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CarHud and HeliHUD Modified [.LUA] 5.0

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This is a port of the (commonly known and referred to as "DoJ styled/themed") car/vehicle HUD from https://forum.cfx.re/t/release-carhud-and-helihud-modified-and-better-looking-v-1-9-new-update/97812 from FiveM to GTA Singleplayer using JM36 Lua Plugin.

Forked GitHub repo: https://github.com/JayMontana36/VehHUD

Dependencies/Requirements:
- JM36 Lua Plugin

Installation:
1: Ensure you have JM36 Lua Plugin (GitHub | 5Mods)
2: Put vehhud.lua into your JM36 Lua Plugin "Modules" folder (located within it's "ScriptsDir-Lua" scripts directory).

Bugs:
FiveM specific things do not work nor function and have either been disabled/removed or hard-coded to always be a static value, such as what gear your vehicle is in.

Credits & Permission:
Refer to the top of the Lua script where all the authors and permission grants are, and/or the original GitHub repo that this variant was forked from.

Changelog:
- Release5 - Revise/Minimize internal header check, Declare "Speed" variable as local since it apparently was a global and may have only been written to in certain scenarios, Change default from kmh to mph because America, Improved gear logic to show D for driving and P for stopped/parked and R for reversing, rather than what it was before being stuck at gear 1 and all.
- Release4 - Switched to JM36 Lua Plugin threads (similar to FiveM threads) and use JM36 Lua Plugin framework for getting the player ped instead of game natives.
- Release3 - BugFix: Invalid/Missing rage native function call param
- Release2 - BugFix: "K" SeatBelt
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First Uploaded: May 18, 2021
Last Updated: July 26, 2023
Last Downloaded: 10 hours ago

All Versions

 5.0 (current)

5,954 downloads , 8 KB
July 26, 2023

 4.0

7,618 downloads , 8 KB
August 27, 2022

 3.0

4,296 downloads , 8 KB
April 21, 2022

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