Kamen Rider OOO (Mask + Belt + Sword)
464
2
464
2
Costume props based on Kamen Rider OOO.
Includes the mask, belt, weapon and a script that allows you to equip them.
REQUIREMENTS:
LUA (for reading the script folder)
ScriptHookV .Net (for the script)
ScriptHookV
OPENIV (to install the models)
INSTALLATION
1. Run OpenIV and go to "/x64c.rpf/levels/gta5/props/lev_des/v_minigame.rpf"
2. Choose one of the folders in the zip.
3. Use Edit Mode to replace "prop_welding_mask_01.ydr" and "prop_weld_torch.ydr" with the ones in the ZIP.
4. Go to "update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf" and replace "w_me_bat.ydr" with the one in the ZIP.
5. Put the "MaskAlwaysOn.cs" file in the "scripts" folder of your GTAV directory.
USAGE
NUMPAD 1: Equip Belt
NUMPAD 7: Equip Mask (story mode character)
NUMPAD 9: Equip Mask (online character)
NUMPA 3: Equip Mask And Belt (online character)
CREDITS
AdamR for help with converting the models.
Pandassaurus, Proudnoob and f0rest for the original MaskAlwaysOn script.
TGE for teaching me that Reset XForm makes the weapons align properly.
Not tested online.
Includes the mask, belt, weapon and a script that allows you to equip them.
REQUIREMENTS:
LUA (for reading the script folder)
ScriptHookV .Net (for the script)
ScriptHookV
OPENIV (to install the models)
INSTALLATION
1. Run OpenIV and go to "/x64c.rpf/levels/gta5/props/lev_des/v_minigame.rpf"
2. Choose one of the folders in the zip.
3. Use Edit Mode to replace "prop_welding_mask_01.ydr" and "prop_weld_torch.ydr" with the ones in the ZIP.
4. Go to "update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf" and replace "w_me_bat.ydr" with the one in the ZIP.
5. Put the "MaskAlwaysOn.cs" file in the "scripts" folder of your GTAV directory.
USAGE
NUMPAD 1: Equip Belt
NUMPAD 7: Equip Mask (story mode character)
NUMPAD 9: Equip Mask (online character)
NUMPA 3: Equip Mask And Belt (online character)
CREDITS
AdamR for help with converting the models.
Pandassaurus, Proudnoob and f0rest for the original MaskAlwaysOn script.
TGE for teaching me that Reset XForm makes the weapons align properly.
Not tested online.
First Uploaded: December 07, 2015
Last Updated: December 07, 2015
Last Downloaded: 7 days ago
4 Comments
More mods by ShrineFox:
Costume props based on Kamen Rider OOO.
Includes the mask, belt, weapon and a script that allows you to equip them.
REQUIREMENTS:
LUA (for reading the script folder)
ScriptHookV .Net (for the script)
ScriptHookV
OPENIV (to install the models)
INSTALLATION
1. Run OpenIV and go to "/x64c.rpf/levels/gta5/props/lev_des/v_minigame.rpf"
2. Choose one of the folders in the zip.
3. Use Edit Mode to replace "prop_welding_mask_01.ydr" and "prop_weld_torch.ydr" with the ones in the ZIP.
4. Go to "update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf" and replace "w_me_bat.ydr" with the one in the ZIP.
5. Put the "MaskAlwaysOn.cs" file in the "scripts" folder of your GTAV directory.
USAGE
NUMPAD 1: Equip Belt
NUMPAD 7: Equip Mask (story mode character)
NUMPAD 9: Equip Mask (online character)
NUMPA 3: Equip Mask And Belt (online character)
CREDITS
AdamR for help with converting the models.
Pandassaurus, Proudnoob and f0rest for the original MaskAlwaysOn script.
TGE for teaching me that Reset XForm makes the weapons align properly.
Not tested online.
Includes the mask, belt, weapon and a script that allows you to equip them.
REQUIREMENTS:
LUA (for reading the script folder)
ScriptHookV .Net (for the script)
ScriptHookV
OPENIV (to install the models)
INSTALLATION
1. Run OpenIV and go to "/x64c.rpf/levels/gta5/props/lev_des/v_minigame.rpf"
2. Choose one of the folders in the zip.
3. Use Edit Mode to replace "prop_welding_mask_01.ydr" and "prop_weld_torch.ydr" with the ones in the ZIP.
4. Go to "update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf" and replace "w_me_bat.ydr" with the one in the ZIP.
5. Put the "MaskAlwaysOn.cs" file in the "scripts" folder of your GTAV directory.
USAGE
NUMPAD 1: Equip Belt
NUMPAD 7: Equip Mask (story mode character)
NUMPAD 9: Equip Mask (online character)
NUMPA 3: Equip Mask And Belt (online character)
CREDITS
AdamR for help with converting the models.
Pandassaurus, Proudnoob and f0rest for the original MaskAlwaysOn script.
TGE for teaching me that Reset XForm makes the weapons align properly.
Not tested online.
First Uploaded: December 07, 2015
Last Updated: December 07, 2015
Last Downloaded: 7 days ago
How do you export to YDR with embedded textures without bugs?
@Quechus13 If you mean the textures flickering, make sure to choose "include" instead of "dictionary" for each texture image in the model before you export in 3dsmax.
@ShrineFox:
Oh I thought you used Zmodeler for this.
@Quechus13 I would if I had a license