@thalilmythos I discovered this fantastic mod too late, it seems. Phenomenal work here, this adds a new dimension of dynamism to the open world! I'd love to start writing custom missions for addon maps like Liberty City and Vice City, but unfortunately since the forums have been retired the documentation for this mod is no longer available. I know this is a long shot, but do you still happen to have a copy of this documentation, or perhaps any tools you used to create the original set of missions? Thank you so much!
@Xire I've since solved all the issues with this, using customized dispatches from RDE and alterations to these files. I cant share the results because its still ultimately other peoples work, but it can be done.
@eightcore glad you find it useful! Controller and rebinding support is something im looking into, it will likely come with a 2.0 version of this mod. I will begin work on 1.2 now with the following features;
Indicator/hazards support
Enable/Disable Map Modes
Enable/Disable phone color feature
@rhcnxfj13 I looked into this. This happens because the native function I use to hide the minimap hides the HUD in general. This is the native I need to use to ensure other mods don't suddenly re-enable the minimap, so I'm afraid that's the way it has to stay for now. If I do find a fix, I'll let you know and update the mod.
This seems to also add a very loud shifting sound to vehicles... exactly which sound inside the AWC is responsible for the wipers?
@thalilmythos I discovered this fantastic mod too late, it seems. Phenomenal work here, this adds a new dimension of dynamism to the open world! I'd love to start writing custom missions for addon maps like Liberty City and Vice City, but unfortunately since the forums have been retired the documentation for this mod is no longer available. I know this is a long shot, but do you still happen to have a copy of this documentation, or perhaps any tools you used to create the original set of missions? Thank you so much!
Incredible mod. Can't wait to see what the community can contribute in terms of fixes and ideas.
@Xire I've since solved all the issues with this, using customized dispatches from RDE and alterations to these files. I cant share the results because its still ultimately other peoples work, but it can be done.
@rhcnxfj13 I can't seem to replicate this. Are you using the latest version?
@eightcore glad you find it useful! Controller and rebinding support is something im looking into, it will likely come with a 2.0 version of this mod. I will begin work on 1.2 now with the following features;
Indicator/hazards support
Enable/Disable Map Modes
Enable/Disable phone color feature
Thanks for your suggestions and support!
@shakeyjake100 the islands themselves come from Liberty City V Remix, NorthWoods and Drivers Paradise. The bridges are custom made just for my game.
@Listiq Good idea. This will be added to 1.2 in the next few days.
@rhcnxfj13 I looked into this. This happens because the native function I use to hide the minimap hides the HUD in general. This is the native I need to use to ensure other mods don't suddenly re-enable the minimap, so I'm afraid that's the way it has to stay for now. If I do find a fix, I'll let you know and update the mod.
stunt laaaaaaaaaaaaads