Most Wanted Handling Mod for BMW M3 E46 GTR 5.0
8,762
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8,762
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This handling edit is for ANSWER's BMW M3 E46 GTR [Add-On] (forget the other one, it doesn't have add-on version).
You can get it here if you don't have it (https://www.gta5-mods.com/vehicles/bmw-m3-e46-gtr-addon)
WE ARE NOW IN REVISION V5 SystemSix
It is reminiscent of it's top speed, acceleration and handling it had (or has) in the original NFS Most Wanted.
The turning angle is gimped to 43 from 46 but the cornering and grip stability (at least on low-midhigh speeds in flat
and not so steep roads) is some of the best that I've ever edited, tested and driven
(as it was in the aforementioned game, referencing that 3/5 handling stat despite it's very good grip).
Yes yes yes there is an another handling edit for the same car but....while it's also very responsive it's too uncontrollable
in turns as it spins out when you are not that careful and/or when you attack a corner too fast,
it's acceleration is also too fast and the suspension makes clunky shit sounds even in very flat AIRPORT TARMACS!,
when moving of course obviously.
NOTE: The past changelogs can only be read at the readme.
CHANGELOG FROM V4
-Drag increased from 1.8-1.9 to 2.0 as car is rather old (2001-2004)
-Adjusted brake bias
-Further changed suspesion values
-SteeringLock now to 43 to enhance current changes
-Rolled back the rollcenter cvalues a little bit to something street like
-Increased tractioncurvemin to 5.0, the car need to have that value to not spin while breaking.
-Readjusted suspension force a little, some may find it too loose for a sports car.
-Car acceleration lowered a little bit as it's kinda too fast for some.
-Rolled back vecCentreOfMassOffset values to original and instead finetuned suspension layouts as it really affects
the car a lot when doing F1-style cornering (which I do alot often).
-Lowered the car just a little bit to decrease center of gravity and but in a way the most of the time car won't contact
asphalt.
-Increased brake and handbrake values
-AntiRollBarForce value rebalanced
STUFF INSIDE:
The improved handling primary file (mostwanted) - with revised V2 on another folder
Faster accel but "shit" handling 2012 style as bonus (mostwanted2)
LMP1-spec handling (increased downforce, antiroll and 94% less suspension clunk)
GT3 Spec (V4)
GT3 Street - like the V4 one but more street-spec.
NEW HANDLING FEATURES (primary file):
-Real world weight
-Top speed & acceleration same as Most Wanted 2005 somewhat(389 KPH)
-Reworked traction to improve cornering grip
-Improved stability
-Improved suspension (clunk suspension sounds are still there but only like 2-3dB I think
& only when moving very fast and racing, you can barely hear it when driving anyways)
-Very less chance of flipping when making quick turns at a time.
INSTALL:
1. Use OpenIV to open .....Grand Theft Auto V\mods\update\x64\dlcpacks\iverson\dlc.rpf\common\data
(If not using mods folder then forget the mods part dir above)
2. BACKUP FIRST BEFORE DOING STEP 3
3. Replace the handling.meta with the one in the package
4. Enjoy
NOTES:
-In case you don't know there is no replace version for the particular vehicle.
-Just make backups just in case.
-Tested gameplay with 360 controller. Dunno with keyboard as it has 0/100% turn and accel rate which may not be as fun.
-For less headache on mod management and preventing GTA Online bans use mod folder and addon version if possible.
-Might provide demo video and/or screenshots if I have time or may get used to the camera angle mods.
-For races, I suggest drive it like F1 drivers do (that's why I recommend gamepad to have very fluid control)
-Also watch out when in high-speed driving as even a little crash will 360 your nice ass ride (due to the weight).
-If you are still annoyed by some clunky sounds then only set suspension to street and/or lowered if possible.
-Wheels in the screenshots are from HQ B-Rims Pack 3.0 by Bayan Asghar(https://www.gta5-mods.com/vehicles/hq-b-rims-pack)
-If you find the turning very unresponsive then change fSteeringLock to the original angle (46)
Modded Handling meta file by mee.
Original car by ANSWER (https://www.gta5-mods.com/users/ai64829510)
DISCLAIMER:
Only created improved handling file/s. Nothing else.
You can get it here if you don't have it (https://www.gta5-mods.com/vehicles/bmw-m3-e46-gtr-addon)
WE ARE NOW IN REVISION V5 SystemSix
It is reminiscent of it's top speed, acceleration and handling it had (or has) in the original NFS Most Wanted.
The turning angle is gimped to 43 from 46 but the cornering and grip stability (at least on low-midhigh speeds in flat
and not so steep roads) is some of the best that I've ever edited, tested and driven
(as it was in the aforementioned game, referencing that 3/5 handling stat despite it's very good grip).
Yes yes yes there is an another handling edit for the same car but....while it's also very responsive it's too uncontrollable
in turns as it spins out when you are not that careful and/or when you attack a corner too fast,
it's acceleration is also too fast and the suspension makes clunky shit sounds even in very flat AIRPORT TARMACS!,
when moving of course obviously.
NOTE: The past changelogs can only be read at the readme.
CHANGELOG FROM V4
-Drag increased from 1.8-1.9 to 2.0 as car is rather old (2001-2004)
-Adjusted brake bias
-Further changed suspesion values
-SteeringLock now to 43 to enhance current changes
-Rolled back the rollcenter cvalues a little bit to something street like
-Increased tractioncurvemin to 5.0, the car need to have that value to not spin while breaking.
-Readjusted suspension force a little, some may find it too loose for a sports car.
-Car acceleration lowered a little bit as it's kinda too fast for some.
-Rolled back vecCentreOfMassOffset values to original and instead finetuned suspension layouts as it really affects
the car a lot when doing F1-style cornering (which I do alot often).
-Lowered the car just a little bit to decrease center of gravity and but in a way the most of the time car won't contact
asphalt.
-Increased brake and handbrake values
-AntiRollBarForce value rebalanced
STUFF INSIDE:
The improved handling primary file (mostwanted) - with revised V2 on another folder
Faster accel but "shit" handling 2012 style as bonus (mostwanted2)
LMP1-spec handling (increased downforce, antiroll and 94% less suspension clunk)
GT3 Spec (V4)
GT3 Street - like the V4 one but more street-spec.
NEW HANDLING FEATURES (primary file):
-Real world weight
-Top speed & acceleration same as Most Wanted 2005 somewhat(389 KPH)
-Reworked traction to improve cornering grip
-Improved stability
-Improved suspension (clunk suspension sounds are still there but only like 2-3dB I think
& only when moving very fast and racing, you can barely hear it when driving anyways)
-Very less chance of flipping when making quick turns at a time.
INSTALL:
1. Use OpenIV to open .....Grand Theft Auto V\mods\update\x64\dlcpacks\iverson\dlc.rpf\common\data
(If not using mods folder then forget the mods part dir above)
2. BACKUP FIRST BEFORE DOING STEP 3
3. Replace the handling.meta with the one in the package
4. Enjoy
NOTES:
-In case you don't know there is no replace version for the particular vehicle.
-Just make backups just in case.
-Tested gameplay with 360 controller. Dunno with keyboard as it has 0/100% turn and accel rate which may not be as fun.
-For less headache on mod management and preventing GTA Online bans use mod folder and addon version if possible.
-Might provide demo video and/or screenshots if I have time or may get used to the camera angle mods.
-For races, I suggest drive it like F1 drivers do (that's why I recommend gamepad to have very fluid control)
-Also watch out when in high-speed driving as even a little crash will 360 your nice ass ride (due to the weight).
-If you are still annoyed by some clunky sounds then only set suspension to street and/or lowered if possible.
-Wheels in the screenshots are from HQ B-Rims Pack 3.0 by Bayan Asghar(https://www.gta5-mods.com/vehicles/hq-b-rims-pack)
-If you find the turning very unresponsive then change fSteeringLock to the original angle (46)
Modded Handling meta file by mee.
Original car by ANSWER (https://www.gta5-mods.com/users/ai64829510)
DISCLAIMER:
Only created improved handling file/s. Nothing else.
First Uploaded: July 25, 2016
Last Updated: November 17, 2016
Last Downloaded: 9 hours ago
28 Comments
More mods by GlobalHawk_MSI:
This handling edit is for ANSWER's BMW M3 E46 GTR [Add-On] (forget the other one, it doesn't have add-on version).
You can get it here if you don't have it (https://www.gta5-mods.com/vehicles/bmw-m3-e46-gtr-addon)
WE ARE NOW IN REVISION V5 SystemSix
It is reminiscent of it's top speed, acceleration and handling it had (or has) in the original NFS Most Wanted.
The turning angle is gimped to 43 from 46 but the cornering and grip stability (at least on low-midhigh speeds in flat
and not so steep roads) is some of the best that I've ever edited, tested and driven
(as it was in the aforementioned game, referencing that 3/5 handling stat despite it's very good grip).
Yes yes yes there is an another handling edit for the same car but....while it's also very responsive it's too uncontrollable
in turns as it spins out when you are not that careful and/or when you attack a corner too fast,
it's acceleration is also too fast and the suspension makes clunky shit sounds even in very flat AIRPORT TARMACS!,
when moving of course obviously.
NOTE: The past changelogs can only be read at the readme.
CHANGELOG FROM V4
-Drag increased from 1.8-1.9 to 2.0 as car is rather old (2001-2004)
-Adjusted brake bias
-Further changed suspesion values
-SteeringLock now to 43 to enhance current changes
-Rolled back the rollcenter cvalues a little bit to something street like
-Increased tractioncurvemin to 5.0, the car need to have that value to not spin while breaking.
-Readjusted suspension force a little, some may find it too loose for a sports car.
-Car acceleration lowered a little bit as it's kinda too fast for some.
-Rolled back vecCentreOfMassOffset values to original and instead finetuned suspension layouts as it really affects
the car a lot when doing F1-style cornering (which I do alot often).
-Lowered the car just a little bit to decrease center of gravity and but in a way the most of the time car won't contact
asphalt.
-Increased brake and handbrake values
-AntiRollBarForce value rebalanced
STUFF INSIDE:
The improved handling primary file (mostwanted) - with revised V2 on another folder
Faster accel but "shit" handling 2012 style as bonus (mostwanted2)
LMP1-spec handling (increased downforce, antiroll and 94% less suspension clunk)
GT3 Spec (V4)
GT3 Street - like the V4 one but more street-spec.
NEW HANDLING FEATURES (primary file):
-Real world weight
-Top speed & acceleration same as Most Wanted 2005 somewhat(389 KPH)
-Reworked traction to improve cornering grip
-Improved stability
-Improved suspension (clunk suspension sounds are still there but only like 2-3dB I think
& only when moving very fast and racing, you can barely hear it when driving anyways)
-Very less chance of flipping when making quick turns at a time.
INSTALL:
1. Use OpenIV to open .....Grand Theft Auto V\mods\update\x64\dlcpacks\iverson\dlc.rpf\common\data
(If not using mods folder then forget the mods part dir above)
2. BACKUP FIRST BEFORE DOING STEP 3
3. Replace the handling.meta with the one in the package
4. Enjoy
NOTES:
-In case you don't know there is no replace version for the particular vehicle.
-Just make backups just in case.
-Tested gameplay with 360 controller. Dunno with keyboard as it has 0/100% turn and accel rate which may not be as fun.
-For less headache on mod management and preventing GTA Online bans use mod folder and addon version if possible.
-Might provide demo video and/or screenshots if I have time or may get used to the camera angle mods.
-For races, I suggest drive it like F1 drivers do (that's why I recommend gamepad to have very fluid control)
-Also watch out when in high-speed driving as even a little crash will 360 your nice ass ride (due to the weight).
-If you are still annoyed by some clunky sounds then only set suspension to street and/or lowered if possible.
-Wheels in the screenshots are from HQ B-Rims Pack 3.0 by Bayan Asghar(https://www.gta5-mods.com/vehicles/hq-b-rims-pack)
-If you find the turning very unresponsive then change fSteeringLock to the original angle (46)
Modded Handling meta file by mee.
Original car by ANSWER (https://www.gta5-mods.com/users/ai64829510)
DISCLAIMER:
Only created improved handling file/s. Nothing else.
You can get it here if you don't have it (https://www.gta5-mods.com/vehicles/bmw-m3-e46-gtr-addon)
WE ARE NOW IN REVISION V5 SystemSix
It is reminiscent of it's top speed, acceleration and handling it had (or has) in the original NFS Most Wanted.
The turning angle is gimped to 43 from 46 but the cornering and grip stability (at least on low-midhigh speeds in flat
and not so steep roads) is some of the best that I've ever edited, tested and driven
(as it was in the aforementioned game, referencing that 3/5 handling stat despite it's very good grip).
Yes yes yes there is an another handling edit for the same car but....while it's also very responsive it's too uncontrollable
in turns as it spins out when you are not that careful and/or when you attack a corner too fast,
it's acceleration is also too fast and the suspension makes clunky shit sounds even in very flat AIRPORT TARMACS!,
when moving of course obviously.
NOTE: The past changelogs can only be read at the readme.
CHANGELOG FROM V4
-Drag increased from 1.8-1.9 to 2.0 as car is rather old (2001-2004)
-Adjusted brake bias
-Further changed suspesion values
-SteeringLock now to 43 to enhance current changes
-Rolled back the rollcenter cvalues a little bit to something street like
-Increased tractioncurvemin to 5.0, the car need to have that value to not spin while breaking.
-Readjusted suspension force a little, some may find it too loose for a sports car.
-Car acceleration lowered a little bit as it's kinda too fast for some.
-Rolled back vecCentreOfMassOffset values to original and instead finetuned suspension layouts as it really affects
the car a lot when doing F1-style cornering (which I do alot often).
-Lowered the car just a little bit to decrease center of gravity and but in a way the most of the time car won't contact
asphalt.
-Increased brake and handbrake values
-AntiRollBarForce value rebalanced
STUFF INSIDE:
The improved handling primary file (mostwanted) - with revised V2 on another folder
Faster accel but "shit" handling 2012 style as bonus (mostwanted2)
LMP1-spec handling (increased downforce, antiroll and 94% less suspension clunk)
GT3 Spec (V4)
GT3 Street - like the V4 one but more street-spec.
NEW HANDLING FEATURES (primary file):
-Real world weight
-Top speed & acceleration same as Most Wanted 2005 somewhat(389 KPH)
-Reworked traction to improve cornering grip
-Improved stability
-Improved suspension (clunk suspension sounds are still there but only like 2-3dB I think
& only when moving very fast and racing, you can barely hear it when driving anyways)
-Very less chance of flipping when making quick turns at a time.
INSTALL:
1. Use OpenIV to open .....Grand Theft Auto V\mods\update\x64\dlcpacks\iverson\dlc.rpf\common\data
(If not using mods folder then forget the mods part dir above)
2. BACKUP FIRST BEFORE DOING STEP 3
3. Replace the handling.meta with the one in the package
4. Enjoy
NOTES:
-In case you don't know there is no replace version for the particular vehicle.
-Just make backups just in case.
-Tested gameplay with 360 controller. Dunno with keyboard as it has 0/100% turn and accel rate which may not be as fun.
-For less headache on mod management and preventing GTA Online bans use mod folder and addon version if possible.
-Might provide demo video and/or screenshots if I have time or may get used to the camera angle mods.
-For races, I suggest drive it like F1 drivers do (that's why I recommend gamepad to have very fluid control)
-Also watch out when in high-speed driving as even a little crash will 360 your nice ass ride (due to the weight).
-If you are still annoyed by some clunky sounds then only set suspension to street and/or lowered if possible.
-Wheels in the screenshots are from HQ B-Rims Pack 3.0 by Bayan Asghar(https://www.gta5-mods.com/vehicles/hq-b-rims-pack)
-If you find the turning very unresponsive then change fSteeringLock to the original angle (46)
Modded Handling meta file by mee.
Original car by ANSWER (https://www.gta5-mods.com/users/ai64829510)
DISCLAIMER:
Only created improved handling file/s. Nothing else.
First Uploaded: July 25, 2016
Last Updated: November 17, 2016
Last Downloaded: 9 hours ago
Added Video for reference. Kinda looks like driving an RE-7B.
@karlgan ok ok I do have a technique. Just give me time to set it up
@GlobalHawk_MSI Thank you!!
@GlobalHawk_MSI "BMW M3 GTR" Just a suggestion :)
@karlgan ok i've assigned it as "BMW M3 GTR, Sports" The looks are more of a "Sports" than the supercar Ferrari/Lambo/'Segg design. Now to finish the rest of the package.........
UPDATE V3.1 Append Fix. Custom vehicles.meta for the vehicle. I bet some of you guys want a proper labeling for this. No changes for handling.
@karlgan Dont worry M8, file has been uploaded, waiting for the admins to approve
You guys noticed the sudden change of my game's appearance in the #4 screen......that's VisualV. You can find it here in this site. Enhances graphics while adding +5 to framerate :D
@GlobalHawk_MSI Thank you so much for such a good work :D
sorry, I don‘t know how to install T-T just replace the BMW's vehicles.meta ? But this does not work
@karlgan I might have worded the last part wrong. Let me tell you directly. replace the BMW's vehicles meta with the one in archive. then install the linked audi r8 addon (just like your typical addon). then dont close openiv yet. go to mods\update\x64\dlcpacks\iverson\dlc.rpf\common\data\levels\gta5\ (the directory of the audi's GXT). then replace it's global.gxt2 with the one in the pack. I've made sure the values in the gxt matches the ones in the BMW's vehicles meta. Hope you can clearly understand better. PINNED for those who suffer the same and/or confused with the instructions.
it work! thank!!
UPDATE V4 coming. Just give me a little time to finetune. Went back to the factory suspension damp settings but with several adjustments to antiroll, suspension strength and traction rebalancing. that will result in a more responsive and rollover-free experience. Car is 120% no sag thanks to the offset changes. Designation will be on release. :D
@GlobalHawk_MSI Which graphics mod u using ?
@Sh3nZeR VisualV+Resade 3.0 with LumaSharpen and Vibrance Enabled because 1366x768. Adds +5 to FPS although it still drops sometimes due to many mods installed on my PC.
@Sh3nZeR And also no shitty chromatic abberation
what rims are those you using?
@5dmc1 GramLights 57Xtreme from the HQ B-Rims Pack 3.0
you can put the original nfs mw wheels?
@AlexSouza993 Sorry more than one year late reply. Someone have to make addon rims tht feature original NFSMW rims. Someone made transmission whine for this already. This Gramlights rims is as best as I can be aesthetically while similar to the original rims.