1_06_superlod
-ss1_13_slod
open ss1_lod_emissives_06_06b_13_14_children.ytd and replace ss1_06_superlod
open ss1_lod_03_04_07_12_children.ytd and replace
ss1_12_slod
ss1_07_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06.rpf\ open ss1_06_lod.ytd and replace ss1_06_ground_01_lod
open ss1_06_north+hidr.ytd and replace im_ss1_06_signs_01
replace the ss1_06_north.ydr file
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\ open ss1_07_bdyshpstr+hidr.ytd and replace ss1_7_billbaord1
replace the ss1_07_bdyshpstr.ydr file
-------------------------------------
if you don´t use the rca mod go to C:\Games\Grand.Theft.Auto.V(\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_13.rpf\ and replace the ss1_13_build01.ydr file
open ss1_13_ground+hi.ytd and replace ss1_13_ground_ads
open ss1_13_ground.ytd and replace ss1_13_ground_ads
open ss1_13_lod.ytd and replace ss1_13_ground_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_12.rpf\
open ss1_12_ground+hi.ytd and replace ss1_12_grnd_signs (1folder)
open ss1_12_ground.ytd and replace ss1_12_grnd_signs (2folder)
open ss1_12_lod.ytd and replace ss1_12_wall_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\
open ss1_07_lod.ytd and replace ss1_07_ground_001_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace
-ss1_06_superlod
-ss1_13_slod
open ss1_lod_emissives_06_06b_13_14_children.ytd and replace ss1_06_superlod
open ss1_lod_03_04_07_12_children.ytd and replace
ss1_12_slod
ss1_07_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06.rpf\ open ss1_06_lod.ytd and replace ss1_06_ground_01_lod
open ss1_06_north+hidr.ytd and replace im_ss1_06_signs_01
replace the ss1_06_north.ydr file
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\ open ss1_07_bdyshpstr+hidr.ytd and replace ss1_7_billbaord1
replace the ss1_07_bdyshpstr.ydr file
Before you make any changes I recommend like always to backup your file/s.
Please let me know if it works fine for you.
have fun,
mikesta
This mod replaces some billboards at sunset
Installation:
open openIV and enable edit mode.
--------------UPDATE-------------------
If you use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\update\x64\dlcpacks\rca\dlc.rpf\x64\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace ss1_06b_superlod
If you don´t use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace ss1_06b_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06b.rpf\
and replace
ss1_06b_lod.ytd
ss1_06b_club1.ydr
ss1_06b_club1+hidr.ytd
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_12.rpf\
replace ss1_12_uvanim01.ydr
---------------------------------------
If you use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\update\x64\dlcpacks\rca\dlc.rpf\x64\sunset.rpf\
replace the ss1_13_build01.ydr file
open ss1_12_ground+hi.ytd and replace ss1_12_grnd_signs (1folder)
open ss1_12_ground.ytd and replace ss1_12_grnd_signs (2folder)
open ss1_12_lod.ytd and replace ss1_12_wall_lod
open ss1_13_ground+hi.ytd and replace ss1_13_ground_ads
open ss1_13_ground.ytd and replace ss1_13_ground_ads
open ss1_13_lod.ytd and replace ss1_13_ground_lod
open ss1_07_lod.ytd and replace ss1_07_ground_001_lod
open ss1_lod_06_06b_13_14_children.ytd and replace
-ss1_06_superlod
-ss1_13_slod
open ss1_lod_emissives_06_06b_13_14_children.ytd and replace ss1_06_superlod
open ss1_lod_03_04_07_12_children.ytd and replace
ss1_12_slod
ss1_07_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06.rpf\ open ss1_06_lod.ytd and replace ss1_06_ground_01_lod
open ss1_06_north+hidr.ytd and replace im_ss1_06_signs_01
replace the ss1_06_north.ydr file
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\ open ss1_07_bdyshpstr+hidr.ytd and replace ss1_7_billbaord1
replace the ss1_07_bdyshpstr.ydr file
-------------------------------------
if you don´t use the rca mod go to C:\Games\Grand.Theft.Auto.V(\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_13.rpf\ and replace the ss1_13_build01.ydr file
open ss1_13_ground+hi.ytd and replace ss1_13_ground_ads
open ss1_13_ground.ytd and replace ss1_13_ground_ads
open ss1_13_lod.ytd and replace ss1_13_ground_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_12.rpf\
open ss1_12_ground+hi.ytd and replace ss1_12_grnd_signs (1folder)
open ss1_12_ground.ytd and replace ss1_12_grnd_signs (2folder)
open ss1_12_lod.ytd and replace ss1_12_wall_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\
open ss1_07_lod.ytd and replace ss1_07_ground_001_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace
-ss1_06_superlod
-ss1_13_slod
open ss1_lod_emissives_06_06b_13_14_children.ytd and replace ss1_06_superlod
open ss1_lod_03_04_07_12_children.ytd and replace
ss1_12_slod
ss1_07_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06.rpf\ open ss1_06_lod.ytd and replace ss1_06_ground_01_lod
open ss1_06_north+hidr.ytd and replace im_ss1_06_signs_01
replace the ss1_06_north.ydr file
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\ open ss1_07_bdyshpstr+hidr.ytd and replace ss1_7_billbaord1
replace the ss1_07_bdyshpstr.ydr file
Before you make any changes I recommend like always to backup your file/s.
Please let me know if it works fine for you.
have fun,
mikesta
First Uploaded: October 03, 2024
Last Updated: November 04, 2024
Last Downloaded: 1 hour ago
9 Comments
More mods by mikesta:
- Misc Texture
5.0
714
25
1.4 + small iod update
By mikesta
(sorry, I did a mistake which I´ve fixed now)
This mod replaces some billboards at sunset
Installation:
open openIV and enable edit mode.
--------------UPDATE-------------------
If you use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\update\x64\dlcpacks\rca\dlc.rpf\x64\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace ss1_06b_superlod
If you don´t use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace ss1_06b_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06b.rpf\
and replace
ss1_06b_lod.ytd
ss1_06b_club1.ydr
ss1_06b_club1+hidr.ytd
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_12.rpf\
replace ss1_12_uvanim01.ydr
---------------------------------------
If you use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\update\x64\dlcpacks\rca\dlc.rpf\x64\sunset.rpf\
replace the ss1_13_build01.ydr file
open ss1_12_ground+hi.ytd and replace ss1_12_grnd_signs (1folder)
open ss1_12_ground.ytd and replace ss1_12_grnd_signs (2folder)
open ss1_12_lod.ytd and replace ss1_12_wall_lod
open ss1_13_ground+hi.ytd and replace ss1_13_ground_ads
open ss1_13_ground.ytd and replace ss1_13_ground_ads
open ss1_13_lod.ytd and replace ss1_13_ground_lod
open ss1_07_lod.ytd and replace ss1_07_ground_001_lod
open ss1_lod_06_06b_13_14_children.ytd and replace
-ss1_06_superlod
-ss1_13_slod
open ss1_lod_emissives_06_06b_13_14_children.ytd and replace ss1_06_superlod
open ss1_lod_03_04_07_12_children.ytd and replace
ss1_12_slod
ss1_07_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06.rpf\ open ss1_06_lod.ytd and replace ss1_06_ground_01_lod
open ss1_06_north+hidr.ytd and replace im_ss1_06_signs_01
replace the ss1_06_north.ydr file
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\ open ss1_07_bdyshpstr+hidr.ytd and replace ss1_7_billbaord1
replace the ss1_07_bdyshpstr.ydr file
-------------------------------------
if you don´t use the rca mod go to C:\Games\Grand.Theft.Auto.V(\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_13.rpf\ and replace the ss1_13_build01.ydr file
open ss1_13_ground+hi.ytd and replace ss1_13_ground_ads
open ss1_13_ground.ytd and replace ss1_13_ground_ads
open ss1_13_lod.ytd and replace ss1_13_ground_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_12.rpf\
open ss1_12_ground+hi.ytd and replace ss1_12_grnd_signs (1folder)
open ss1_12_ground.ytd and replace ss1_12_grnd_signs (2folder)
open ss1_12_lod.ytd and replace ss1_12_wall_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\
open ss1_07_lod.ytd and replace ss1_07_ground_001_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace
-ss1_06_superlod
-ss1_13_slod
open ss1_lod_emissives_06_06b_13_14_children.ytd and replace ss1_06_superlod
open ss1_lod_03_04_07_12_children.ytd and replace
ss1_12_slod
ss1_07_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06.rpf\ open ss1_06_lod.ytd and replace ss1_06_ground_01_lod
open ss1_06_north+hidr.ytd and replace im_ss1_06_signs_01
replace the ss1_06_north.ydr file
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\ open ss1_07_bdyshpstr+hidr.ytd and replace ss1_7_billbaord1
replace the ss1_07_bdyshpstr.ydr file
Before you make any changes I recommend like always to backup your file/s.
Please let me know if it works fine for you.
have fun,
mikesta
This mod replaces some billboards at sunset
Installation:
open openIV and enable edit mode.
--------------UPDATE-------------------
If you use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\update\x64\dlcpacks\rca\dlc.rpf\x64\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace ss1_06b_superlod
If you don´t use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace ss1_06b_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06b.rpf\
and replace
ss1_06b_lod.ytd
ss1_06b_club1.ydr
ss1_06b_club1+hidr.ytd
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_12.rpf\
replace ss1_12_uvanim01.ydr
---------------------------------------
If you use the rca mod go to: C:\Games\Grand.Theft.Auto.V\mods\update\x64\dlcpacks\rca\dlc.rpf\x64\sunset.rpf\
replace the ss1_13_build01.ydr file
open ss1_12_ground+hi.ytd and replace ss1_12_grnd_signs (1folder)
open ss1_12_ground.ytd and replace ss1_12_grnd_signs (2folder)
open ss1_12_lod.ytd and replace ss1_12_wall_lod
open ss1_13_ground+hi.ytd and replace ss1_13_ground_ads
open ss1_13_ground.ytd and replace ss1_13_ground_ads
open ss1_13_lod.ytd and replace ss1_13_ground_lod
open ss1_07_lod.ytd and replace ss1_07_ground_001_lod
open ss1_lod_06_06b_13_14_children.ytd and replace
-ss1_06_superlod
-ss1_13_slod
open ss1_lod_emissives_06_06b_13_14_children.ytd and replace ss1_06_superlod
open ss1_lod_03_04_07_12_children.ytd and replace
ss1_12_slod
ss1_07_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06.rpf\ open ss1_06_lod.ytd and replace ss1_06_ground_01_lod
open ss1_06_north+hidr.ytd and replace im_ss1_06_signs_01
replace the ss1_06_north.ydr file
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\ open ss1_07_bdyshpstr+hidr.ytd and replace ss1_7_billbaord1
replace the ss1_07_bdyshpstr.ydr file
-------------------------------------
if you don´t use the rca mod go to C:\Games\Grand.Theft.Auto.V(\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_13.rpf\ and replace the ss1_13_build01.ydr file
open ss1_13_ground+hi.ytd and replace ss1_13_ground_ads
open ss1_13_ground.ytd and replace ss1_13_ground_ads
open ss1_13_lod.ytd and replace ss1_13_ground_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_12.rpf\
open ss1_12_ground+hi.ytd and replace ss1_12_grnd_signs (1folder)
open ss1_12_ground.ytd and replace ss1_12_grnd_signs (2folder)
open ss1_12_lod.ytd and replace ss1_12_wall_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\
open ss1_07_lod.ytd and replace ss1_07_ground_001_lod
go to: C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\
open ss1_lod_06_06b_13_14_children.ytd and replace
-ss1_06_superlod
-ss1_13_slod
open ss1_lod_emissives_06_06b_13_14_children.ytd and replace ss1_06_superlod
open ss1_lod_03_04_07_12_children.ytd and replace
ss1_12_slod
ss1_07_superlod
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_06.rpf\ open ss1_06_lod.ytd and replace ss1_06_ground_01_lod
open ss1_06_north+hidr.ytd and replace im_ss1_06_signs_01
replace the ss1_06_north.ydr file
go to C:\Games\Grand.Theft.Auto.V\mods\x64l.rpf\levels\gta5\_citye\sunset\ss1_07.rpf\ open ss1_07_bdyshpstr+hidr.ytd and replace ss1_7_billbaord1
replace the ss1_07_bdyshpstr.ydr file
Before you make any changes I recommend like always to backup your file/s.
Please let me know if it works fine for you.
have fun,
mikesta
First Uploaded: October 03, 2024
Last Updated: November 04, 2024
Last Downloaded: 1 hour ago
This file has been approved automatically. If you think this file should not be here for any reason please report it.
epic
It looks like the ss1_06_superlod.dds file is missing
@seungwooson thanks for the tip. I added it straight away and uploaded it.
@mikesta Nice work thanks!! If you are looking for future suggestions perhaps a Christmas billboard version?
@gtavjamal thanks for the nice response and the suggestion.Unfortunately, such billboards are only interesting for a short period of time, but I´ll think about it :o ).
@mikesta Thanks and good point you can't get too much of a good thing lol. Also Christmas being timeless, same with Halloween. Personally I switch up my billboards etc depending on the time of year. For example Jan 2 to Aug 31 I use the regular ones like this mod, Sept 1 to Oct 31 Halloween themed and Nov 1 to Jan 2 Christmas themed.
Better Call Saul !!!
@IUaena hehe ; o )