Lost MC Clubhouse 4.1
9,050
79
9,050
79
I'm currently working on a version 5.0 after not working on at for at least two years, stay tuned! In the meantime I created a version without the NPC's, after many of you guys asked for that.
Version 4.1 Changes:
-Added a version without pedestrians (lets me know if I missed any Lost peds (pun intended))
-Few simple bugfixes
Version 4.0 Changes:
-Multiple bugfixes
-Added more props and peds for more immersion
Version 3.5 Changes:
-Changed the gate so that it does not fall trough the ground.
-Added a minor amount of new peds/props.
Version 3.0, added:
-New gate that does open when walked into.
-CCTV System (see photo's)
-Extra little details (peds and props)
Version 2.0, added:
-Multible new interiors
-New peds and props
-Gave the guy on the tower a sniper instead of an RPG because he kept blowing himself up in a firefight.
-Added extra vehicles and pickups
Installation:
Put "lostclub.xml" and/or "lostclub-nopeds.xml" in your GTA directory.
Download the newest version of Map Editor by Guadmaz:
https://www.gta5-mods.com/scripts/map-editor
Install map editor.
When you get it working, go to "load map"
Click "XML"
Type in "lostclub" and/or "lostclub-nopeds.xml"
OR you can create a folder called "AutoloadMaps" in your scripts folder in your GTA 5 directory.
Put "lostclub.xml" or "lostclub-nopeds.xml" (don't do both) in AutoloadMaps and when you start your game it should load in.
When you load the map, you automatically spawn across the street of the clubhouse.
Tips:
- Download open all interiors mod: https://nl.gta5-mods.com/scripts/open-all-interiors
- If you want to look around without getting bothered you can enable "everyone ignores player" if you use the Simple Trainer from sjaak327
That way the bikers that the game automatically spaws in won't attack you on sight.
Obviously this mod is inspired by FX TV show 'Sons of Anarchy', which is one of my favourites. If you enjoyed it or have any tips on how to inprove it, please let me know.
Version 4.1 Changes:
-Added a version without pedestrians (lets me know if I missed any Lost peds (pun intended))
-Few simple bugfixes
Version 4.0 Changes:
-Multiple bugfixes
-Added more props and peds for more immersion
Version 3.5 Changes:
-Changed the gate so that it does not fall trough the ground.
-Added a minor amount of new peds/props.
Version 3.0, added:
-New gate that does open when walked into.
-CCTV System (see photo's)
-Extra little details (peds and props)
Version 2.0, added:
-Multible new interiors
-New peds and props
-Gave the guy on the tower a sniper instead of an RPG because he kept blowing himself up in a firefight.
-Added extra vehicles and pickups
Installation:
Put "lostclub.xml" and/or "lostclub-nopeds.xml" in your GTA directory.
Download the newest version of Map Editor by Guadmaz:
https://www.gta5-mods.com/scripts/map-editor
Install map editor.
When you get it working, go to "load map"
Click "XML"
Type in "lostclub" and/or "lostclub-nopeds.xml"
OR you can create a folder called "AutoloadMaps" in your scripts folder in your GTA 5 directory.
Put "lostclub.xml" or "lostclub-nopeds.xml" (don't do both) in AutoloadMaps and when you start your game it should load in.
When you load the map, you automatically spawn across the street of the clubhouse.
Tips:
- Download open all interiors mod: https://nl.gta5-mods.com/scripts/open-all-interiors
- If you want to look around without getting bothered you can enable "everyone ignores player" if you use the Simple Trainer from sjaak327
That way the bikers that the game automatically spaws in won't attack you on sight.
Obviously this mod is inspired by FX TV show 'Sons of Anarchy', which is one of my favourites. If you enjoyed it or have any tips on how to inprove it, please let me know.
First Uploaded: January 31, 2017
Last Updated: August 16, 2021
Last Downloaded: 1 day ago
20 Comments
More mods by bb-bundy:
- Building
4.67
3,475
49
3.0 [FINAL]
By bb-bundy
I'm currently working on a version 5.0 after not working on at for at least two years, stay tuned! In the meantime I created a version without the NPC's, after many of you guys asked for that.
Version 4.1 Changes:
-Added a version without pedestrians (lets me know if I missed any Lost peds (pun intended))
-Few simple bugfixes
Version 4.0 Changes:
-Multiple bugfixes
-Added more props and peds for more immersion
Version 3.5 Changes:
-Changed the gate so that it does not fall trough the ground.
-Added a minor amount of new peds/props.
Version 3.0, added:
-New gate that does open when walked into.
-CCTV System (see photo's)
-Extra little details (peds and props)
Version 2.0, added:
-Multible new interiors
-New peds and props
-Gave the guy on the tower a sniper instead of an RPG because he kept blowing himself up in a firefight.
-Added extra vehicles and pickups
Installation:
Put "lostclub.xml" and/or "lostclub-nopeds.xml" in your GTA directory.
Download the newest version of Map Editor by Guadmaz:
https://www.gta5-mods.com/scripts/map-editor
Install map editor.
When you get it working, go to "load map"
Click "XML"
Type in "lostclub" and/or "lostclub-nopeds.xml"
OR you can create a folder called "AutoloadMaps" in your scripts folder in your GTA 5 directory.
Put "lostclub.xml" or "lostclub-nopeds.xml" (don't do both) in AutoloadMaps and when you start your game it should load in.
When you load the map, you automatically spawn across the street of the clubhouse.
Tips:
- Download open all interiors mod: https://nl.gta5-mods.com/scripts/open-all-interiors
- If you want to look around without getting bothered you can enable "everyone ignores player" if you use the Simple Trainer from sjaak327
That way the bikers that the game automatically spaws in won't attack you on sight.
Obviously this mod is inspired by FX TV show 'Sons of Anarchy', which is one of my favourites. If you enjoyed it or have any tips on how to inprove it, please let me know.
Version 4.1 Changes:
-Added a version without pedestrians (lets me know if I missed any Lost peds (pun intended))
-Few simple bugfixes
Version 4.0 Changes:
-Multiple bugfixes
-Added more props and peds for more immersion
Version 3.5 Changes:
-Changed the gate so that it does not fall trough the ground.
-Added a minor amount of new peds/props.
Version 3.0, added:
-New gate that does open when walked into.
-CCTV System (see photo's)
-Extra little details (peds and props)
Version 2.0, added:
-Multible new interiors
-New peds and props
-Gave the guy on the tower a sniper instead of an RPG because he kept blowing himself up in a firefight.
-Added extra vehicles and pickups
Installation:
Put "lostclub.xml" and/or "lostclub-nopeds.xml" in your GTA directory.
Download the newest version of Map Editor by Guadmaz:
https://www.gta5-mods.com/scripts/map-editor
Install map editor.
When you get it working, go to "load map"
Click "XML"
Type in "lostclub" and/or "lostclub-nopeds.xml"
OR you can create a folder called "AutoloadMaps" in your scripts folder in your GTA 5 directory.
Put "lostclub.xml" or "lostclub-nopeds.xml" (don't do both) in AutoloadMaps and when you start your game it should load in.
When you load the map, you automatically spawn across the street of the clubhouse.
Tips:
- Download open all interiors mod: https://nl.gta5-mods.com/scripts/open-all-interiors
- If you want to look around without getting bothered you can enable "everyone ignores player" if you use the Simple Trainer from sjaak327
That way the bikers that the game automatically spaws in won't attack you on sight.
Obviously this mod is inspired by FX TV show 'Sons of Anarchy', which is one of my favourites. If you enjoyed it or have any tips on how to inprove it, please let me know.
First Uploaded: January 31, 2017
Last Updated: August 16, 2021
Last Downloaded: 1 day ago
Nice!
@HeySlickThatsMe Thanks! Been working on it for a couple of days. Version 2.0 will have even more accessible interiors!
Holy shit it's just...PERFECT. The only thing I would change is the gate. I think there's a "rolling" gate which opens automatically as soon as you approach it but I'm not sure though. Either that or remove it so you can drive in and out when you play with a Lost MC ped.
@Solid Snake I'll try to fix it, or maybe just delete the gate since the only way to get in is to climb over the wall. Thanks for your kind words!!
Where the garage is located plz ?
@NavisCraft If only I could send you a photo. Search for "lost mc clubhouse location" on google images and you will find the location there!
I know the location of the clubhouse, but on 7th pictures you posted, there is a garage interior and I would know the location of this place ;)
@NavisCraft It's all there where the clubhouse is you just need the Open All Interiors mod to be able to enter the buildings.
@NavisCraft Just like Solid Snake said, that's what the yellow markers are for. If you have the open interiors mod ( https://nl.gta5-mods.com/scripts/open-all-interiors ) you can just walk into the marker and you'll be teleport to the garage or other interior that I've placed there!
@bb-bundy I have a bad glitch in with my editor that I hope we've all experienced. Double things keep trying to spawn and I don't know why. Can anyone help?
is there a way to have this just without the PEDS or with way less peds please?
@itssjustjosh Sorry for the late response, I could make a version without peds if you want to. It's not that hard to adjust and reupload.
@bb-bundy yes please that would be an amazing change thank you very much
Whenever i go near the yellow marker i keep falling through the ground. Any explanation as to why that is? I really need your help here @bb-bundy.
@omerta0414 Hi, I've been trying to figure ou his bug may accure, but I don't think I can can find out. Apologies! Thanks for downloading and playing the mod anyway!
Any way you could put a barbwire fence around it so ppl can’t jump over the walls we would like to use this in a Fivem server just want it a little more secure
@bb-bundy
can you make a ymap version for fiveM idk why but i cant convert the xml file to ymap through m2yp it just says couldnt read file.
Anyway of this mod not having the peds and vehicles?
can we get rid of the automatic teleportation when we load the map?
Where can I find the version without the NPCs?