Mid-Air AutoCorrection disabler
5,202
123
5,202
123
WARNING
This mod is known to disable the ability to honk.
Also, you can't control your vehicle while you are free aiming.
NPCs aren't able to drive the vehicle.
Description
This script disables the mid-air adjustements (self-righting) the game does to your vehicle to help you land on your wheels. It also disables your ability to do the same manually, adding more realism to the game. You shouldn't be able to rotate a truck while in the air with your mind, right? Well, the game shouldn't, either (because, believe me, it tries to).
I am aware of ZiPPO RAID's script. My script works different: It doesn't disable any controls, but the ability itself; disabling all magic-moving effects related to it while still letting you control your character. Thus, all the magic forces, including the game-induced ones, are gone.
Features
Helicopters, Planes, Boats, Quadbikes, Bikes and Bycicles are not affected by this script.
Installation
Place "NoMidAirControl.dll" inside the \Grand Theft Auto V\scripts folder.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV
ScriptHookVDotNet
Reccomended Mods to use along this one
- Hollywood Rollovers
- Realistic Suspension
Both mods will make the rolling more ovbious.
Thanks Infamous Sabre for sharing this trick with us here.
Sourcecode
for you.
This mod is known to disable the ability to honk.
Also, you can't control your vehicle while you are free aiming.
NPCs aren't able to drive the vehicle.
Description
This script disables the mid-air adjustements (self-righting) the game does to your vehicle to help you land on your wheels. It also disables your ability to do the same manually, adding more realism to the game. You shouldn't be able to rotate a truck while in the air with your mind, right? Well, the game shouldn't, either (because, believe me, it tries to).
I am aware of ZiPPO RAID's script. My script works different: It doesn't disable any controls, but the ability itself; disabling all magic-moving effects related to it while still letting you control your character. Thus, all the magic forces, including the game-induced ones, are gone.
Features
- Disabled ability to rotate your vehicle while in mid-air.
- Disabled ability to rotate your vehicle while stuck/upside down.
- Disabled ability to adjust your vehicle's heading when doing a burnout.
Helicopters, Planes, Boats, Quadbikes, Bikes and Bycicles are not affected by this script.
Installation
Place "NoMidAirControl.dll" inside the \Grand Theft Auto V\scripts folder.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV
ScriptHookVDotNet
Reccomended Mods to use along this one
- Hollywood Rollovers
- Realistic Suspension
Both mods will make the rolling more ovbious.
Thanks Infamous Sabre for sharing this trick with us here.
Sourcecode
for you.
First Uploaded: February 15, 2016
Last Updated: February 16, 2016
Last Downloaded: 8 hours ago
82 Comments
More mods by Eddlm:
WARNING
This mod is known to disable the ability to honk.
Also, you can't control your vehicle while you are free aiming.
NPCs aren't able to drive the vehicle.
Description
This script disables the mid-air adjustements (self-righting) the game does to your vehicle to help you land on your wheels. It also disables your ability to do the same manually, adding more realism to the game. You shouldn't be able to rotate a truck while in the air with your mind, right? Well, the game shouldn't, either (because, believe me, it tries to).
I am aware of ZiPPO RAID's script. My script works different: It doesn't disable any controls, but the ability itself; disabling all magic-moving effects related to it while still letting you control your character. Thus, all the magic forces, including the game-induced ones, are gone.
Features
Helicopters, Planes, Boats, Quadbikes, Bikes and Bycicles are not affected by this script.
Installation
Place "NoMidAirControl.dll" inside the \Grand Theft Auto V\scripts folder.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV
ScriptHookVDotNet
Reccomended Mods to use along this one
- Hollywood Rollovers
- Realistic Suspension
Both mods will make the rolling more ovbious.
Thanks Infamous Sabre for sharing this trick with us here.
Sourcecode
for you.
This mod is known to disable the ability to honk.
Also, you can't control your vehicle while you are free aiming.
NPCs aren't able to drive the vehicle.
Description
This script disables the mid-air adjustements (self-righting) the game does to your vehicle to help you land on your wheels. It also disables your ability to do the same manually, adding more realism to the game. You shouldn't be able to rotate a truck while in the air with your mind, right? Well, the game shouldn't, either (because, believe me, it tries to).
I am aware of ZiPPO RAID's script. My script works different: It doesn't disable any controls, but the ability itself; disabling all magic-moving effects related to it while still letting you control your character. Thus, all the magic forces, including the game-induced ones, are gone.
Features
- Disabled ability to rotate your vehicle while in mid-air.
- Disabled ability to rotate your vehicle while stuck/upside down.
- Disabled ability to adjust your vehicle's heading when doing a burnout.
Helicopters, Planes, Boats, Quadbikes, Bikes and Bycicles are not affected by this script.
Installation
Place "NoMidAirControl.dll" inside the \Grand Theft Auto V\scripts folder.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV
ScriptHookVDotNet
Reccomended Mods to use along this one
- Hollywood Rollovers
- Realistic Suspension
Both mods will make the rolling more ovbious.
Thanks Infamous Sabre for sharing this trick with us here.
Sourcecode
for you.
First Uploaded: February 15, 2016
Last Updated: February 16, 2016
Last Downloaded: 8 hours ago
Good to see someone else working on this frustrating issue, ive been using zippo's mod for this until now and it would not allow me to use landing gear or weapons while piloting aircraft. After testing your mod for an hour or two I have noticed no such issue and I'm also impressed with the realistic extra features.
5 stars for 3 fixes in one.
@cp1dell I've read it, I have no idea how to implement that. We're talking vehicle class here, and I don't know shit about them
@Eddlm Maybe @InfamousSabre knows something?
Any update on avoiding the removal of the vehicle honk?
This disables too much other function
@Eddlm
Hi, could you please update this modification and fix some bug / error?
For example, when playing with Realistic Driving V by @Killatomate when the rpm is maximal, the vehicle is slowing down and firing fire from the tube for some time. Is there any chance of this happening?
If you do not understand what I mean let me know and write and I will make a movie on YT which is good and easy to present. Regards ;)
Please update this mod
well, i found the reason for my horn not to work, i didnt remmember it was this script that does it, i liked the script but i need horns :( sorry
Wow, this mod makes driving much more enjoyable. You make some really useful scripts dude.
This would be a great mod but its not worth using this over ability to honk and npcs driving the vehicle.
I swear this breaks horns and sirens wtf?
@shifuguru i swear that too its really break it tho @Eddlm please correct that this mod is good for immersion
emmmm sorry havent read that notification because think this mod is good just looking at its title and press download now :(
Please update this mod
man i so badly wish the horn could work with this script
a lot of things this mod adds ... really elemental in getting a car to handle properly... even when cornering you have so much more control ... my initial impression for the lack of rotation during burn outs turned me off at first but it makes burnouts completely realistic ... the bad of this mod is the horn issue .... you will no longer be able to turn off police car lights ... this gets in the way of a lot of very key important mods ... another thing this mod does is take away the ability for npcs to drive you around which knock out another list of mods ... if you ever return to this mod and read my comment my suggestion would be to add a feature where when you press the horn button on keyboard gamepad or other ( i also use manual transmission mod) this mod would temporarily disable ( while the button is pressed) and then .... this mod should also disable when not in the driver seat of a car ... or ie when an npc is driving... I hope these could be fixed because at that point this mod would become a key must have mod that could possible get significant attention. at that point i will leave a 5 star review ... however in the current state and without support i will have to leave 3 stars ...
@Eddlm
Hello, is there a chance to update this modification so that the horns / sirens turn on and off?
And my previous message I wrote to you with an inquiry but that is less important than the horn / siren thing.
https://i.imgur.com/y36DMfw.png
@Eddlm Hi! I live your mod but there is a issue when I want to drive some special vehicles (for example: Ruiner2000, Oppressor, Oppressor2 or Vigilante). I can drive just a few meter and the vehicle stop himself then impossible to go further without to out then at new to enter to drive it and it stop himself at new... Can you fix your mod or make a config file (.ini) to blacklist some vehicles then share your future update, please? Thank you in advance. Good courage.
whats the point of this if it disables an essential feature like honking, among other bugs?
It was a great mod to use for a while
anyone know of an updated mod which disables the air-control?