GP9 Loco for Overhauled Trains mod V5
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Version 5 now has working running lights, working mars light, and proper collisions. The model also now has livery support. The "shell" paintjob is no longer on this train because it now has its own model version. Included livery packs are go loco and Southern pacific. If you take a look at the texture though its pretty easy to add your own in photoshop!
To enable liveries on default replace:
In OpenIV navigate to:
MODS\ COMMON.RPF\ DATA\ LEVELS\ GTA5
Make a backup of VEHICLES.META.
Next enter edit mode and right click on vehicles.meta in the OpenIV list.
Select EDIT.
Search for the entry for "FREIGHT"
Add the following in the FLAGS of the entry:
FLAG_HAS_LIVERY
Unclick edit mode and exit OpenIV.
The engine will now show different pain-jobs when it spawns.
Version 4 Has full working LOD and is now compatible fully with replace vanilla as well as Overhauled trains. It still will not work on the crash the trains mission though. Huge thank you to my friend @vladimir9292 for letting me know the new train works with replace. A second Go Loco version is now included and major fixes to the LOD texture maps! Next update will hopefully include texture maps for the interior as well.
VERSION 3 Finally includes a proper LOD set that allows it to be used to replace the normal vanilla train as well as making it easier on overhauled trains to use. The file should also now be fiveM capable as I think its still within the size restrictions. Please feel free to try it out and let me know. More updates to come. Huge amounts of thanks to DEADSPIN for taking the time to help me find the error with these LODs. Without his help this would have taken much much longer if ever. IF replacing the vanilla train please note that this train will NOT work in the mission where you must crash the train on the bridge. The crash in the cut scene breaks. But for everything else it should be fine.
VERSION 2 includes much needed fixes to the truck assembly as well as fixing shine and reflections. Overall the model looks extremely better now!
This mod adds an EMD GP9 high-hood 6 axle loco to the Overhauled trains mod: https://www.gta5-mods.com/vehicles/overhauled-trains-lore-friendly-liveries
I do not have livery support enabled yet, so for now choose Go Loco, Shell, or 1980's circa Southern Pacific.
This is my first try at converting a model. Most of this engine is from TS2019. I used the default freight train to help me convert it. It is a WORK IN PROGRESS. As you can see in the pics the train works, spawns etc. It can be seen up close or from far distance. BUT, this train is using a copy of the high detail file for the low detail also. If your system doesnt have a strong graphics card this train could cause some issues maybe. It works fine on mine, but I do intend to fix the LOD with proper ones. I have never converted before and the models are NOT locked. PLEASE if you are good with train models, advise or help me with the LOD. Unlike my other models, this one causes memory crash if I make LOD using OPTIMIZE in ZM3. If I manually use WELD to reduce poly, I get a corrupt file crash. Maybe its something different for this type of model. But Im trying to teach myself and Im not having luck with this one.
Known Issues:
Model is using default freight COL file. Im also still learning custom COL in ZM3.
To drive this train you MUST add emdgp9 to the train list in railroad engineer script!
Install instructions are in the README. I cannot stress enough that this is a WIP so please offer helpful criticism and advice if you are good with ZM3.
To enable liveries on default replace:
In OpenIV navigate to:
MODS\ COMMON.RPF\ DATA\ LEVELS\ GTA5
Make a backup of VEHICLES.META.
Next enter edit mode and right click on vehicles.meta in the OpenIV list.
Select EDIT.
Search for the entry for "FREIGHT"
Add the following in the FLAGS of the entry:
FLAG_HAS_LIVERY
Unclick edit mode and exit OpenIV.
The engine will now show different pain-jobs when it spawns.
Version 4 Has full working LOD and is now compatible fully with replace vanilla as well as Overhauled trains. It still will not work on the crash the trains mission though. Huge thank you to my friend @vladimir9292 for letting me know the new train works with replace. A second Go Loco version is now included and major fixes to the LOD texture maps! Next update will hopefully include texture maps for the interior as well.
VERSION 3 Finally includes a proper LOD set that allows it to be used to replace the normal vanilla train as well as making it easier on overhauled trains to use. The file should also now be fiveM capable as I think its still within the size restrictions. Please feel free to try it out and let me know. More updates to come. Huge amounts of thanks to DEADSPIN for taking the time to help me find the error with these LODs. Without his help this would have taken much much longer if ever. IF replacing the vanilla train please note that this train will NOT work in the mission where you must crash the train on the bridge. The crash in the cut scene breaks. But for everything else it should be fine.
VERSION 2 includes much needed fixes to the truck assembly as well as fixing shine and reflections. Overall the model looks extremely better now!
This mod adds an EMD GP9 high-hood 6 axle loco to the Overhauled trains mod: https://www.gta5-mods.com/vehicles/overhauled-trains-lore-friendly-liveries
I do not have livery support enabled yet, so for now choose Go Loco, Shell, or 1980's circa Southern Pacific.
This is my first try at converting a model. Most of this engine is from TS2019. I used the default freight train to help me convert it. It is a WORK IN PROGRESS. As you can see in the pics the train works, spawns etc. It can be seen up close or from far distance. BUT, this train is using a copy of the high detail file for the low detail also. If your system doesnt have a strong graphics card this train could cause some issues maybe. It works fine on mine, but I do intend to fix the LOD with proper ones. I have never converted before and the models are NOT locked. PLEASE if you are good with train models, advise or help me with the LOD. Unlike my other models, this one causes memory crash if I make LOD using OPTIMIZE in ZM3. If I manually use WELD to reduce poly, I get a corrupt file crash. Maybe its something different for this type of model. But Im trying to teach myself and Im not having luck with this one.
Known Issues:
Model is using default freight COL file. Im also still learning custom COL in ZM3.
To drive this train you MUST add emdgp9 to the train list in railroad engineer script!
Install instructions are in the README. I cannot stress enough that this is a WIP so please offer helpful criticism and advice if you are good with ZM3.
First Uploaded: May 23, 2019
Last Updated: July 05, 2019
Last Downloaded: 2 days ago
44 Comments
More mods by Foxunitone:
Version 5 now has working running lights, working mars light, and proper collisions. The model also now has livery support. The "shell" paintjob is no longer on this train because it now has its own model version. Included livery packs are go loco and Southern pacific. If you take a look at the texture though its pretty easy to add your own in photoshop!
To enable liveries on default replace:
In OpenIV navigate to:
MODS\ COMMON.RPF\ DATA\ LEVELS\ GTA5
Make a backup of VEHICLES.META.
Next enter edit mode and right click on vehicles.meta in the OpenIV list.
Select EDIT.
Search for the entry for "FREIGHT"
Add the following in the FLAGS of the entry:
FLAG_HAS_LIVERY
Unclick edit mode and exit OpenIV.
The engine will now show different pain-jobs when it spawns.
Version 4 Has full working LOD and is now compatible fully with replace vanilla as well as Overhauled trains. It still will not work on the crash the trains mission though. Huge thank you to my friend @vladimir9292 for letting me know the new train works with replace. A second Go Loco version is now included and major fixes to the LOD texture maps! Next update will hopefully include texture maps for the interior as well.
VERSION 3 Finally includes a proper LOD set that allows it to be used to replace the normal vanilla train as well as making it easier on overhauled trains to use. The file should also now be fiveM capable as I think its still within the size restrictions. Please feel free to try it out and let me know. More updates to come. Huge amounts of thanks to DEADSPIN for taking the time to help me find the error with these LODs. Without his help this would have taken much much longer if ever. IF replacing the vanilla train please note that this train will NOT work in the mission where you must crash the train on the bridge. The crash in the cut scene breaks. But for everything else it should be fine.
VERSION 2 includes much needed fixes to the truck assembly as well as fixing shine and reflections. Overall the model looks extremely better now!
This mod adds an EMD GP9 high-hood 6 axle loco to the Overhauled trains mod: https://www.gta5-mods.com/vehicles/overhauled-trains-lore-friendly-liveries
I do not have livery support enabled yet, so for now choose Go Loco, Shell, or 1980's circa Southern Pacific.
This is my first try at converting a model. Most of this engine is from TS2019. I used the default freight train to help me convert it. It is a WORK IN PROGRESS. As you can see in the pics the train works, spawns etc. It can be seen up close or from far distance. BUT, this train is using a copy of the high detail file for the low detail also. If your system doesnt have a strong graphics card this train could cause some issues maybe. It works fine on mine, but I do intend to fix the LOD with proper ones. I have never converted before and the models are NOT locked. PLEASE if you are good with train models, advise or help me with the LOD. Unlike my other models, this one causes memory crash if I make LOD using OPTIMIZE in ZM3. If I manually use WELD to reduce poly, I get a corrupt file crash. Maybe its something different for this type of model. But Im trying to teach myself and Im not having luck with this one.
Known Issues:
Model is using default freight COL file. Im also still learning custom COL in ZM3.
To drive this train you MUST add emdgp9 to the train list in railroad engineer script!
Install instructions are in the README. I cannot stress enough that this is a WIP so please offer helpful criticism and advice if you are good with ZM3.
To enable liveries on default replace:
In OpenIV navigate to:
MODS\ COMMON.RPF\ DATA\ LEVELS\ GTA5
Make a backup of VEHICLES.META.
Next enter edit mode and right click on vehicles.meta in the OpenIV list.
Select EDIT.
Search for the entry for "FREIGHT"
Add the following in the FLAGS of the entry:
FLAG_HAS_LIVERY
Unclick edit mode and exit OpenIV.
The engine will now show different pain-jobs when it spawns.
Version 4 Has full working LOD and is now compatible fully with replace vanilla as well as Overhauled trains. It still will not work on the crash the trains mission though. Huge thank you to my friend @vladimir9292 for letting me know the new train works with replace. A second Go Loco version is now included and major fixes to the LOD texture maps! Next update will hopefully include texture maps for the interior as well.
VERSION 3 Finally includes a proper LOD set that allows it to be used to replace the normal vanilla train as well as making it easier on overhauled trains to use. The file should also now be fiveM capable as I think its still within the size restrictions. Please feel free to try it out and let me know. More updates to come. Huge amounts of thanks to DEADSPIN for taking the time to help me find the error with these LODs. Without his help this would have taken much much longer if ever. IF replacing the vanilla train please note that this train will NOT work in the mission where you must crash the train on the bridge. The crash in the cut scene breaks. But for everything else it should be fine.
VERSION 2 includes much needed fixes to the truck assembly as well as fixing shine and reflections. Overall the model looks extremely better now!
This mod adds an EMD GP9 high-hood 6 axle loco to the Overhauled trains mod: https://www.gta5-mods.com/vehicles/overhauled-trains-lore-friendly-liveries
I do not have livery support enabled yet, so for now choose Go Loco, Shell, or 1980's circa Southern Pacific.
This is my first try at converting a model. Most of this engine is from TS2019. I used the default freight train to help me convert it. It is a WORK IN PROGRESS. As you can see in the pics the train works, spawns etc. It can be seen up close or from far distance. BUT, this train is using a copy of the high detail file for the low detail also. If your system doesnt have a strong graphics card this train could cause some issues maybe. It works fine on mine, but I do intend to fix the LOD with proper ones. I have never converted before and the models are NOT locked. PLEASE if you are good with train models, advise or help me with the LOD. Unlike my other models, this one causes memory crash if I make LOD using OPTIMIZE in ZM3. If I manually use WELD to reduce poly, I get a corrupt file crash. Maybe its something different for this type of model. But Im trying to teach myself and Im not having luck with this one.
Known Issues:
Model is using default freight COL file. Im also still learning custom COL in ZM3.
To drive this train you MUST add emdgp9 to the train list in railroad engineer script!
Install instructions are in the README. I cannot stress enough that this is a WIP so please offer helpful criticism and advice if you are good with ZM3.
First Uploaded: May 23, 2019
Last Updated: July 05, 2019
Last Downloaded: 2 days ago
@vladimir9292 Youre welcome dude also the new updated GP9 is ready. Looks way better than the old textures.
@Foxunitone great job man!!!
@Foxunitone btw dude is there any chance u can add that black yellow color from the Overhauled trains to this locomotive in the future?
@vladimir9292 Yeah I can also give it the matching theme colors I think. I will probably do that tomorrow.
@Foxunitone many thanks
@Meepler1 Hey the new version is up with LODs and should be testable in fiveM now its under 15mb for the whole thing.
@vladimir9292 New liveries will be in V4 in a few days but LOD's working now.
@Foxunitone thanks a lot dude again.
@Foxunitone so now i replace the default freight if i want to right?i mean it will work/?
@vladimir9292 Yes the newest update SHOULD be fine for that. Another update will be probably tomorrow with some more textures and more Go Loco skin options.
@Foxunitone yup works perfect as a replacement
@vladimir9292 Thank you for letting me know dude I will finish up the new skin options and release the updated GP in a few hours!
@Foxunitone Damn cant wait
@vladimir9292 Hey dude the new GP is ready with the fixes and the new skin!
@Foxunitone the new skin works perfect and it fits well with the Overhauled Trains with that new color
@vladimir9292 Excellent thanks for letting me know again... I might do a little more details to that new skin in a day or 2. Im currently working on "the sci-fi train".
Can you please make a Chicago & North Western Railroad livery? It will be greatly appreciated!
@Foxunitone sup dude? any plans for future projects?
@vladimir9292 Hey dude Im just a few day away from a HUGE update. All current models will be getting updating collisions, lods, paint and uv maps. The gp0 will be getting new running lights, new collisions, and livery support. There will be a non SP light version of the gp9 as well as a topedo tube version all also with livery. My sci fi train is almost ready and there will be articulated well cars and flatcars. Probably a better paint job for the dda40x also. Its all coming in just a few more days im testing it all now for any crashing or memory issues. All good so far! Maybe sunday or monday here I will release them all.
@Foxunitone im actually curious about the sci fi train , as for GP9 and the topedo tube that will be freaking nice to see ,anyway thanks for letting me know .