Spike Strips V [RAGEPluginHook] 1.1.0
29,291
223
29,291
223
Deploy spike strips pressing K in the keyboard or LB + DPadDown in the controller. Then you can delete
them by holding O in the keyboard or LB + DPadUp in the controller. If you go to far they will be deleted.
Change the size with the Right and Left arrows in the keyboard or LB + DPadRight and LB + DPadLeft.
Check the .ini file to change the keys and buttons, disable/enable the modifier key or button, disable/enable the keyboard or the controller and few other features.
Source code avalaible at GitHub.
Credits
-------
-Author: alexguirre
-Thanks to Kilyin and Kal74 for testing.
-Thanks to MulleDK19 and LMS for creating RagePluginHook.
Changelog
---------
-v0.1:
-First release.
-v0.2:
-Added different barrier sizes.
-v0.5:
-Re-done the mod.
-Added config file.
-Added spike strips.
-Ability to spawn multiple spike strips.
-Changed default keys. "K" for deploy strips, "O" for delete them and right
and left arrows for change the size.
-Removed spikes from older versions due to performance issues.
-Added funny modes. Check the config file to activate them.
-Added compatibility with latest RAGEPluginHook
(Open Alpha-0.16.607.3592)
-v0.6:
-Compiled using RAGEPluginHook 0.23 and .NET Framework 4.6.
-Added controller support.
-Added modifier key and button.
-v0.7:
-Renamed to "Spike Strips V"
-Re-done the method to detect and burst the tyres, now each tyre is detected individually.
-Removed funny modes.
-v0.7.1:
-Added compatibility with RAGEPluginHook 0.29
-v0.7.2:
-Added support for RAGEPluginHook v0.39
-Improved performance.
-v1.0.0:
-Released source code under MIT license.(https://github.com/alexguirre/Spike-Strips-V)
-Improved performance.
-Added animations to player and spike strips while deploying them (changeable in Spike Strips V Configuration.ini).
-Added sounds to spike strips deployment.
-Changed tyres burst method, now tyres deflate instead of insta explode.
-Added option to deploy spike strips from police vehicles (changeable in Spike Strips V Configuration.ini).
-v1.1.0:
-Fix crash when a spike strip is near a train.
Installation
------------
-Install RagePluginHook(Open Alpha - 0.42 or higher). Haven't been tested with previous versions
You can download it from here:
http://ragepluginhook.net/Downloads.aspx
-Drop the folder "Plugin" inside
the main GTA V folder, where GTA5.exe is.
Donators
-----------
-Raben
(https://www.youtube.com/channel/UC0VdT5SUK3Bxh8C-_i7f_WA)
-rappo
them by holding O in the keyboard or LB + DPadUp in the controller. If you go to far they will be deleted.
Change the size with the Right and Left arrows in the keyboard or LB + DPadRight and LB + DPadLeft.
Check the .ini file to change the keys and buttons, disable/enable the modifier key or button, disable/enable the keyboard or the controller and few other features.
Source code avalaible at GitHub.
Credits
-------
-Author: alexguirre
-Thanks to Kilyin and Kal74 for testing.
-Thanks to MulleDK19 and LMS for creating RagePluginHook.
Changelog
---------
-v0.1:
-First release.
-v0.2:
-Added different barrier sizes.
-v0.5:
-Re-done the mod.
-Added config file.
-Added spike strips.
-Ability to spawn multiple spike strips.
-Changed default keys. "K" for deploy strips, "O" for delete them and right
and left arrows for change the size.
-Removed spikes from older versions due to performance issues.
-Added funny modes. Check the config file to activate them.
-Added compatibility with latest RAGEPluginHook
(Open Alpha-0.16.607.3592)
-v0.6:
-Compiled using RAGEPluginHook 0.23 and .NET Framework 4.6.
-Added controller support.
-Added modifier key and button.
-v0.7:
-Renamed to "Spike Strips V"
-Re-done the method to detect and burst the tyres, now each tyre is detected individually.
-Removed funny modes.
-v0.7.1:
-Added compatibility with RAGEPluginHook 0.29
-v0.7.2:
-Added support for RAGEPluginHook v0.39
-Improved performance.
-v1.0.0:
-Released source code under MIT license.(https://github.com/alexguirre/Spike-Strips-V)
-Improved performance.
-Added animations to player and spike strips while deploying them (changeable in Spike Strips V Configuration.ini).
-Added sounds to spike strips deployment.
-Changed tyres burst method, now tyres deflate instead of insta explode.
-Added option to deploy spike strips from police vehicles (changeable in Spike Strips V Configuration.ini).
-v1.1.0:
-Fix crash when a spike strip is near a train.
Installation
------------
-Install RagePluginHook(Open Alpha - 0.42 or higher). Haven't been tested with previous versions
You can download it from here:
http://ragepluginhook.net/Downloads.aspx
-Drop the folder "Plugin" inside
the main GTA V folder, where GTA5.exe is.
Donators
-----------
-Raben
(https://www.youtube.com/channel/UC0VdT5SUK3Bxh8C-_i7f_WA)
-rappo
First Uploaded: June 28, 2015
Last Updated: September 26, 2016
Last Downloaded: 1 hour ago
77 Comments
More mods by alexguirre:
Deploy spike strips pressing K in the keyboard or LB + DPadDown in the controller. Then you can delete
them by holding O in the keyboard or LB + DPadUp in the controller. If you go to far they will be deleted.
Change the size with the Right and Left arrows in the keyboard or LB + DPadRight and LB + DPadLeft.
Check the .ini file to change the keys and buttons, disable/enable the modifier key or button, disable/enable the keyboard or the controller and few other features.
Source code avalaible at GitHub.
Credits
-------
-Author: alexguirre
-Thanks to Kilyin and Kal74 for testing.
-Thanks to MulleDK19 and LMS for creating RagePluginHook.
Changelog
---------
-v0.1:
-First release.
-v0.2:
-Added different barrier sizes.
-v0.5:
-Re-done the mod.
-Added config file.
-Added spike strips.
-Ability to spawn multiple spike strips.
-Changed default keys. "K" for deploy strips, "O" for delete them and right
and left arrows for change the size.
-Removed spikes from older versions due to performance issues.
-Added funny modes. Check the config file to activate them.
-Added compatibility with latest RAGEPluginHook
(Open Alpha-0.16.607.3592)
-v0.6:
-Compiled using RAGEPluginHook 0.23 and .NET Framework 4.6.
-Added controller support.
-Added modifier key and button.
-v0.7:
-Renamed to "Spike Strips V"
-Re-done the method to detect and burst the tyres, now each tyre is detected individually.
-Removed funny modes.
-v0.7.1:
-Added compatibility with RAGEPluginHook 0.29
-v0.7.2:
-Added support for RAGEPluginHook v0.39
-Improved performance.
-v1.0.0:
-Released source code under MIT license.(https://github.com/alexguirre/Spike-Strips-V)
-Improved performance.
-Added animations to player and spike strips while deploying them (changeable in Spike Strips V Configuration.ini).
-Added sounds to spike strips deployment.
-Changed tyres burst method, now tyres deflate instead of insta explode.
-Added option to deploy spike strips from police vehicles (changeable in Spike Strips V Configuration.ini).
-v1.1.0:
-Fix crash when a spike strip is near a train.
Installation
------------
-Install RagePluginHook(Open Alpha - 0.42 or higher). Haven't been tested with previous versions
You can download it from here:
http://ragepluginhook.net/Downloads.aspx
-Drop the folder "Plugin" inside
the main GTA V folder, where GTA5.exe is.
Donators
-----------
-Raben
(https://www.youtube.com/channel/UC0VdT5SUK3Bxh8C-_i7f_WA)
-rappo
them by holding O in the keyboard or LB + DPadUp in the controller. If you go to far they will be deleted.
Change the size with the Right and Left arrows in the keyboard or LB + DPadRight and LB + DPadLeft.
Check the .ini file to change the keys and buttons, disable/enable the modifier key or button, disable/enable the keyboard or the controller and few other features.
Source code avalaible at GitHub.
Credits
-------
-Author: alexguirre
-Thanks to Kilyin and Kal74 for testing.
-Thanks to MulleDK19 and LMS for creating RagePluginHook.
Changelog
---------
-v0.1:
-First release.
-v0.2:
-Added different barrier sizes.
-v0.5:
-Re-done the mod.
-Added config file.
-Added spike strips.
-Ability to spawn multiple spike strips.
-Changed default keys. "K" for deploy strips, "O" for delete them and right
and left arrows for change the size.
-Removed spikes from older versions due to performance issues.
-Added funny modes. Check the config file to activate them.
-Added compatibility with latest RAGEPluginHook
(Open Alpha-0.16.607.3592)
-v0.6:
-Compiled using RAGEPluginHook 0.23 and .NET Framework 4.6.
-Added controller support.
-Added modifier key and button.
-v0.7:
-Renamed to "Spike Strips V"
-Re-done the method to detect and burst the tyres, now each tyre is detected individually.
-Removed funny modes.
-v0.7.1:
-Added compatibility with RAGEPluginHook 0.29
-v0.7.2:
-Added support for RAGEPluginHook v0.39
-Improved performance.
-v1.0.0:
-Released source code under MIT license.(https://github.com/alexguirre/Spike-Strips-V)
-Improved performance.
-Added animations to player and spike strips while deploying them (changeable in Spike Strips V Configuration.ini).
-Added sounds to spike strips deployment.
-Changed tyres burst method, now tyres deflate instead of insta explode.
-Added option to deploy spike strips from police vehicles (changeable in Spike Strips V Configuration.ini).
-v1.1.0:
-Fix crash when a spike strip is near a train.
Installation
------------
-Install RagePluginHook(Open Alpha - 0.42 or higher). Haven't been tested with previous versions
You can download it from here:
http://ragepluginhook.net/Downloads.aspx
-Drop the folder "Plugin" inside
the main GTA V folder, where GTA5.exe is.
Donators
-----------
-Raben
(https://www.youtube.com/channel/UC0VdT5SUK3Bxh8C-_i7f_WA)
-rappo
First Uploaded: June 28, 2015
Last Updated: September 26, 2016
Last Downloaded: 1 hour ago
@alexguirre thanks!
How install that fucking rage?
It stop working everytime i turn ON that fucknig shit
@alexguirre Is it possible to add feature release from cop cars' behind? thx for the mod btw
@alexguirre i am also wanting to know what progress you have for this: Is it possible to add feature release from cop cars' behind? thx for the mod
@GtaJoeh25 I haven't touch the code of this mod in some time so I haven't added that feature yet, but it's something I will add in a future update.
@alexguirre nice one bro coop update
Great mod
@alexguirre Can somebody please tell me why these mods can't be done using scripthook instead of ragehook? I hear ragehook is a resource hog.
@Think_Tank Have you tried RPH yourself? It works fine for me and it isn't a resource hog, unless you have tons and tons of mods, like with Scripthook. And I like RPH to create plugins.
@alexguirre What's the difference between ragehook and scripthook?
@Think_Tank RagePluginHook has a console, with some commands by default(spawn vehicles/peds/objects, teleport to waypoint, repair your vehicle, heal your character, etc) and the plugin developers can add their own custom commands, I personally prefer the RPH coding API, I think RPH is a bit more user friendly, you can know at anytime what plugins are running, you can load/unload specific plugins. off the top of my head those are some features that only RPH has
@alexguirre Ok, those are very good differences, but in terms of scripting ability, can both actually make the same scripts or can one hook make scripts the other can't? And are there any features only scripthook has?
@Think_Tank the scripting ability highly depends on the mods developer ability who use the hooks, but one very good thing that RPH includes is a DirectX graphics wrapper that allowed me to easily do the UI in my Police Station Armory plugin(https://www.gta5-mods.com/scripts/police-station-armory), if I had used scripthook I would had to create the DirectX wrapper myself or use the game drawing function, which probably would have worse performance.
Both hooks could make the same scripts, after all they're hooking the same game.
About scripthook, I haven't used it too much so I can't really tell if it has some exclusive features, but I don't think so, apart from the scripts made for it.
@alexguirre OK, thanks for answering my questions.
@alexguirre can you script this to work with scripthook sdk for online multifive use?:)
@Think_Tank Exactly what I'd like to know.
It wasn't working for me but then I pressed f9 for the Ragehook console and typed "loadplugin" and it started to work. I used this mod before and hadn't needed to load it via the Ragehook console for it to work, but this time I need to load it in game.
I'm just posting that in case it may help someone in the future.
This is one of my favorite mods. Thanks!
@Supreme_Leader_NK
I can't get the mod to work. I place the files in the plugins folder, launched gta 5 via ragehook and when I press k, nothing. When I try to do the loadplugin via ragehook console, it says its invalid meaning it won't work still. So fucking frustrating when this seemingly works for other people and not everyone.
how to install
@alexguirre Why???》》》http://www.bbvdd.com/d/20200422231313r50.jpeg