airhostess ped fixes and enhancements 1.0b
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This mod fixes a couple of rigging issues with the head 001 part, and also replaces the model's shirt/coat with some dlc ones, and adds a couple of scarves and more textures.
I've also added a fixed version of the original patchday6 model for download.
Notes
-----
LODs, blood maps ok
Installation
------------
Replace the s_f_y_airhostess_01 .ydd, .yft, .ymt, and .ytd files located in \mods\update\x64\dlcpacks\patchday6ng\dlc.rpf\x64\models\cdimages\patchday6ng.rpf with the files from either archive via OpenIV.
Updates
-------
1.0a - fixed a setting in the .ymt file so model has proper heel sound.
1.0b - updated the .ymt file so that editing the peds.ymt file is not required anymore for the heels to work properly.
- small adjustments to the red textures
I've also added a fixed version of the original patchday6 model for download.
Notes
-----
LODs, blood maps ok
Installation
------------
Replace the s_f_y_airhostess_01 .ydd, .yft, .ymt, and .ytd files located in \mods\update\x64\dlcpacks\patchday6ng\dlc.rpf\x64\models\cdimages\patchday6ng.rpf with the files from either archive via OpenIV.
Updates
-------
1.0a - fixed a setting in the .ymt file so model has proper heel sound.
1.0b - updated the .ymt file so that editing the peds.ymt file is not required anymore for the heels to work properly.
- small adjustments to the red textures
First Uploaded: March 24, 2022
Last Updated: April 02, 2024
Last Downloaded: 2 days ago
16 Comments
More mods by frdfare:
This mod fixes a couple of rigging issues with the head 001 part, and also replaces the model's shirt/coat with some dlc ones, and adds a couple of scarves and more textures.
I've also added a fixed version of the original patchday6 model for download.
Notes
-----
LODs, blood maps ok
Installation
------------
Replace the s_f_y_airhostess_01 .ydd, .yft, .ymt, and .ytd files located in \mods\update\x64\dlcpacks\patchday6ng\dlc.rpf\x64\models\cdimages\patchday6ng.rpf with the files from either archive via OpenIV.
Updates
-------
1.0a - fixed a setting in the .ymt file so model has proper heel sound.
1.0b - updated the .ymt file so that editing the peds.ymt file is not required anymore for the heels to work properly.
- small adjustments to the red textures
I've also added a fixed version of the original patchday6 model for download.
Notes
-----
LODs, blood maps ok
Installation
------------
Replace the s_f_y_airhostess_01 .ydd, .yft, .ymt, and .ytd files located in \mods\update\x64\dlcpacks\patchday6ng\dlc.rpf\x64\models\cdimages\patchday6ng.rpf with the files from either archive via OpenIV.
Updates
-------
1.0a - fixed a setting in the .ymt file so model has proper heel sound.
1.0b - updated the .ymt file so that editing the peds.ymt file is not required anymore for the heels to work properly.
- small adjustments to the red textures
First Uploaded: March 24, 2022
Last Updated: April 02, 2024
Last Downloaded: 2 days ago
I'm glad you are making edits to the voices and ped model issues in GTA! No one else is doing that! If you could, could you edit the swat peds to use all the swat voice lines? They only use s_m_y_swat_01_white_full_02 & s_m_y_swat_01_white_full_04 when there is like 4 voice variations available. That means they don't use the first voice or the 3rd. It would be cool to see them use all the voice lines if you could do something like that. Just an idea, but great work on these edits!
@WolfFire23309 I swore I remember hearing them use all their voice lines, something I wish can be fixed is the random voices bug where both black and latino swat members have random ped voices sometimes female lol
I feel like the security guard voice lines work best for it imo
@-EcLiPsE- Unfortunately they don't use all the lines, at least not from my time playing it over the years. There is one voice I like which is the 3rd voice option for swat. They got some badass war cry lines that were never used, and it sucks lol. It would be awesome to have voice lines designated to characters by their race though. It would definitely add more realism to the game as the female voice is a bit bizarre XD! Maybe the creator of this mod has some way of doing that for us, I can only wish. I love your bike animations mod by the way, I always felt single player needed those animations!
@WolfFire23309 Maybe there's a way, here's hoping.
Also, appreciate you liking my bike anims mod!
@WolfFire23309 What I did for the swat ped was change the texId values of the head part in the .ymt file (the first block of <hash_68AC8351> in the file represents the head part) that were set to "2" (bla) and "4" (lat) to "1" (whi), so that it matches up to the voice packs that are available. Then in the .ytd file rename the head_diff _bla and _lat to _whi so the textures don't wonk out in the game. Spawned a bunch of the swats in-game with Simple Trainer and all four of the voice packs were eventually being utilized.
Don't think it's possible to make specific awc files and have them referenced for the _bla and _lat designations, not yet anyway.
Nice to see someone sorting out ped issues. Something I've noticed is the new clothing no longer has the heels sound effect when moving. Would be nice to have that back if possible
@frdfare So cool man, I haven't quite had much knowledge or luck when editing the ymt files since they were all hash based and confusing to me lol. Thanks for making it a lot better to understand, I will edit it and give it a try!
@BadDecision Yep my bad, had a setting swapped in the ymt file, will be fixed in the 1.0a version.
My salute to you! We need more of this
@frdfare Damn, the new version took a long time to get approved lmao.
Anyways, I love the use of MP characters clothing for this npc, improves the quality for sure!
5/5 no doubt
@frdfare Was wondering if you can fix the Vagos female member?
As I found a unused shirt model for her in OpenIV and this ped has that random voices bug too
Nice Work, Man.
I Hope Will you can fix the Korean Young Male 2 (a_m_y_ktown_02)
this ped having random voices bug
@-EcLiPsE- Yep, made for something suitable to replace the default clothes. Was trying to get around the issue ZM3 has when working with peds that utilize ped_wrinkle on the upper parts, where the uv#2/blood map for those gets lost on export. Finally came across a workaround for that issue, which worked for the for the a_f_y_eastsa_02 ped. As for the female Vagos ped, I should be able to fix it, no problem.
@TakutoSenpai I'll have a look at it.
@frdfare Alrighty
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