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1.1 [SOURCE CODE INCLUDED]
By GTA-Tuner
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1.1 (HOTFIX UPDATE II)
By GTA-Tuner
- Mission
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1.1 [SOURCE CODE INCLUDED]
By GTA-Tuner
@TroopahGaming No, just if you made changes to the script file while the game's running.
@the gta modder Do you have any issues in the mod?
This idea is special. Really great!
Hello! I didn't find your mod so I made my own. I saw your mod today. You can take a look at my mod's source code and improve your.
@djukel You're welcome!
@gameboyeg Thanks!
@djukel I didn't test those lines that I gave you so try and give me the feedback.
@djukel Try the following lines:
removeObjects("prop_rail_tankcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_boxcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_wellcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_boxcar2", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
@djukel If you meant the Freight Train, it is not a prop to remove. If it isn't, give me the name of the object and the position and I'll try to remove it or make a new mod if it is not a prop.
@Ilikeeditingpolice01 I'll make more non-compiled scripts. Thanks for your comment.