dlclist Auto Compiler "Easy, Fast & Immediate" 1.1
17,204
179
17,204
179
Introducing the RED’s dlclist AutoCompiler
(the easiest to use)
GENERAL INFORMATIONS:
The scope of this tool here, is to simplify the way we install [Add-On] Vehicles, or [Add-On] folders in general by not taking care about our dlclist at all, because this tool will do it for you.
Every single time that you will install (or uninstall) an [Add-On] folder, once run the .exe, your new dlclist.xml file will be completely redone, and you will find the new dlclist.xml into the same directory (where the compiler .exe is).
The Mod’s code is C++.
USAGE:
Did you have to reinstall your game completely and you lost everything?
Or maybe you need a faster way to install all the vehicles you need for Traffic Plus+?
With this awesome tool, you basically just need to put your [Add-On] folders into your dlcpacks directory in (Mods/update/x64/dlcpacks) not even running OpenIV;
directory, go back to x64, run the .exe and your new dlclist.xml, will be ready to be installed replacing the old one (This, always in Mods/update/update.rpf/common/data);
you now don't need to write a new line in it whenever you install or uninstall something
because the entire process is automatic.
⚠️ Disclaimer:
This tool won’t affect game’s functionality or performance in any way since it’s an external tool.
CHANGELOG:
1.0_ Initial release;
1.1_ Original DLCs are now added first then modded ones, and they'll be added following the original dlcpacks folder (outside the mods folder) and so, this DLCs will be added even if they're not in the modded dlcpacks directory; also, whenever the game will release an update, this compiler will add the new dlcpacks to the dlclist automatically.
(the easiest to use)
GENERAL INFORMATIONS:
The scope of this tool here, is to simplify the way we install [Add-On] Vehicles, or [Add-On] folders in general by not taking care about our dlclist at all, because this tool will do it for you.
Every single time that you will install (or uninstall) an [Add-On] folder, once run the .exe, your new dlclist.xml file will be completely redone, and you will find the new dlclist.xml into the same directory (where the compiler .exe is).
The Mod’s code is C++.
USAGE:
Did you have to reinstall your game completely and you lost everything?
Or maybe you need a faster way to install all the vehicles you need for Traffic Plus+?
With this awesome tool, you basically just need to put your [Add-On] folders into your dlcpacks directory in (Mods/update/x64/dlcpacks) not even running OpenIV;
directory, go back to x64, run the .exe and your new dlclist.xml, will be ready to be installed replacing the old one (This, always in Mods/update/update.rpf/common/data);
you now don't need to write a new line in it whenever you install or uninstall something
because the entire process is automatic.
⚠️ Disclaimer:
This tool won’t affect game’s functionality or performance in any way since it’s an external tool.
CHANGELOG:
1.0_ Initial release;
1.1_ Original DLCs are now added first then modded ones, and they'll be added following the original dlcpacks folder (outside the mods folder) and so, this DLCs will be added even if they're not in the modded dlcpacks directory; also, whenever the game will release an update, this compiler will add the new dlcpacks to the dlclist automatically.
First Uploaded: January 27, 2020
Last Updated: April 06, 2020
Last Downloaded: 2 hours ago
46 Comments
More mods by RED-ITA "Just here to solve your problems":
- Environment Config
4.77
23,208
394
3.0 (The Contract) | 3.1 Public Beta Available (The Chop Shop)
By RED-ITA
Introducing the RED’s dlclist AutoCompiler
(the easiest to use)
GENERAL INFORMATIONS:
The scope of this tool here, is to simplify the way we install [Add-On] Vehicles, or [Add-On] folders in general by not taking care about our dlclist at all, because this tool will do it for you.
Every single time that you will install (or uninstall) an [Add-On] folder, once run the .exe, your new dlclist.xml file will be completely redone, and you will find the new dlclist.xml into the same directory (where the compiler .exe is).
The Mod’s code is C++.
USAGE:
Did you have to reinstall your game completely and you lost everything?
Or maybe you need a faster way to install all the vehicles you need for Traffic Plus+?
With this awesome tool, you basically just need to put your [Add-On] folders into your dlcpacks directory in (Mods/update/x64/dlcpacks) not even running OpenIV;
directory, go back to x64, run the .exe and your new dlclist.xml, will be ready to be installed replacing the old one (This, always in Mods/update/update.rpf/common/data);
you now don't need to write a new line in it whenever you install or uninstall something
because the entire process is automatic.
⚠️ Disclaimer:
This tool won’t affect game’s functionality or performance in any way since it’s an external tool.
CHANGELOG:
1.0_ Initial release;
1.1_ Original DLCs are now added first then modded ones, and they'll be added following the original dlcpacks folder (outside the mods folder) and so, this DLCs will be added even if they're not in the modded dlcpacks directory; also, whenever the game will release an update, this compiler will add the new dlcpacks to the dlclist automatically.
(the easiest to use)
GENERAL INFORMATIONS:
The scope of this tool here, is to simplify the way we install [Add-On] Vehicles, or [Add-On] folders in general by not taking care about our dlclist at all, because this tool will do it for you.
Every single time that you will install (or uninstall) an [Add-On] folder, once run the .exe, your new dlclist.xml file will be completely redone, and you will find the new dlclist.xml into the same directory (where the compiler .exe is).
The Mod’s code is C++.
USAGE:
Did you have to reinstall your game completely and you lost everything?
Or maybe you need a faster way to install all the vehicles you need for Traffic Plus+?
With this awesome tool, you basically just need to put your [Add-On] folders into your dlcpacks directory in (Mods/update/x64/dlcpacks) not even running OpenIV;
directory, go back to x64, run the .exe and your new dlclist.xml, will be ready to be installed replacing the old one (This, always in Mods/update/update.rpf/common/data);
you now don't need to write a new line in it whenever you install or uninstall something
because the entire process is automatic.
⚠️ Disclaimer:
This tool won’t affect game’s functionality or performance in any way since it’s an external tool.
CHANGELOG:
1.0_ Initial release;
1.1_ Original DLCs are now added first then modded ones, and they'll be added following the original dlcpacks folder (outside the mods folder) and so, this DLCs will be added even if they're not in the modded dlcpacks directory; also, whenever the game will release an update, this compiler will add the new dlcpacks to the dlclist automatically.
First Uploaded: January 27, 2020
Last Updated: April 06, 2020
Last Downloaded: 2 hours ago
A MUST HAVE TOOL!
thank you so much
Thank you! This makes life much easier when modding!
A true must have mod! Thanks!
Best tool for fast modding. Thank you so much <3
@RED-ITA
Bella 😊 è stra utile per chi installa tante mod:
It is very useful for those who install many mods
Mlo (Mortgage Loan Officer) veicoli, suoni macchine, Handlings
Vehicles, car engine sounds, Handlings
È stra utile 😊
It is very useful 😊
Sebi 😊
Life saver. 100%
like most mods I didn't have faith in it but I was surprised by the simplicity and efficiency
thank you so much u saved me so much time maybe like 2 hours
so im mad ASFFFFF!!!!!!!! i literally had to install everything from clothes to at least over 40 extra cars & just now stumbled across this!! i just downloaded it & tried it out for 2 seconds & already in love lol! Props!!!
@RED-ITA wouldn't it be possible to have it automatically replace ur DLC list or at least change the location where it will create it?
@Michael21107 .rpf files, or, better, folders since that's what they basically are, can only be opened using either Open IV or CodeWalker, this little simple program could do that by making use of the encription key i think, it would be cool to have such thing, but i have no idea of how to do that...
@RED-ITA gotcha, maybe at least an option to have it create where u want like desktop?
what I do when it generates the list in Microsoft form? shit just happened out of no where
Works perfect :)
@TrueBest should be a .xml file which is opened in edge by default
@Michael21107 I fixed it awhile back it had switched out of nowhere and me having no pc skills at all I struggled lol
@TrueBest glad to hear that
GOAT
it would be nice if you'd add optional removal of so-called "problematic" dlcs that won't allow you to use freemod character clothes (the ones with g9ec in the name, mp2023_01, patch2023_01, patchday28ng, mpchristmas2018
@fvneralMoon isnt just installing this - https://www.gta5-mods.com/player/mp-stub-clothes-patch - enough to fix that?
GOATed mod