FIZEEK: Overhaul For Michael 2.53
5,210
76
5,210
76
F I Z E E K
MOD IS REACHING THE FINAL STAGES OF POLISHING.
NEXT STEP IS LEARNING 3DS MAX TO CLEAN UP THE REST OF THE CLIPPING.
Turns Michael from player zero to Player Hero.
GTA V would have just been better if Michael was more imposing. This improves his overall frame and physique by replacing almost every piece of Mike's wardrobe with a re-colored or textured version of Franklin's clothing, some in 2K and 4K.
This mod was made with the main story in mind and (although it can be) is intended to be used without a trainer. It is meant to be integrated as seamlessly as possible. Other than a few blanked out models, there should be no need to worry about disappearing body parts or clothing that doesn't fit within the context of the story.
READ A BIT BEFORE INSTALLING.
Changelog:
2.53:
- Added Franklin's contract khakis and some pajama pants in the place of cargo shorts.
- Cleaned up a few suit pant textures, edited normal maps.
- Corrected and added a few things for clothing labels.
- Cleaned up undershirt textures.
2.48: ANOTHER BIG UPDATE
- Accurate clothing names.
- Replaced chinos with cargo pants. Make sure to wear them with the blank shoe models found on the wall at suburban.
- Contract Polos officially added, replaces t shirts.
- New golf sweaters.
- Restored the jewel heist suit and tie
- New colors for everything. No more repeating or broken colors. (Except for hoodies and boxers)
- Remade the prologue outfit.
- Re-made Michael's high school varsity jacket and included it in the main download.
- Nerd T shirts replace gilets instead of hoodies.
- Fixed mod not being compatible with custom character edits
- Worked around issue with shirt overlay ending up over tank top. (Kind of, did my best on this one.)
- Corrected suit colors, cleaned up pants textures.
- Added Franklin's athletic shorts to replace tennis shorts
- Replaced bathing suits with tennis shorts instead of golf pants, added a few new colors
- Tennis tops are now tank tops
- Added new v neck long sleeve shirts
2.0: BIG UPDATE
- Thanks to a work-around, suits actually work as intended and are in slots that make sense. The grey suit is now his default starting outfit as it should be. Buy all your bougie threads from Ponsonbys!
- Way more undershirts for suits including vests, buttoned shirts, v necks, henleys and hoodies, now with ties.
- New suit colors.
- New casual pants. Inspired by Lester's vintage jeans.
- New UD uniform upper.
- Added Trevor's sweater, replaces v neck.
- Fancy coats now buyable at Ponsonbys in multiple colors, compatible with undershirts and ties.
- New tux with vest and bowtie.
- Franklin's button up shirt moved to polo slot.
- Re-added hoodies because I accidentally replaced them in the last update.
- All new colors for shirt overlays, ties, suits and pants with minimal artifacts.
POTENTIAL ISSUES:
- Shirt overlays are now in the shoes slots, though skate shoes are not replaced. If you decide to wear the chino's from Suburban, make sure to purchase the blank shoes on the wall so that a shirt overlay doesn't pop up. Know that Michael also may equip them with a shirt overlay on switch but I've never had this happen.
- Slight clipping with new smart jeans when shirtless, but I don't think this ever becomes a combination in the story or on switch.
OPTIONAL CLOTHES:
- Franklin's contract flannel. (Replaces hoodie)
INSTALLATION:
Drop the "newmike" folder into "Grand Theft Auto V\mods\update\x64\dlcpacks"
Add a line for "newmike" to your dlclist.xml, located in mods/update/update.rpf/common/data
If you want to install optional clothes, drop them in mods\update\x64\dlcpacks\newmike\dlc.rpf\streamedpeds_players.rpf\player_zero
FUTURE PLANS:
- Everything in at least 2K.
- Janitor's outfit should be cleaned up.
- Neck seams should be fine tuned even more.
- Some textures need tweaking.
Pre 2.0 Changelog:
1.6:
- Added Franklin's contract polo as an optional replacement for the hoodie. Multiple re-colors.
- Replaced the original polo with Franklin's default button up shirt.
1.53:
- Added franklin's contract flannel as optional replacement for hoodie.
- Fixed finger nails appearing on gloved models.
- Swapped button up and polo. Button up now replaces uppr_000_u, which imo looks much better.
1.5:
- Fixed all gloved hand models.
1.46:
- Replaced remaining recolors.
- Added Frank's jacket back in the place of the leather jacket and included the varsity jacket as an optional replacer.
- Cleaned up polo texture and added a new normal map.
1.44:
- Fixed an issue with misaligned hands.
- Fixed some other issues with hands.
- Added new Epsilon top.
1.42:
- Cleaned up neck clipping.
QUICK HOTFIX FOR MINOR CLIPPING 1.41:
- Replaced shorts with golf pants to minimize clipping.
- Re-added hoodies.
IN 1.4:
- New underwear model.
- New Franklin sweaters with customizable undershirts.
- New suit pants.
- New suit vests.
- New "De Santa" and "Townley" varsity jackets.
- Moved some things around.
Mods used in screenshots:
https://www.gta5-mods.com/player/older-michael
https://www.gta5-mods.com/player/custom-player-edits (mustache)
Thanks to rootcause for the labels repsitory: https://github.com/root-cause/v-labels
MOD IS REACHING THE FINAL STAGES OF POLISHING.
NEXT STEP IS LEARNING 3DS MAX TO CLEAN UP THE REST OF THE CLIPPING.
Turns Michael from player zero to Player Hero.
GTA V would have just been better if Michael was more imposing. This improves his overall frame and physique by replacing almost every piece of Mike's wardrobe with a re-colored or textured version of Franklin's clothing, some in 2K and 4K.
This mod was made with the main story in mind and (although it can be) is intended to be used without a trainer. It is meant to be integrated as seamlessly as possible. Other than a few blanked out models, there should be no need to worry about disappearing body parts or clothing that doesn't fit within the context of the story.
READ A BIT BEFORE INSTALLING.
Changelog:
2.53:
- Added Franklin's contract khakis and some pajama pants in the place of cargo shorts.
- Cleaned up a few suit pant textures, edited normal maps.
- Corrected and added a few things for clothing labels.
- Cleaned up undershirt textures.
2.48: ANOTHER BIG UPDATE
- Accurate clothing names.
- Replaced chinos with cargo pants. Make sure to wear them with the blank shoe models found on the wall at suburban.
- Contract Polos officially added, replaces t shirts.
- New golf sweaters.
- Restored the jewel heist suit and tie
- New colors for everything. No more repeating or broken colors. (Except for hoodies and boxers)
- Remade the prologue outfit.
- Re-made Michael's high school varsity jacket and included it in the main download.
- Nerd T shirts replace gilets instead of hoodies.
- Fixed mod not being compatible with custom character edits
- Worked around issue with shirt overlay ending up over tank top. (Kind of, did my best on this one.)
- Corrected suit colors, cleaned up pants textures.
- Added Franklin's athletic shorts to replace tennis shorts
- Replaced bathing suits with tennis shorts instead of golf pants, added a few new colors
- Tennis tops are now tank tops
- Added new v neck long sleeve shirts
2.0: BIG UPDATE
- Thanks to a work-around, suits actually work as intended and are in slots that make sense. The grey suit is now his default starting outfit as it should be. Buy all your bougie threads from Ponsonbys!
- Way more undershirts for suits including vests, buttoned shirts, v necks, henleys and hoodies, now with ties.
- New suit colors.
- New casual pants. Inspired by Lester's vintage jeans.
- New UD uniform upper.
- Added Trevor's sweater, replaces v neck.
- Fancy coats now buyable at Ponsonbys in multiple colors, compatible with undershirts and ties.
- New tux with vest and bowtie.
- Franklin's button up shirt moved to polo slot.
- Re-added hoodies because I accidentally replaced them in the last update.
- All new colors for shirt overlays, ties, suits and pants with minimal artifacts.
POTENTIAL ISSUES:
- Shirt overlays are now in the shoes slots, though skate shoes are not replaced. If you decide to wear the chino's from Suburban, make sure to purchase the blank shoes on the wall so that a shirt overlay doesn't pop up. Know that Michael also may equip them with a shirt overlay on switch but I've never had this happen.
- Slight clipping with new smart jeans when shirtless, but I don't think this ever becomes a combination in the story or on switch.
OPTIONAL CLOTHES:
- Franklin's contract flannel. (Replaces hoodie)
INSTALLATION:
Drop the "newmike" folder into "Grand Theft Auto V\mods\update\x64\dlcpacks"
Add a line for "newmike" to your dlclist.xml, located in mods/update/update.rpf/common/data
If you want to install optional clothes, drop them in mods\update\x64\dlcpacks\newmike\dlc.rpf\streamedpeds_players.rpf\player_zero
FUTURE PLANS:
- Everything in at least 2K.
- Janitor's outfit should be cleaned up.
- Neck seams should be fine tuned even more.
- Some textures need tweaking.
Pre 2.0 Changelog:
1.6:
- Added Franklin's contract polo as an optional replacement for the hoodie. Multiple re-colors.
- Replaced the original polo with Franklin's default button up shirt.
1.53:
- Added franklin's contract flannel as optional replacement for hoodie.
- Fixed finger nails appearing on gloved models.
- Swapped button up and polo. Button up now replaces uppr_000_u, which imo looks much better.
1.5:
- Fixed all gloved hand models.
1.46:
- Replaced remaining recolors.
- Added Frank's jacket back in the place of the leather jacket and included the varsity jacket as an optional replacer.
- Cleaned up polo texture and added a new normal map.
1.44:
- Fixed an issue with misaligned hands.
- Fixed some other issues with hands.
- Added new Epsilon top.
1.42:
- Cleaned up neck clipping.
QUICK HOTFIX FOR MINOR CLIPPING 1.41:
- Replaced shorts with golf pants to minimize clipping.
- Re-added hoodies.
IN 1.4:
- New underwear model.
- New Franklin sweaters with customizable undershirts.
- New suit pants.
- New suit vests.
- New "De Santa" and "Townley" varsity jackets.
- Moved some things around.
Mods used in screenshots:
https://www.gta5-mods.com/player/older-michael
https://www.gta5-mods.com/player/custom-player-edits (mustache)
Thanks to rootcause for the labels repsitory: https://github.com/root-cause/v-labels
First Uploaded: October 20, 2023
Last Updated: April 11, 2024
Last Downloaded: 20 hours ago
All Versions
86 Comments
More mods by stayingnoided:
F I Z E E K
MOD IS REACHING THE FINAL STAGES OF POLISHING.
NEXT STEP IS LEARNING 3DS MAX TO CLEAN UP THE REST OF THE CLIPPING.
Turns Michael from player zero to Player Hero.
GTA V would have just been better if Michael was more imposing. This improves his overall frame and physique by replacing almost every piece of Mike's wardrobe with a re-colored or textured version of Franklin's clothing, some in 2K and 4K.
This mod was made with the main story in mind and (although it can be) is intended to be used without a trainer. It is meant to be integrated as seamlessly as possible. Other than a few blanked out models, there should be no need to worry about disappearing body parts or clothing that doesn't fit within the context of the story.
READ A BIT BEFORE INSTALLING.
Changelog:
2.53:
- Added Franklin's contract khakis and some pajama pants in the place of cargo shorts.
- Cleaned up a few suit pant textures, edited normal maps.
- Corrected and added a few things for clothing labels.
- Cleaned up undershirt textures.
2.48: ANOTHER BIG UPDATE
- Accurate clothing names.
- Replaced chinos with cargo pants. Make sure to wear them with the blank shoe models found on the wall at suburban.
- Contract Polos officially added, replaces t shirts.
- New golf sweaters.
- Restored the jewel heist suit and tie
- New colors for everything. No more repeating or broken colors. (Except for hoodies and boxers)
- Remade the prologue outfit.
- Re-made Michael's high school varsity jacket and included it in the main download.
- Nerd T shirts replace gilets instead of hoodies.
- Fixed mod not being compatible with custom character edits
- Worked around issue with shirt overlay ending up over tank top. (Kind of, did my best on this one.)
- Corrected suit colors, cleaned up pants textures.
- Added Franklin's athletic shorts to replace tennis shorts
- Replaced bathing suits with tennis shorts instead of golf pants, added a few new colors
- Tennis tops are now tank tops
- Added new v neck long sleeve shirts
2.0: BIG UPDATE
- Thanks to a work-around, suits actually work as intended and are in slots that make sense. The grey suit is now his default starting outfit as it should be. Buy all your bougie threads from Ponsonbys!
- Way more undershirts for suits including vests, buttoned shirts, v necks, henleys and hoodies, now with ties.
- New suit colors.
- New casual pants. Inspired by Lester's vintage jeans.
- New UD uniform upper.
- Added Trevor's sweater, replaces v neck.
- Fancy coats now buyable at Ponsonbys in multiple colors, compatible with undershirts and ties.
- New tux with vest and bowtie.
- Franklin's button up shirt moved to polo slot.
- Re-added hoodies because I accidentally replaced them in the last update.
- All new colors for shirt overlays, ties, suits and pants with minimal artifacts.
POTENTIAL ISSUES:
- Shirt overlays are now in the shoes slots, though skate shoes are not replaced. If you decide to wear the chino's from Suburban, make sure to purchase the blank shoes on the wall so that a shirt overlay doesn't pop up. Know that Michael also may equip them with a shirt overlay on switch but I've never had this happen.
- Slight clipping with new smart jeans when shirtless, but I don't think this ever becomes a combination in the story or on switch.
OPTIONAL CLOTHES:
- Franklin's contract flannel. (Replaces hoodie)
INSTALLATION:
Drop the "newmike" folder into "Grand Theft Auto V\mods\update\x64\dlcpacks"
Add a line for "newmike" to your dlclist.xml, located in mods/update/update.rpf/common/data
If you want to install optional clothes, drop them in mods\update\x64\dlcpacks\newmike\dlc.rpf\streamedpeds_players.rpf\player_zero
FUTURE PLANS:
- Everything in at least 2K.
- Janitor's outfit should be cleaned up.
- Neck seams should be fine tuned even more.
- Some textures need tweaking.
Pre 2.0 Changelog:
1.6:
- Added Franklin's contract polo as an optional replacement for the hoodie. Multiple re-colors.
- Replaced the original polo with Franklin's default button up shirt.
1.53:
- Added franklin's contract flannel as optional replacement for hoodie.
- Fixed finger nails appearing on gloved models.
- Swapped button up and polo. Button up now replaces uppr_000_u, which imo looks much better.
1.5:
- Fixed all gloved hand models.
1.46:
- Replaced remaining recolors.
- Added Frank's jacket back in the place of the leather jacket and included the varsity jacket as an optional replacer.
- Cleaned up polo texture and added a new normal map.
1.44:
- Fixed an issue with misaligned hands.
- Fixed some other issues with hands.
- Added new Epsilon top.
1.42:
- Cleaned up neck clipping.
QUICK HOTFIX FOR MINOR CLIPPING 1.41:
- Replaced shorts with golf pants to minimize clipping.
- Re-added hoodies.
IN 1.4:
- New underwear model.
- New Franklin sweaters with customizable undershirts.
- New suit pants.
- New suit vests.
- New "De Santa" and "Townley" varsity jackets.
- Moved some things around.
Mods used in screenshots:
https://www.gta5-mods.com/player/older-michael
https://www.gta5-mods.com/player/custom-player-edits (mustache)
Thanks to rootcause for the labels repsitory: https://github.com/root-cause/v-labels
MOD IS REACHING THE FINAL STAGES OF POLISHING.
NEXT STEP IS LEARNING 3DS MAX TO CLEAN UP THE REST OF THE CLIPPING.
Turns Michael from player zero to Player Hero.
GTA V would have just been better if Michael was more imposing. This improves his overall frame and physique by replacing almost every piece of Mike's wardrobe with a re-colored or textured version of Franklin's clothing, some in 2K and 4K.
This mod was made with the main story in mind and (although it can be) is intended to be used without a trainer. It is meant to be integrated as seamlessly as possible. Other than a few blanked out models, there should be no need to worry about disappearing body parts or clothing that doesn't fit within the context of the story.
READ A BIT BEFORE INSTALLING.
Changelog:
2.53:
- Added Franklin's contract khakis and some pajama pants in the place of cargo shorts.
- Cleaned up a few suit pant textures, edited normal maps.
- Corrected and added a few things for clothing labels.
- Cleaned up undershirt textures.
2.48: ANOTHER BIG UPDATE
- Accurate clothing names.
- Replaced chinos with cargo pants. Make sure to wear them with the blank shoe models found on the wall at suburban.
- Contract Polos officially added, replaces t shirts.
- New golf sweaters.
- Restored the jewel heist suit and tie
- New colors for everything. No more repeating or broken colors. (Except for hoodies and boxers)
- Remade the prologue outfit.
- Re-made Michael's high school varsity jacket and included it in the main download.
- Nerd T shirts replace gilets instead of hoodies.
- Fixed mod not being compatible with custom character edits
- Worked around issue with shirt overlay ending up over tank top. (Kind of, did my best on this one.)
- Corrected suit colors, cleaned up pants textures.
- Added Franklin's athletic shorts to replace tennis shorts
- Replaced bathing suits with tennis shorts instead of golf pants, added a few new colors
- Tennis tops are now tank tops
- Added new v neck long sleeve shirts
2.0: BIG UPDATE
- Thanks to a work-around, suits actually work as intended and are in slots that make sense. The grey suit is now his default starting outfit as it should be. Buy all your bougie threads from Ponsonbys!
- Way more undershirts for suits including vests, buttoned shirts, v necks, henleys and hoodies, now with ties.
- New suit colors.
- New casual pants. Inspired by Lester's vintage jeans.
- New UD uniform upper.
- Added Trevor's sweater, replaces v neck.
- Fancy coats now buyable at Ponsonbys in multiple colors, compatible with undershirts and ties.
- New tux with vest and bowtie.
- Franklin's button up shirt moved to polo slot.
- Re-added hoodies because I accidentally replaced them in the last update.
- All new colors for shirt overlays, ties, suits and pants with minimal artifacts.
POTENTIAL ISSUES:
- Shirt overlays are now in the shoes slots, though skate shoes are not replaced. If you decide to wear the chino's from Suburban, make sure to purchase the blank shoes on the wall so that a shirt overlay doesn't pop up. Know that Michael also may equip them with a shirt overlay on switch but I've never had this happen.
- Slight clipping with new smart jeans when shirtless, but I don't think this ever becomes a combination in the story or on switch.
OPTIONAL CLOTHES:
- Franklin's contract flannel. (Replaces hoodie)
INSTALLATION:
Drop the "newmike" folder into "Grand Theft Auto V\mods\update\x64\dlcpacks"
Add a line for "newmike" to your dlclist.xml, located in mods/update/update.rpf/common/data
If you want to install optional clothes, drop them in mods\update\x64\dlcpacks\newmike\dlc.rpf\streamedpeds_players.rpf\player_zero
FUTURE PLANS:
- Everything in at least 2K.
- Janitor's outfit should be cleaned up.
- Neck seams should be fine tuned even more.
- Some textures need tweaking.
Pre 2.0 Changelog:
1.6:
- Added Franklin's contract polo as an optional replacement for the hoodie. Multiple re-colors.
- Replaced the original polo with Franklin's default button up shirt.
1.53:
- Added franklin's contract flannel as optional replacement for hoodie.
- Fixed finger nails appearing on gloved models.
- Swapped button up and polo. Button up now replaces uppr_000_u, which imo looks much better.
1.5:
- Fixed all gloved hand models.
1.46:
- Replaced remaining recolors.
- Added Frank's jacket back in the place of the leather jacket and included the varsity jacket as an optional replacer.
- Cleaned up polo texture and added a new normal map.
1.44:
- Fixed an issue with misaligned hands.
- Fixed some other issues with hands.
- Added new Epsilon top.
1.42:
- Cleaned up neck clipping.
QUICK HOTFIX FOR MINOR CLIPPING 1.41:
- Replaced shorts with golf pants to minimize clipping.
- Re-added hoodies.
IN 1.4:
- New underwear model.
- New Franklin sweaters with customizable undershirts.
- New suit pants.
- New suit vests.
- New "De Santa" and "Townley" varsity jackets.
- Moved some things around.
Mods used in screenshots:
https://www.gta5-mods.com/player/older-michael
https://www.gta5-mods.com/player/custom-player-edits (mustache)
Thanks to rootcause for the labels repsitory: https://github.com/root-cause/v-labels
First Uploaded: October 20, 2023
Last Updated: April 11, 2024
Last Downloaded: 20 hours ago
Michael now looks like giga chad
@thalilmythos thanks! Will address in next update.
could you possibly do the opposite of this mod and give franklin Michaels original physique theres lines in the game that imply franklins out of shape and solo has mentioned he was a bit out of shape in production
@legbot124 When I'm done polishing this mod (there's a lot to do,) yes. All depends on if the necks line up.
@thalilmythos added in update.
@AlexLaflamme fixed in update.
yo @stayingnoided how exactly do I install the latest update??
@twazzy the same way the mod has always been installed
my michael hand is broken bro
@lipzy in what way? What model? Make sure you installed correctly
@stayingnoided Yo bro, finally after I read your description, my Michael's hands are finally good again, thx for telling me to correct them
@stayingnoided yo it isn't working for me
Michael (60's action movie)
i dont think its working for me :(
Hi @stayingnoided Im having trouble with the kneecap when michael wearing jeans and some other trousers like the kneecap is gone how to fix ya '-'
Hey @stayingnoided, how do i uninstall this mod? Not that I am not pleased with it, it is because i prefer Michael's old body.
How do I fix Micheals hands if I choose to replace?
so can someone uhhh.. tell me STEP BY STEP WITH EXTREME DETAIL of how to download, because im pretty sure i did everything right using the step by step that the author included, but it seems like its still not working :(
I was not able to finish the Friend Request mission. Can't select the proper top vest in the store. Can anyone help?
@Wannabethe3 vests are replaced with t shirts. you jusy have to choose one
@stayingnoided, no matter what suit i wear there are only two shoes. where are the rest of the loafers and shoes ? Also the only time the shoes change is when i am choosing for some pants. The shoe section needs major work to be done, rest it is fkin dope