Alternative Pistol Draw 1.4
37,875
270
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July 03, 2024
V1.4
About:
This mod simply allows you to grab your pistol with a simple animation.
since version (V1.2), is the mod no longer assigned on a specific key.
The mod now works whenever you're grabbing a pistol
Enable/Disable specific pistols:
By default as of version 1.2 and up, all the weapons in the INI file list are using the animation.
You can simple edit which one uses this mod by setting "true" to "false" in the INI file.
Bugs:
1. When restarting your scripts folder the outro animation might start.
2. You can shoot while still grabbing the pistol. (will be fixed soon)
Requirements:
1. ScripthookV
2. ScripthookV.NET
(Since the last update you might need the nightly version of scripthookvdotnet)
Install:
Place the all the files (except for the readme) into your "scripts" folder.
If you don't have a "scripts" folder. Make sure to create one in your gtav directory.
Changelogs:
V1.0 (small): Released the mod
V1.1 (small): Added a new option to choose
V1.2 (big):
1. Removed the "new option" from V1.1.
2. Rewrote the entire script.
3. Made the transition from grabbing a pistol to aiming shorter/smoother.
4. Removed the hotkey and made sure the mod works whenever grabbing your gun (weaponwheel etc).
5. Changed the INI so you can edit which pistols uses the mod.
6. Changed the name of the mod.
V1.3 (big):
1. You can now edit every pistol and a few SMG's in the INI:
2. Change wether a specific pistol/SMG uses the mod
3. Change the Draw Time to make the animation longer/shorter
4. Change the Draw Speed to change the speed of the animation
(You can combine 2 and 3 to edit the overall animation speed.
5. Change wether the Double Action Revolver uses the default holster animation.
V1.4
1. Upgraded to SHVDN 3
2. Completely removed NativeUI dependency
3. Fixed slight chance of crash when entering vehicle while switching weapon.
4. New options in INI, you can now choose wether you want to enable the mod in missions or not.
You can also now disable or enable the mod in vehicles.
Credits: OneMinuteYT AKA ShadoFax
My discord server
My YouTube channel
Check out my other mods!
First Uploaded: January 01, 2022
Last Updated: July 04, 2024
Last Downloaded: 32 minutes ago
141 Comments
More mods by OneMinuteYT:
- .Net
V1.4
About:
This mod simply allows you to grab your pistol with a simple animation.
since version (V1.2), is the mod no longer assigned on a specific key.
The mod now works whenever you're grabbing a pistol
Enable/Disable specific pistols:
By default as of version 1.2 and up, all the weapons in the INI file list are using the animation.
You can simple edit which one uses this mod by setting "true" to "false" in the INI file.
Bugs:
1. When restarting your scripts folder the outro animation might start.
2. You can shoot while still grabbing the pistol. (will be fixed soon)
Requirements:
1. ScripthookV
2. ScripthookV.NET
(Since the last update you might need the nightly version of scripthookvdotnet)
Install:
Place the all the files (except for the readme) into your "scripts" folder.
If you don't have a "scripts" folder. Make sure to create one in your gtav directory.
Changelogs:
V1.0 (small): Released the mod
V1.1 (small): Added a new option to choose
V1.2 (big):
1. Removed the "new option" from V1.1.
2. Rewrote the entire script.
3. Made the transition from grabbing a pistol to aiming shorter/smoother.
4. Removed the hotkey and made sure the mod works whenever grabbing your gun (weaponwheel etc).
5. Changed the INI so you can edit which pistols uses the mod.
6. Changed the name of the mod.
V1.3 (big):
1. You can now edit every pistol and a few SMG's in the INI:
2. Change wether a specific pistol/SMG uses the mod
3. Change the Draw Time to make the animation longer/shorter
4. Change the Draw Speed to change the speed of the animation
(You can combine 2 and 3 to edit the overall animation speed.
5. Change wether the Double Action Revolver uses the default holster animation.
V1.4
1. Upgraded to SHVDN 3
2. Completely removed NativeUI dependency
3. Fixed slight chance of crash when entering vehicle while switching weapon.
4. New options in INI, you can now choose wether you want to enable the mod in missions or not.
You can also now disable or enable the mod in vehicles.
Credits: OneMinuteYT AKA ShadoFax
My discord server
My YouTube channel
Check out my other mods!
First Uploaded: January 01, 2022
Last Updated: July 04, 2024
Last Downloaded: 32 minutes ago
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Everything is put in the correct folder and every requirement is fulfilled, still the script isnt working
July 09, 2024 -
@MedalofHonor22 are you using the nightly version of scripthookvdotnet? Also, are you on the latest game version
July 09, 2024 -
Can you please add a feature where we can add any weapon name (eg. WEAPON_PISTOL02), i wanna add a few addon pistols I've made to the ini
July 09, 2024 -
@OneMinuteYT Yes using the newest game version and the nightly version of scripthookvdotnet
July 09, 2024 -
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@OneMinuteYT No thats the confusing part it doesnt even appear in the list in the booted game it shows all other scrip dlls but not the alternative draw
July 09, 2024 -
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@MedalofHonor22 @El-CaminoSS The mod does work you just need to make sure you installed the *LATEST* version of Nightly scripthookvdotnet. just tested it and it works.
July 13, 2024 -
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Can someone help me? I have valid SHV and SHVDN installed, but .net scripts like this one and for example no radio in plane or motorcycle just don't work.
July 19, 2024 -
Nevermind everyone! I just installed the nightly version of SHVDN, and it all worked. All hail nightly!
July 19, 2024 -
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does it not work in director mode or is something wrong on my end? if it doesn't work in director mode that would be a great edition!
August 05, 2024 -
Good morning ! A thank you for your work. Very useful for realism. I only give 3 stars and not 4, to further motivate you to do even better!
For me the script worksAugust 12, 2024 -
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If you want to help decreasing the time between updates, you can join my discord server and test the mods before public release!