Monster Hunter: Demonlord Halberd
1,766
24
1,766
24
About
My first model mod in GTAV and my first public GTAV mod. I decided to port the "Demonlord Halberd" from Monster Hunter 4 Ultimate. The mod will replace the hatchet melee weapon. Feedback is always welcome.
Installation
1. Make a backup of any file you modify or replace.
2. Download this mod
3. Install the latest Script Hook, ASI Loader and OpenIV
4. Run OpenIV and navigate to GTAV > update > x64 > dlcpacks > patchday3ng > dlc.rpf > x64 > models > cdimages > weapons.rpf
5. Switch to "Edit mode"
6. Replace w_me_hatchet.ytd, w_me_hatchet+hi.ytd and w_me_hatchet.ydr with the files from the downloaded package
7. Done!
Of course this mod is compatible with any other installation method you prefer (update.rpf addon, mod-folder etc).
Known bugs and limitations
I was able to pull this off thanks to the model conversion guide by MrVicho13. Thanks for your effort!
Enjoy and feel free to request any MH4U weapon mods you'd like to see! Maybe there are some fellow hunters around. I'd love to do a multi-pack.
My first model mod in GTAV and my first public GTAV mod. I decided to port the "Demonlord Halberd" from Monster Hunter 4 Ultimate. The mod will replace the hatchet melee weapon. Feedback is always welcome.
Installation
1. Make a backup of any file you modify or replace.
2. Download this mod
3. Install the latest Script Hook, ASI Loader and OpenIV
4. Run OpenIV and navigate to GTAV > update > x64 > dlcpacks > patchday3ng > dlc.rpf > x64 > models > cdimages > weapons.rpf
5. Switch to "Edit mode"
6. Replace w_me_hatchet.ytd, w_me_hatchet+hi.ytd and w_me_hatchet.ydr with the files from the downloaded package
7. Done!
Of course this mod is compatible with any other installation method you prefer (update.rpf addon, mod-folder etc).
Known bugs and limitations
- No blood textures; will be added once I figure out how to do this
- No bump or specular maps, since the source model doesn't provide any
I was able to pull this off thanks to the model conversion guide by MrVicho13. Thanks for your effort!
Enjoy and feel free to request any MH4U weapon mods you'd like to see! Maybe there are some fellow hunters around. I'd love to do a multi-pack.
First Uploaded: July 12, 2015
Last Updated: July 12, 2015
Last Downloaded: 10 days ago
9 Comments
About
My first model mod in GTAV and my first public GTAV mod. I decided to port the "Demonlord Halberd" from Monster Hunter 4 Ultimate. The mod will replace the hatchet melee weapon. Feedback is always welcome.
Installation
1. Make a backup of any file you modify or replace.
2. Download this mod
3. Install the latest Script Hook, ASI Loader and OpenIV
4. Run OpenIV and navigate to GTAV > update > x64 > dlcpacks > patchday3ng > dlc.rpf > x64 > models > cdimages > weapons.rpf
5. Switch to "Edit mode"
6. Replace w_me_hatchet.ytd, w_me_hatchet+hi.ytd and w_me_hatchet.ydr with the files from the downloaded package
7. Done!
Of course this mod is compatible with any other installation method you prefer (update.rpf addon, mod-folder etc).
Known bugs and limitations
I was able to pull this off thanks to the model conversion guide by MrVicho13. Thanks for your effort!
Enjoy and feel free to request any MH4U weapon mods you'd like to see! Maybe there are some fellow hunters around. I'd love to do a multi-pack.
My first model mod in GTAV and my first public GTAV mod. I decided to port the "Demonlord Halberd" from Monster Hunter 4 Ultimate. The mod will replace the hatchet melee weapon. Feedback is always welcome.
Installation
1. Make a backup of any file you modify or replace.
2. Download this mod
3. Install the latest Script Hook, ASI Loader and OpenIV
4. Run OpenIV and navigate to GTAV > update > x64 > dlcpacks > patchday3ng > dlc.rpf > x64 > models > cdimages > weapons.rpf
5. Switch to "Edit mode"
6. Replace w_me_hatchet.ytd, w_me_hatchet+hi.ytd and w_me_hatchet.ydr with the files from the downloaded package
7. Done!
Of course this mod is compatible with any other installation method you prefer (update.rpf addon, mod-folder etc).
Known bugs and limitations
- No blood textures; will be added once I figure out how to do this
- No bump or specular maps, since the source model doesn't provide any
I was able to pull this off thanks to the model conversion guide by MrVicho13. Thanks for your effort!
Enjoy and feel free to request any MH4U weapon mods you'd like to see! Maybe there are some fellow hunters around. I'd love to do a multi-pack.
First Uploaded: July 12, 2015
Last Updated: July 12, 2015
Last Downloaded: 10 days ago
good job son :)
@mrvicho13 Can you find a way to edit cars :D
@yigit1256 in this moment is totally possible edit cars but is not possible reimport into the game
@mrvicho13 i never been so happy and so sad in my life
@mrvicho13 i tried to edit car models with your method , but when i start the game , sometimes the game crash and sometimes vehicle is invisible
wait so, do SP mods work despite the latest update?
how do you make this mod? i know how to make it on gta sa , but can you teach me or give me a link or something? thanks :)
@haziq_asari Sure, here is the guide I mentioned in the description: http://gtaforums.com/topic/807367-v-convertedit-melee-weapons-for-using-in-the-game/
@mhvuze thanks bro. appreciate it :D