Uzi 9mm
5,801
35
5,801
35
[oozi nain millimidar]
this is just rework on textures,clip and position original mod is from: https://pt.gta5-mods.com/weapons/imi-uzi
features:
-new spec texture
-new texture
-extended magazine
credits:
Jridah
installation:
put the files in patchday 8,models,cdimages, weapons
this is just rework on textures,clip and position original mod is from: https://pt.gta5-mods.com/weapons/imi-uzi
features:
-new spec texture
-new texture
-extended magazine
credits:
Jridah
installation:
put the files in patchday 8,models,cdimages, weapons
First Uploaded: November 27, 2019
Last Updated: November 27, 2019
Last Downloaded: 2 hours ago
10 Comments
More mods by FatalKnight:
[oozi nain millimidar]
this is just rework on textures,clip and position original mod is from: https://pt.gta5-mods.com/weapons/imi-uzi
features:
-new spec texture
-new texture
-extended magazine
credits:
Jridah
installation:
put the files in patchday 8,models,cdimages, weapons
this is just rework on textures,clip and position original mod is from: https://pt.gta5-mods.com/weapons/imi-uzi
features:
-new spec texture
-new texture
-extended magazine
credits:
Jridah
installation:
put the files in patchday 8,models,cdimages, weapons
First Uploaded: November 27, 2019
Last Updated: November 27, 2019
Last Downloaded: 2 hours ago
This file has been approved automatically. If you think this file should not be here for any reason please report it.
Nice guns so far have you any plans on a good m16 a4 model mp5 an some good snipers
awesome.. wish you also made no rust silver, gold and black versions too
@jordy1690 i need good M16 3d model to make it
@FatalKnight that’s a shame wish we had a good model
@FatalKnight Could you animate your Model 70 you added to here?
Love this but I'm really curious How did you get him to hold the Uzi with one hand? Is there a mod to change the animation or something?
@AlexaBlissfan2550 is a custom animation on Menyoo, but you cant shot using the animation
here are some settings to fix the first person view
<FirstPersonScopeOffset x="0.0010" y="-0.0400" z="-0.0011" />
<FirstPersonScopeRotationOffset x="0.40" y="0.0000" z="0.0900" />
da oozie nein milimeeta