Mission/Heist Creator 1.1.1 (Fix Missing Update Modhelper)
2,363
66
2,363
66
ABSOLUTE MINIMUM GTAV VERSION FOR THiS MOD IS 2944 (SAN ANDREAS MERCANARIES UPDATE)
Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
First Uploaded: January 06, 2025
Last Updated: February 17, 2025
Last Downloaded: 1 hour ago
60 Comments
More mods by HKH191:

- Gameplay
- Player
4.64
83,876
572
7.0 (Fix SHVDN Nightly Flickering Issue)
By HKH191

- Gameplay
- Vehicles
- .Net
4.45
39,054
394
13.0 (Project Overthrow Patch)
By HKH191

4.65
137,678
730
11.0 (Script Crash Patchfix)
By HKH191
ABSOLUTE MINIMUM GTAV VERSION FOR THiS MOD IS 2944 (SAN ANDREAS MERCANARIES UPDATE)
Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
First Uploaded: January 06, 2025
Last Updated: February 17, 2025
Last Downloaded: 1 hour ago
@Zibulaatio Alr ima say it to HKH
For those who can't get the mission creator to work, I found that the key bind is actually M5 (END) hope this helps
I just had a bit of an issue with the Diamond Heist, when attempting to do the hacking minigame, the prompt for DPAD right - start hacking minigame came up while I was already in the mini game. Once I had finished I got stuck in a loop of having to do the mini game over and over, when I tried to exit, I was stuck in place with the only option being to restart the hacking minigame. My game then crashed after that.
Also, when entering the minigame with DPAD right, you can keep tapping the button to quickly restart the animation over and over
@Foolsbry hhmm thats strange, ill look into it
i wanted to start the jewler heist and all of a sudden my script crashed saying something how do i fix it
Keep getting hit with this error, seems like its trying to reach your system perhaps? Those destinations aint mine. https://imgur.com/a/nfLO6R5
nvm its all on me, the mod works a charm some of the best work ever done for this game
Great Mod, But Whenever I Spawn Heist Loot and start the mission, the script just crashes
very very good mod, add the music options and it will be more better
i have an issue, when i import map from menyoo everything works correctly, but when i start test mission whole objects just move out its place. Can someone help me with that?
One issue that keeps happening, is when I delete anything inside the mod, the script crashes, so i have to restart the game to use it, and the stuff is deleted when i load back in.
@HKH191 Does this mod work with add-on peds/cars?
@minimehan yeah should do
@HKH191 Thanks fro the info. By the way if I try to load a mission with add-on peds in it without having them in my game files will it give me an error, or crash?
@minimehan im guessing crash, however i think it would skip over any entity it cannot spawn
@HKH191 Alright, thanks a lot. Appreciate it.
@HKH191 Hello, I have yet another question: In smart AI can you change ped's field of vision?
Is there a way to make the player enter a vehicle as a passenger? When setting the ped driver's relationship to "Player", the vehicle cannot be entered at all. If switched to something else, entering the vehicle warps the player into the driver's seat, while still being treated like a passenger.
Also is there a regular AI that just attacks the player when active?
If anyone else is curious about how to get the player in a vehicle as a passenger, I found a workaround by using gn2B's "Enter Vehicle as Passenger Script".