Subaru Legacy EJ255 F4 Engine Sound [OIV Add On / FiveM | Sound] 2.0
1,472
25
1,472
25
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 2 months early access to 1 or 2 sound mods per month! For March 2024, I offer a Chevrolet/GM LS9 V8 and a Turbo 3.8 F6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Quality vehicle modding brought to you by [GTS] Garage Team Spirit https://discord.gg/zhVKnzvug3
In the name of family.
== Mod Info ==
Subaru EJ255 F4 v2.0
Commissioned by: Wanted188 (original)
Special notes: n/a
Changelog:
v2.0 - reworked with new samples from NFS Heat
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - DAT/REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport/Horizon series sample extraction
Sources:
Ghost Games (Need for Speed: Heat) - Engine, ignition, cutoff and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Subaru_EJ_engine#EJ255
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq75subej255" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from NFS Heat, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 2 months early access to 1 or 2 sound mods per month! For March 2024, I offer a Chevrolet/GM LS9 V8 and a Turbo 3.8 F6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Quality vehicle modding brought to you by [GTS] Garage Team Spirit https://discord.gg/zhVKnzvug3
In the name of family.
== Mod Info ==
Subaru EJ255 F4 v2.0
Commissioned by: Wanted188 (original)
Special notes: n/a
Changelog:
v2.0 - reworked with new samples from NFS Heat
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - DAT/REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport/Horizon series sample extraction
Sources:
Ghost Games (Need for Speed: Heat) - Engine, ignition, cutoff and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Subaru_EJ_engine#EJ255
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq75subej255" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from NFS Heat, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
First Uploaded: March 11, 2024
Last Updated: March 11, 2024
Last Downloaded: 10 hours ago
6 Comments
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 2 months early access to 1 or 2 sound mods per month! For March 2024, I offer a Chevrolet/GM LS9 V8 and a Turbo 3.8 F6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Quality vehicle modding brought to you by [GTS] Garage Team Spirit https://discord.gg/zhVKnzvug3
In the name of family.
== Mod Info ==
Subaru EJ255 F4 v2.0
Commissioned by: Wanted188 (original)
Special notes: n/a
Changelog:
v2.0 - reworked with new samples from NFS Heat
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - DAT/REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport/Horizon series sample extraction
Sources:
Ghost Games (Need for Speed: Heat) - Engine, ignition, cutoff and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Subaru_EJ_engine#EJ255
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq75subej255" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from NFS Heat, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 2 months early access to 1 or 2 sound mods per month! For March 2024, I offer a Chevrolet/GM LS9 V8 and a Turbo 3.8 F6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Quality vehicle modding brought to you by [GTS] Garage Team Spirit https://discord.gg/zhVKnzvug3
In the name of family.
== Mod Info ==
Subaru EJ255 F4 v2.0
Commissioned by: Wanted188 (original)
Special notes: n/a
Changelog:
v2.0 - reworked with new samples from NFS Heat
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - DAT/REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport/Horizon series sample extraction
Sources:
Ghost Games (Need for Speed: Heat) - Engine, ignition, cutoff and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Subaru_EJ_engine#EJ255
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq75subej255" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from NFS Heat, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
First Uploaded: March 11, 2024
Last Updated: March 11, 2024
Last Downloaded: 10 hours ago
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Love your sound mods cant wait to see what other subie engine sounds you make next hopefully some with more boxer rumble with a deep tone
Thanks for another great mod, If you take requests, could you perhaps make some old "pfister" 911 flat 6 sound mod?
Nice job. It sounds AWESOME!
Can you create the sound of Lamborghini Revuelto?
Your engine mods are the best and I'm enjoying a few of them.
does this work in the gta online ?