City-Driving Handling Mod for Ferrari F12 Berlinetta 1.0
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This handling mod is ment to be used while driving in FPS mode !!!
What does this mod bring new to the game?
- reworked suspensions to simulate the car's feeling on the road
- reworked breaking system
- reworked traction on all axes, especially lateral / sideways.
- reworked acceleration / top speed and gear shifting to better simulation of driving in the city.
- reworked car velocity and aerodynamics.
Hello guys, first of all, you should know that this is a realistic handling mod for those who drive this car in FPS mode. I created this handling to give you the sense of control and true feeling of the car, NOT SPEED. Driving this car through the crowded city , alongside with other cars is just a beauty. You can control your car very easy without going to 100 km/h too fast.
Now, there is a reason I've set the car's max speed to 100 km/h. In my experience of editing handling for gtav, I've came to the conclusion that if you want 1st person driving in this game you cant go beyond lets say 120-130 (and thats a bit of stretch already). If you drive too fast in this game, you will not be able to get the true feeling of the car.
installation Instructions:
1. You need the car:
https://www.gta5-mods.com/vehicles/2013-f12-berlinetta
Install the car using the instructions you will find in the archive.
2. Navigate to
x64w.rpf \ dlcpacks \ mpbusiness2 \ dlc.rpf \ common \ data
and extract the handling.meta file to desktop or any other location in your PC.
Open the file and search for "massacro". Then replace the handling lines in the file with the ones from my file.
If you have any suggestions, leave it in the comments below.
Remember that this is ment for people that want to drive this car in the city having somehow a true feeling. It's not for people who want to fly off the map.
If you find this mod enjoyable, you can contact me and I can help you with any other cars, as long as you want them to be driven in FPS mode.
What does this mod bring new to the game?
- reworked suspensions to simulate the car's feeling on the road
- reworked breaking system
- reworked traction on all axes, especially lateral / sideways.
- reworked acceleration / top speed and gear shifting to better simulation of driving in the city.
- reworked car velocity and aerodynamics.
Hello guys, first of all, you should know that this is a realistic handling mod for those who drive this car in FPS mode. I created this handling to give you the sense of control and true feeling of the car, NOT SPEED. Driving this car through the crowded city , alongside with other cars is just a beauty. You can control your car very easy without going to 100 km/h too fast.
Now, there is a reason I've set the car's max speed to 100 km/h. In my experience of editing handling for gtav, I've came to the conclusion that if you want 1st person driving in this game you cant go beyond lets say 120-130 (and thats a bit of stretch already). If you drive too fast in this game, you will not be able to get the true feeling of the car.
installation Instructions:
1. You need the car:
https://www.gta5-mods.com/vehicles/2013-f12-berlinetta
Install the car using the instructions you will find in the archive.
2. Navigate to
x64w.rpf \ dlcpacks \ mpbusiness2 \ dlc.rpf \ common \ data
and extract the handling.meta file to desktop or any other location in your PC.
Open the file and search for "massacro". Then replace the handling lines in the file with the ones from my file.
If you have any suggestions, leave it in the comments below.
Remember that this is ment for people that want to drive this car in the city having somehow a true feeling. It's not for people who want to fly off the map.
If you find this mod enjoyable, you can contact me and I can help you with any other cars, as long as you want them to be driven in FPS mode.
First Uploaded: June 12, 2016
Last Updated: June 12, 2016
Last Downloaded: September 28, 2024
13 Comments
More mods by ValkyriePC:
This handling mod is ment to be used while driving in FPS mode !!!
What does this mod bring new to the game?
- reworked suspensions to simulate the car's feeling on the road
- reworked breaking system
- reworked traction on all axes, especially lateral / sideways.
- reworked acceleration / top speed and gear shifting to better simulation of driving in the city.
- reworked car velocity and aerodynamics.
Hello guys, first of all, you should know that this is a realistic handling mod for those who drive this car in FPS mode. I created this handling to give you the sense of control and true feeling of the car, NOT SPEED. Driving this car through the crowded city , alongside with other cars is just a beauty. You can control your car very easy without going to 100 km/h too fast.
Now, there is a reason I've set the car's max speed to 100 km/h. In my experience of editing handling for gtav, I've came to the conclusion that if you want 1st person driving in this game you cant go beyond lets say 120-130 (and thats a bit of stretch already). If you drive too fast in this game, you will not be able to get the true feeling of the car.
installation Instructions:
1. You need the car:
https://www.gta5-mods.com/vehicles/2013-f12-berlinetta
Install the car using the instructions you will find in the archive.
2. Navigate to
x64w.rpf \ dlcpacks \ mpbusiness2 \ dlc.rpf \ common \ data
and extract the handling.meta file to desktop or any other location in your PC.
Open the file and search for "massacro". Then replace the handling lines in the file with the ones from my file.
If you have any suggestions, leave it in the comments below.
Remember that this is ment for people that want to drive this car in the city having somehow a true feeling. It's not for people who want to fly off the map.
If you find this mod enjoyable, you can contact me and I can help you with any other cars, as long as you want them to be driven in FPS mode.
What does this mod bring new to the game?
- reworked suspensions to simulate the car's feeling on the road
- reworked breaking system
- reworked traction on all axes, especially lateral / sideways.
- reworked acceleration / top speed and gear shifting to better simulation of driving in the city.
- reworked car velocity and aerodynamics.
Hello guys, first of all, you should know that this is a realistic handling mod for those who drive this car in FPS mode. I created this handling to give you the sense of control and true feeling of the car, NOT SPEED. Driving this car through the crowded city , alongside with other cars is just a beauty. You can control your car very easy without going to 100 km/h too fast.
Now, there is a reason I've set the car's max speed to 100 km/h. In my experience of editing handling for gtav, I've came to the conclusion that if you want 1st person driving in this game you cant go beyond lets say 120-130 (and thats a bit of stretch already). If you drive too fast in this game, you will not be able to get the true feeling of the car.
installation Instructions:
1. You need the car:
https://www.gta5-mods.com/vehicles/2013-f12-berlinetta
Install the car using the instructions you will find in the archive.
2. Navigate to
x64w.rpf \ dlcpacks \ mpbusiness2 \ dlc.rpf \ common \ data
and extract the handling.meta file to desktop or any other location in your PC.
Open the file and search for "massacro". Then replace the handling lines in the file with the ones from my file.
If you have any suggestions, leave it in the comments below.
Remember that this is ment for people that want to drive this car in the city having somehow a true feeling. It's not for people who want to fly off the map.
If you find this mod enjoyable, you can contact me and I can help you with any other cars, as long as you want them to be driven in FPS mode.
First Uploaded: June 12, 2016
Last Updated: June 12, 2016
Last Downloaded: September 28, 2024
For those of you who have problems getting this car to work in-game, install it in update / x64 / dlcpacks / patchday8ng.
i have one question, does this handling work with any model replaced on the massacro? or does it have to be the f12 by yca?
@Nielsen
It depends on the model. It might work but it might as well doesn't. When you edit the handling of the car, there are many factors that need to be taken into consideration and some part of that depends on the model. Tell me what model you would like to use and I can make it for you.
@ValkyriePC there's a f12 n-largo model on this web, it is an addon i thought it was a replace method model, it would be cool if u can make a handling mod for that one :)
@Nielsen
I could make one, but I am currently working on BMW 750i E38 model. It should be done in a few hours anyway and then I can make the nlargo version.
@ValkyriePC sure just take your time
@Nielsen
Are you still interested in this handling-mod for Ferrari F12 N-Largo ? I was busy lately doing this for other cars, but now I have a bit of a break from other cars.
@ValkyriePC sure im waiting for it actually, so go ahead
@ValkyriePC ? any updates?
@Nielsen
I encountered an issue that I am very close to figure out. It should be uploaded in the next 12 hours. Ty for your patience. BTW, since this mod it being made by your request, would you like it a bit faster or more easy to handle in traffic ?
@ValkyriePC just more easy to handle in traffic, i dont know if there is a way to have a mix of both but it will be fine as long as it isn't too slidy when taking curves and things like that, which is the issue with the handling on the n-largo mod
@Nielsen
I am just finishing the mod. I have to adjust the suspenssion to be more stiff when taking tight turns, then i make the video and it's ready to upload. After that, it depends on the admin approval. It shouldnt take more than a few hours to be displayed on the website.
@ValkyriePC nice, thank you :)