Gang Vehicle Spawner 2.2
2,519
59
2,519
59
This mod adds gang activity to your game by spawning gang vehicles and members throughout Los Santos.
Features:
- Spawns gang vehicles with gang members
- Includes multiple gangs (Families, Ballas, Vagos, Aztecas, Salva, Lost MC, Armenians, Weicheng, Hillbilly and Cult)
- Gang vehicles cruise around all the map
- Gang members can engage in combat with other gangs or the player (Families respect Franklin)
- Armenians and Aztecas respect each other
- There is a 10% of probality that combat start every second in short range
- After combat, surviving gang members return to their vehicles
- Abandoned vehicles are removed after a set time
- All vehicles, peds and abandoned vehicles despawn when player go too far away
- Gang vehicles have custom colors and modifications
- Gang members are equipped with random weapons and melee weapons
- Adds blips on the map for gang vehicles with custom colors
- Gang members have simple conversations in vehicles
- Gang members look at player and insult him when he is close to the cars
- Gang cars have custom radios on
- All gang members in vehicles can give you from 1 to 500 money
- Optimized to maintain game performance
This mod aims to add more gang presence and activity to the game world, creating opportunities for random encounters and conflicts with gang members.
REQUIREMENTS
Script Hook V
Script Hook V .Net
HOW TO INSTALL:
Very important if you installed previous versions: Delete Gangs.dll from your script folder and install the new GangVehiclesSpawner.dll
0 - Select only one version
1 - Put the file in your scripts folder inside your GTA V main folder.
2 - Using OPEN IV install the rest of the files if you want a better gameplay for this mod
RECOMENDED MODS:
Gameconfig: https://es.gta5-mods.com/misc/gta-5-gameconfig-300-cars
Edit your gameconfig modded file following this for better gang combats:
Search for "CCombatDirector" and change the value to "50" (should be around line 57)
Just below there is "CCombatInfo", change the value to "170"
Just below there is "CCombatSituation", change the value to "60"
A little further down at "CombatMeleeManager_Groups" change the value to "30"
Changelog 2.2
- Fixed player losing control of vehicle in multiple situations
- Fixed cars spawning as boat in water
- Fixed peds keep shooting without ammo
- Added accesories for gang members
- Added Hillbilly and Cult gang to the mod
- Added more versions by demand
- Improved Spawn, now cars will not spawn in some areas like airport and military bases
- Improved Combat in and out
- Code optimizations
Changelog 2.1
- Fixed vehicles couldnt drive by player
- Fixed Armgoon_01 voice, sometimes he had female voice, now i think is all ok
- Added more colors for cars: secondary colors, wheel colors, decals colors (secondary works good the others im not really sure yet)
- Added more weapons and mellee weapons
- Now gangs have different weapons from other gangs
- Now gangs have limited ammo, if they go empty they will change to melee weapon (sometimes they dont chage, i will fix it later)
- Changed seeing and hearing range for all gang members so they will not join in all combats. They have to go very close to the combat for join in to it
Changelog 2.0
- Fixed erratic driving from peds in vehicles when they are in combat
Changelog 1.9
- Improve combat experience
- Improve IA going back vehicle after combat
- Minor fixes in code
Report for problems or issues if you find something going wrong
Features:
- Spawns gang vehicles with gang members
- Includes multiple gangs (Families, Ballas, Vagos, Aztecas, Salva, Lost MC, Armenians, Weicheng, Hillbilly and Cult)
- Gang vehicles cruise around all the map
- Gang members can engage in combat with other gangs or the player (Families respect Franklin)
- Armenians and Aztecas respect each other
- There is a 10% of probality that combat start every second in short range
- After combat, surviving gang members return to their vehicles
- Abandoned vehicles are removed after a set time
- All vehicles, peds and abandoned vehicles despawn when player go too far away
- Gang vehicles have custom colors and modifications
- Gang members are equipped with random weapons and melee weapons
- Adds blips on the map for gang vehicles with custom colors
- Gang members have simple conversations in vehicles
- Gang members look at player and insult him when he is close to the cars
- Gang cars have custom radios on
- All gang members in vehicles can give you from 1 to 500 money
- Optimized to maintain game performance
This mod aims to add more gang presence and activity to the game world, creating opportunities for random encounters and conflicts with gang members.
REQUIREMENTS
Script Hook V
Script Hook V .Net
HOW TO INSTALL:
Very important if you installed previous versions: Delete Gangs.dll from your script folder and install the new GangVehiclesSpawner.dll
0 - Select only one version
1 - Put the file in your scripts folder inside your GTA V main folder.
2 - Using OPEN IV install the rest of the files if you want a better gameplay for this mod
RECOMENDED MODS:
Gameconfig: https://es.gta5-mods.com/misc/gta-5-gameconfig-300-cars
Edit your gameconfig modded file following this for better gang combats:
Search for "CCombatDirector" and change the value to "50" (should be around line 57)
Just below there is "CCombatInfo", change the value to "170"
Just below there is "CCombatSituation", change the value to "60"
A little further down at "CombatMeleeManager_Groups" change the value to "30"
Changelog 2.2
- Fixed player losing control of vehicle in multiple situations
- Fixed cars spawning as boat in water
- Fixed peds keep shooting without ammo
- Added accesories for gang members
- Added Hillbilly and Cult gang to the mod
- Added more versions by demand
- Improved Spawn, now cars will not spawn in some areas like airport and military bases
- Improved Combat in and out
- Code optimizations
Changelog 2.1
- Fixed vehicles couldnt drive by player
- Fixed Armgoon_01 voice, sometimes he had female voice, now i think is all ok
- Added more colors for cars: secondary colors, wheel colors, decals colors (secondary works good the others im not really sure yet)
- Added more weapons and mellee weapons
- Now gangs have different weapons from other gangs
- Now gangs have limited ammo, if they go empty they will change to melee weapon (sometimes they dont chage, i will fix it later)
- Changed seeing and hearing range for all gang members so they will not join in all combats. They have to go very close to the combat for join in to it
Changelog 2.0
- Fixed erratic driving from peds in vehicles when they are in combat
Changelog 1.9
- Improve combat experience
- Improve IA going back vehicle after combat
- Minor fixes in code
Report for problems or issues if you find something going wrong
First Uploaded: October 19, 2024
Last Updated: October 27, 2024
Last Downloaded: 35 minutes ago
83 Comments
More mods by GTA Beto:
This mod adds gang activity to your game by spawning gang vehicles and members throughout Los Santos.
Features:
- Spawns gang vehicles with gang members
- Includes multiple gangs (Families, Ballas, Vagos, Aztecas, Salva, Lost MC, Armenians, Weicheng, Hillbilly and Cult)
- Gang vehicles cruise around all the map
- Gang members can engage in combat with other gangs or the player (Families respect Franklin)
- Armenians and Aztecas respect each other
- There is a 10% of probality that combat start every second in short range
- After combat, surviving gang members return to their vehicles
- Abandoned vehicles are removed after a set time
- All vehicles, peds and abandoned vehicles despawn when player go too far away
- Gang vehicles have custom colors and modifications
- Gang members are equipped with random weapons and melee weapons
- Adds blips on the map for gang vehicles with custom colors
- Gang members have simple conversations in vehicles
- Gang members look at player and insult him when he is close to the cars
- Gang cars have custom radios on
- All gang members in vehicles can give you from 1 to 500 money
- Optimized to maintain game performance
This mod aims to add more gang presence and activity to the game world, creating opportunities for random encounters and conflicts with gang members.
REQUIREMENTS
Script Hook V
Script Hook V .Net
HOW TO INSTALL:
Very important if you installed previous versions: Delete Gangs.dll from your script folder and install the new GangVehiclesSpawner.dll
0 - Select only one version
1 - Put the file in your scripts folder inside your GTA V main folder.
2 - Using OPEN IV install the rest of the files if you want a better gameplay for this mod
RECOMENDED MODS:
Gameconfig: https://es.gta5-mods.com/misc/gta-5-gameconfig-300-cars
Edit your gameconfig modded file following this for better gang combats:
Search for "CCombatDirector" and change the value to "50" (should be around line 57)
Just below there is "CCombatInfo", change the value to "170"
Just below there is "CCombatSituation", change the value to "60"
A little further down at "CombatMeleeManager_Groups" change the value to "30"
Changelog 2.2
- Fixed player losing control of vehicle in multiple situations
- Fixed cars spawning as boat in water
- Fixed peds keep shooting without ammo
- Added accesories for gang members
- Added Hillbilly and Cult gang to the mod
- Added more versions by demand
- Improved Spawn, now cars will not spawn in some areas like airport and military bases
- Improved Combat in and out
- Code optimizations
Changelog 2.1
- Fixed vehicles couldnt drive by player
- Fixed Armgoon_01 voice, sometimes he had female voice, now i think is all ok
- Added more colors for cars: secondary colors, wheel colors, decals colors (secondary works good the others im not really sure yet)
- Added more weapons and mellee weapons
- Now gangs have different weapons from other gangs
- Now gangs have limited ammo, if they go empty they will change to melee weapon (sometimes they dont chage, i will fix it later)
- Changed seeing and hearing range for all gang members so they will not join in all combats. They have to go very close to the combat for join in to it
Changelog 2.0
- Fixed erratic driving from peds in vehicles when they are in combat
Changelog 1.9
- Improve combat experience
- Improve IA going back vehicle after combat
- Minor fixes in code
Report for problems or issues if you find something going wrong
Features:
- Spawns gang vehicles with gang members
- Includes multiple gangs (Families, Ballas, Vagos, Aztecas, Salva, Lost MC, Armenians, Weicheng, Hillbilly and Cult)
- Gang vehicles cruise around all the map
- Gang members can engage in combat with other gangs or the player (Families respect Franklin)
- Armenians and Aztecas respect each other
- There is a 10% of probality that combat start every second in short range
- After combat, surviving gang members return to their vehicles
- Abandoned vehicles are removed after a set time
- All vehicles, peds and abandoned vehicles despawn when player go too far away
- Gang vehicles have custom colors and modifications
- Gang members are equipped with random weapons and melee weapons
- Adds blips on the map for gang vehicles with custom colors
- Gang members have simple conversations in vehicles
- Gang members look at player and insult him when he is close to the cars
- Gang cars have custom radios on
- All gang members in vehicles can give you from 1 to 500 money
- Optimized to maintain game performance
This mod aims to add more gang presence and activity to the game world, creating opportunities for random encounters and conflicts with gang members.
REQUIREMENTS
Script Hook V
Script Hook V .Net
HOW TO INSTALL:
Very important if you installed previous versions: Delete Gangs.dll from your script folder and install the new GangVehiclesSpawner.dll
0 - Select only one version
1 - Put the file in your scripts folder inside your GTA V main folder.
2 - Using OPEN IV install the rest of the files if you want a better gameplay for this mod
RECOMENDED MODS:
Gameconfig: https://es.gta5-mods.com/misc/gta-5-gameconfig-300-cars
Edit your gameconfig modded file following this for better gang combats:
Search for "CCombatDirector" and change the value to "50" (should be around line 57)
Just below there is "CCombatInfo", change the value to "170"
Just below there is "CCombatSituation", change the value to "60"
A little further down at "CombatMeleeManager_Groups" change the value to "30"
Changelog 2.2
- Fixed player losing control of vehicle in multiple situations
- Fixed cars spawning as boat in water
- Fixed peds keep shooting without ammo
- Added accesories for gang members
- Added Hillbilly and Cult gang to the mod
- Added more versions by demand
- Improved Spawn, now cars will not spawn in some areas like airport and military bases
- Improved Combat in and out
- Code optimizations
Changelog 2.1
- Fixed vehicles couldnt drive by player
- Fixed Armgoon_01 voice, sometimes he had female voice, now i think is all ok
- Added more colors for cars: secondary colors, wheel colors, decals colors (secondary works good the others im not really sure yet)
- Added more weapons and mellee weapons
- Now gangs have different weapons from other gangs
- Now gangs have limited ammo, if they go empty they will change to melee weapon (sometimes they dont chage, i will fix it later)
- Changed seeing and hearing range for all gang members so they will not join in all combats. They have to go very close to the combat for join in to it
Changelog 2.0
- Fixed erratic driving from peds in vehicles when they are in combat
Changelog 1.9
- Improve combat experience
- Improve IA going back vehicle after combat
- Minor fixes in code
Report for problems or issues if you find something going wrong
First Uploaded: October 19, 2024
Last Updated: October 27, 2024
Last Downloaded: 35 minutes ago
I will not make a .ini file for now, sorry. I did try it but is too much work with so many gangs, colors, models, ect. But if you want a different version of the mod just ask and i will try to make a version of your like when i can
@GTA Beto Ah no worries, it’s better than before.
How to I make it so they don't kill me on sight🤣all over good mod
I tried editing the relationships and triggers from the files and they still target me when they see me
@Hekt1c Yeah, they hate you anyways, its how the script works, i will give a pacific version for all you dont want combat with the gangs in future version
@GTA Beto sounds good!! Overall great and fun mod! Working on making a series video kinda like JW4. Player has a high bounty and all gang in Los Santos want that bounty. Non stop gang violence and the player is always on the run! Fun mod man!!
@GTA Beto Thanks for the update, can you please explain what the difference is between the A Main Version, Pacific ALL Main Version, Pacific WITH player Main Version & Blue Family Red Ballas Version?
@Starfox1993 The main version is the version you have been playing since i did create the mod. "Pacific all" is that gangs will not fight between them or the player. "Pacific with player" is that gangs will fight betwee them but not with the player. Blue Familly and Red ballas is the colors of the cars for those that are using my MoreGangMembers mod or similar mods that change colors of gangs.
@GTA Beto Thank you for the info.
@GTA Beto awesome update!! Thank you!!
Installed it and no one is showing up
@Hekt1c What version ?
@GTA Beto pacific with player
First of all, thank you for creating the mod. I have a few questions. I installed the 'Gangs.dll' file and it worked very well back then. But after the file changed to 'GangVehiclesSpawner.dll', it doesn't work at all. Do I have to install the 'dat, meta' files unconditionally for the mod to work properly? I tried installing "A Main Version, Pacific ALL Main Version, Pacific WITH Player Main Version" and it didn't work.
@GTA Beto I tried a fresh install but still no gang vehicles showed up, not sure what went wrong
Im really sorry guys, I'll try to fix it as soon as I can, I'm pretty busy right now. Use the previous version 2.1 in the mean while.
@GTA Beto I speculate that it may be because my game version is 3095
@GTA Beto no worries mate!! Not the end of the world :) . Love you <3
Mod is breaking storyline for me. Many NPC are not moving to objectives. They are just standing, ex. Jimmy is not going to a bike on the beach and takes a frightened position. The same Mr. Philips does not want to get off the quad in the mission at water pump. And many more. Without mod script, everything is fine.
this is making life so much more difficult for me because they keep spawning and i cant see easter eggs like a westie going to the owners grave cause some ballas and families are duking it out 3 blocks down. how can i lower probability of spawning?