2012 RUF RGT-8 991 [Add-On | Livery] 1.1
6,666
163
6,666
163
2012 RUF RGT-8 991
Hi guys! This is my 6th mod. :)
Model from: Project Cars
Converted by: OhiOcinu
Add-On by: Abhi123
Handling by: Reyser
Liveries by/from: kizacudo/Project Cars
Tire Mesh and Tire Texture by: Vans123
Screenshots by: Abhi123 & Kwebbl
Changelog:
1.0
-Initial Release
1.0a
-Removed the other dlc folder
1.0b
-Updated carvariations.meta file. Now it should have generic tuning parts working fine.
1.1
-Added animated engine
Features:
-Correct window tints
-Working Dials
-Breakable Glass
-Dirtmap (by Abhi123)
-Hands on steeringwheel
-Paint 1: Body
-Paint 4: Rims
-Livery support
-Animated engine
-L0 only
Installation:
For add-on:
1.- Go to "/update/x64/dlcpacks/", create a new folder called "rufrgt8" and put inside the "dlc.rpf" file.
2.- Export "dlclist.xml" from "/update/update.rpf/common/data/" path to your desktop with OpenIV. Open the file with a text editor and add the following line to the end:
dlcpacks:\rufrgt8\
3.- Import the file again to the path above with OpenIV.
4.- Done, use a Trainer to spawn the cars with "rufrgt8" name, and enjoy!
Please DO NOT edit this mod without my permission. If you have any questions, please don't hesitate to pm me. :)
Stay tuned for updates. That's all! Enjoy!
Hi guys! This is my 6th mod. :)
Model from: Project Cars
Converted by: OhiOcinu
Add-On by: Abhi123
Handling by: Reyser
Liveries by/from: kizacudo/Project Cars
Tire Mesh and Tire Texture by: Vans123
Screenshots by: Abhi123 & Kwebbl
Changelog:
1.0
-Initial Release
1.0a
-Removed the other dlc folder
1.0b
-Updated carvariations.meta file. Now it should have generic tuning parts working fine.
1.1
-Added animated engine
Features:
-Correct window tints
-Working Dials
-Breakable Glass
-Dirtmap (by Abhi123)
-Hands on steeringwheel
-Paint 1: Body
-Paint 4: Rims
-Livery support
-Animated engine
-L0 only
Installation:
For add-on:
1.- Go to "/update/x64/dlcpacks/", create a new folder called "rufrgt8" and put inside the "dlc.rpf" file.
2.- Export "dlclist.xml" from "/update/update.rpf/common/data/" path to your desktop with OpenIV. Open the file with a text editor and add the following line to the end:
dlcpacks:\rufrgt8\
3.- Import the file again to the path above with OpenIV.
4.- Done, use a Trainer to spawn the cars with "rufrgt8" name, and enjoy!
Please DO NOT edit this mod without my permission. If you have any questions, please don't hesitate to pm me. :)
Stay tuned for updates. That's all! Enjoy!
First Uploaded: June 02, 2017
Last Updated: June 06, 2017
Last Downloaded: 16 hours ago
50 Comments
2012 RUF RGT-8 991
Hi guys! This is my 6th mod. :)
Model from: Project Cars
Converted by: OhiOcinu
Add-On by: Abhi123
Handling by: Reyser
Liveries by/from: kizacudo/Project Cars
Tire Mesh and Tire Texture by: Vans123
Screenshots by: Abhi123 & Kwebbl
Changelog:
1.0
-Initial Release
1.0a
-Removed the other dlc folder
1.0b
-Updated carvariations.meta file. Now it should have generic tuning parts working fine.
1.1
-Added animated engine
Features:
-Correct window tints
-Working Dials
-Breakable Glass
-Dirtmap (by Abhi123)
-Hands on steeringwheel
-Paint 1: Body
-Paint 4: Rims
-Livery support
-Animated engine
-L0 only
Installation:
For add-on:
1.- Go to "/update/x64/dlcpacks/", create a new folder called "rufrgt8" and put inside the "dlc.rpf" file.
2.- Export "dlclist.xml" from "/update/update.rpf/common/data/" path to your desktop with OpenIV. Open the file with a text editor and add the following line to the end:
dlcpacks:\rufrgt8\
3.- Import the file again to the path above with OpenIV.
4.- Done, use a Trainer to spawn the cars with "rufrgt8" name, and enjoy!
Please DO NOT edit this mod without my permission. If you have any questions, please don't hesitate to pm me. :)
Stay tuned for updates. That's all! Enjoy!
Hi guys! This is my 6th mod. :)
Model from: Project Cars
Converted by: OhiOcinu
Add-On by: Abhi123
Handling by: Reyser
Liveries by/from: kizacudo/Project Cars
Tire Mesh and Tire Texture by: Vans123
Screenshots by: Abhi123 & Kwebbl
Changelog:
1.0
-Initial Release
1.0a
-Removed the other dlc folder
1.0b
-Updated carvariations.meta file. Now it should have generic tuning parts working fine.
1.1
-Added animated engine
Features:
-Correct window tints
-Working Dials
-Breakable Glass
-Dirtmap (by Abhi123)
-Hands on steeringwheel
-Paint 1: Body
-Paint 4: Rims
-Livery support
-Animated engine
-L0 only
Installation:
For add-on:
1.- Go to "/update/x64/dlcpacks/", create a new folder called "rufrgt8" and put inside the "dlc.rpf" file.
2.- Export "dlclist.xml" from "/update/update.rpf/common/data/" path to your desktop with OpenIV. Open the file with a text editor and add the following line to the end:
dlcpacks:\rufrgt8\
3.- Import the file again to the path above with OpenIV.
4.- Done, use a Trainer to spawn the cars with "rufrgt8" name, and enjoy!
Please DO NOT edit this mod without my permission. If you have any questions, please don't hesitate to pm me. :)
Stay tuned for updates. That's all! Enjoy!
First Uploaded: June 02, 2017
Last Updated: June 06, 2017
Last Downloaded: 16 hours ago
@KingsixII Man, if you are old as you say, you should behave according to your age, mature and wise. I have 8 versions of RGT8 model, which are all different and I enjoy in every one of them. I don't have hi-end machine, but I configured my game well, for maximum looks-performance ratio. I have 1590 add-on cars in game, modded textures and real objects, ReShade and ENB, and who knows how many scripts, and I have no lag at all with large file cars.
@kizacudo , right, so you're trying to tell me what ? and I never said anything about lag, stutter is different than lag. I don't care if you have a titan x, large car files are going to stutter. what's even more interesting is this problem doesn't exist with some modders cars, not at all with original game cars. so, if you're going to tell me that you're somehow getting better gameplay than me, imma have to call BS. there is no way, if you have a "low end" system like you say that you're going to out perform an 8 core processor with 32 BG of ram another 4 of vram and an ssd. not happening . like I said, I run everything maxed out and I get 60fps, consistent. this game is garbage at anything less than 50 fps. any mod that interferes with that is a worthless mod. period.
@KingsixII I am sorry to disappoint you, but I filled this car with 22 liveries, 10 in 4096 resolution, and it is working flawlessly without stutter. I have just i7 with 16GB Ram and 2GB GTX760, but visualsettings file from QuantV do the thing. Many other visualsettings produce stutter on my system too. So, you might try that out.
@OhiOcinu Nice work m8 : )
Pls help me! I have tried it with manyyy other cars, but my trainer says "rufrgt8" could not be found". I absolutely follow every step in the readme but it doesnt work! I love this car, can anyone help me?
@ahmeda1999 Thank you^^
@OhiOcinu great looking car, man...but any chance to fix those back red lights that shows under the original lights when I turn them on...? other than that is just perfect
Oh goodie, a present to install when I get back. Thnx Ohi. Gonna check out kiza's paintjobs then!
@ReNNie Hope to see your set of pjs as well ^^
This car is TOP! Thanks
Hello Its seems that your .rar is corrupted
hi @OhiOcinu
thanks perfect and pretty ruf ^^
hope to fix a bug next update-
just holes when rear-lights broken.
http://i.imgur.com/c4eOK7e.jpg
@Goyahka Try to update your winrar. I'm using the latest winrar.
@Edbarcelos Thank you! ^^
nice car!
@Itasha Club Thank you!
What is ENB
Nice work
In carvariations.meta name mistake: <modelName>rufgt8</modelName>
Must be <modelName>rufrgt8</modelName>
@OhiOcinu is it possible to have unlocked yft file to edit this Ruf ?
I have some problems with this car. The glow from the tail lights is to low and is inside the rear bumber. please fix