Ferrari 488 F154 V8 Engine Sound [OIV Add On / FiveM | Sound] 1.0b
9,580
76
9,580
76
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get up to 2 months-early access to 1 or 2 sound mods per month! For November 2022, I offer a Mazda Miata 1.8 I4 and a Dodge Viper V10.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Ferrari F154 CD V8 Engine Sound v1.0
Commissioned by: personal project
Special notes: n/a
Changelog:
1.0b - Readme patch
1.0 - Debut
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Playground Games (Forza Horizon 5) - 2017 Ferrari 488 Challenge; Engine & Exhaust sounds
Ghost Games (Need for Speed Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Ferrari_F154_engine#Ferrari
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq02coyotef150" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Horizon 5, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
REL code is provided in unencrypted form for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get up to 2 months-early access to 1 or 2 sound mods per month! For November 2022, I offer a Mazda Miata 1.8 I4 and a Dodge Viper V10.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Ferrari F154 CD V8 Engine Sound v1.0
Commissioned by: personal project
Special notes: n/a
Changelog:
1.0b - Readme patch
1.0 - Debut
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Playground Games (Forza Horizon 5) - 2017 Ferrari 488 Challenge; Engine & Exhaust sounds
Ghost Games (Need for Speed Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Ferrari_F154_engine#Ferrari
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq02coyotef150" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Horizon 5, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
REL code is provided in unencrypted form for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
First Uploaded: October 31, 2022
Last Updated: October 31, 2022
Last Downloaded: 2 hours ago
9 Comments
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get up to 2 months-early access to 1 or 2 sound mods per month! For November 2022, I offer a Mazda Miata 1.8 I4 and a Dodge Viper V10.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Ferrari F154 CD V8 Engine Sound v1.0
Commissioned by: personal project
Special notes: n/a
Changelog:
1.0b - Readme patch
1.0 - Debut
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Playground Games (Forza Horizon 5) - 2017 Ferrari 488 Challenge; Engine & Exhaust sounds
Ghost Games (Need for Speed Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Ferrari_F154_engine#Ferrari
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq02coyotef150" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Horizon 5, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
REL code is provided in unencrypted form for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get up to 2 months-early access to 1 or 2 sound mods per month! For November 2022, I offer a Mazda Miata 1.8 I4 and a Dodge Viper V10.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Ferrari F154 CD V8 Engine Sound v1.0
Commissioned by: personal project
Special notes: n/a
Changelog:
1.0b - Readme patch
1.0 - Debut
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Playground Games (Forza Horizon 5) - 2017 Ferrari 488 Challenge; Engine & Exhaust sounds
Ghost Games (Need for Speed Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Ferrari_F154_engine#Ferrari
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq02coyotef150" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Horizon 5, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
REL code is provided in unencrypted form for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
First Uploaded: October 31, 2022
Last Updated: October 31, 2022
Last Downloaded: 2 hours ago
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i very like your mode it is so realistic .. thanks alot")
please made Lamborghini aventador sv v12
If you can please do a Bugatti Chiron Engine
nice!) Love it!
OMG nice sound!!
Love the showcase video but why is the sound not working in fivem but i have the sound in my gta 5 update thing cuse i dont own any server... If you know tnx
great sound, but... why did you put a bike horn for a Ferrari? xD
Real name for this sound aq35ferf154cd