Custom Visuals 3.4.0
43,615
83
43,615
83
Custom Visuals & Blue Light Mod v.3.4.0
THE ONLY GTA V RADIANCE MOD TO FIX ISSUES WITH OVER-BRIGHTNESS AND TAXI SIGN INTENSITY!
NOW WITH ENVIRONMENTAL REFLECTIONS/CORONAS, ALL AMBER / ALL RED LIGHTING, & FAST / SLOW BLUE/BLUE, BLUE/RED LIGHTING!
USE 2.5.0 IF YOU ARE STILL USING GTA5 v.1.35-!
The Custom Visuals & Blue Light Mod Pack is a partial graphics overhaul that makes your game look much more realistic; from police lights to clouds! This Mod increases the ambience of all lighting in the game, makes rain, cloud movement, shadows, and sunlight more realistic, makes the motion blur more tolerable, and makes coronas more vibrant and lifelike. This Mod also adds environmental lighting to vehicles, especially emergency lights. You also now have the option to have all blue, all red, and all amber lighting! There are many more things to list, but I just recommend trying it out. After all, it's only two files, not 20. ;)
This Pack includes two Visualsettings.dat versions & two Carcols.ymt. Below is an explanation of each.
Bright makes slight changes to the original game settings, while allowing full use of all police sirens. Use this if Brighter is too much.
Brighter is a complete rework of the original game settings, revamping everything from emergency lights to clouds.
Carcols.ymt is necessary to give vehicle environmental effects and allows you to change light color. One gives fast ELS-style lighting, the other is normal light pattern speeds.
BEFORE INSTALLING, MAKE SURE TO CREATE BACK UP VEHICLE MODEL AND .META FILES. I AM NOT RESPONSIBLE FOR CORRUPT GAMES/SAVES/FILES. THANK YOU!
PLEASE DO NOT ASK ME HOW TO INSTALL THESE FILES BEYOND THE INSTALLATION INSTRUCTIONS. YOUTUBE & GOOGLE ARE GREAT!
IF YOUR LIGHTS ARE NOT BRIGHT OR SHOWING AS WHITE ONLY, MAKE SURE YOUR SHADER QUALITY AND POST FX ARE AT LEAST ON HIGH!! Please report issues otherwise.
INSTALLATION:
Use Open IV to drop either of the visualsettings.meta files into Mods>Update>Update.rpf>Common>Data Use Open IV to drop the carcols.ymt file into Mods>Update>Update.rpf>x64>Data Add the lines in "ADD THESE LINES TO CARVARIATIONS.TXT" to your carvariations.meta (I recommend mpvalentines2, it works for every model). Make sure to change the vehicle name and the sirensettings="" to the corresponding number (14 for all blue fast, 15 for all red, etc)
IF YOU WANT ALL AMBER / ALL RED / ALL BLUE / ALL BLAHBLAHBLAH ENVIRONMENTAL LIGHTING/CORONAS:
All Amber Lighting: Change your vehicles sirensettings to 17 for LEDs, or 9 for rotary strobes. (Rockstar doesn't support amber LED reflections)
All Red Lighting: Change your vehicles sirensettings to 15. Recommended for police add-ons used as fire rescue vehicles
All Blue Lighting (Fast Patterns): Change Sirensettings to 14. Then use the blue light templates to replace files within the .ytd file of any car you want with blue lights only.
All Blue Lighting (Fast Patterns, alternate sequences): Change Sirensettings to 20. Same as 14, but lighting has different sequences. (I use sirensetting=14 for my LSPD cars, and sirensetting=20 for my BCSO/LSSD. It looks incredible with the SAHP rotary light during a pursuit.)
All Blue Lighting (Slow Patterns): Change Sirensettings to 16. Exactly like 14, but with slower light patterns.
Blue & Red Lighting (Fast Patterns): Change Sirensettings to 1. I will be adding a slow-pattern option soon.
Blue & Red Lighting (Slow Patterns): Change Sirensettings to 19.
Blue/Blue Highway Patrol Lighting (Rotary+LEDs): Change Sirensettings to 18, used to give F5544's Highway Patrol pack blue/blue lighting. Can be used with similiar models.
Blue/Blue Lighting for Desmond98's LAPD FPIU v.0.7.5: Change Sirensetting to 21. Full credits to @CiscoFanboy for creating this specialized carcols.ymt code line for Desmond98's FPIU. This is absolutely necessary if you want the lighting to work on his newest update! Templates are still the same as previous versions.
TO FIX TAXI SIGN ISSUES, PLEASE VIEW README IN "TAXI SIGN FIX" FOLDER.
CREDITS:
Bxbugs123 for the inspiration to work on visualsettings.meta TheGreatHah for the inspiration to learn how to work on carcols.ymt Straitdill, POLICESCO, GravelRoadCop, & PNWParksFan for the sequence numbers. I wouldn't have the new patterns without you guys! HUGE credits to @JJDawkins for a large amount of my blue light textures and for teaching/motivating me to start coding GTAV. Thanks, brother!
Changes with v3.4.0
Slight adjustments to vehicle lights (headlights, taillights, etc.) Huge improvements to both Carcols. Fixed issues with sirensetting=14, 18, & 20 Tons of small tweaks and changes
Changes with v2.9.5
Added carcols.ymt for Captain14's LSPD pack (located within Blue Light Templates folder)
Changes with v3.3.0
Added blue light textures for Thehurk's new FPIU'S w/ HQ interiors (ELS & non-ELS) Added "sirensetting=21", used solely for all blue/blue lighting compatibility with Desmond98's '14 LAPD FPIU v.0.7.5
Changes with v3.2.0
Fixed compatibility issue with Emergency Strobes. Headlight, taillight, and brakelight wig-wags should now work on every vehicle (including all add-ons) Slight adjustments to lighting speeds for better strobe effects.
THE ONLY GTA V RADIANCE MOD TO FIX ISSUES WITH OVER-BRIGHTNESS AND TAXI SIGN INTENSITY!
NOW WITH ENVIRONMENTAL REFLECTIONS/CORONAS, ALL AMBER / ALL RED LIGHTING, & FAST / SLOW BLUE/BLUE, BLUE/RED LIGHTING!
USE 2.5.0 IF YOU ARE STILL USING GTA5 v.1.35-!
The Custom Visuals & Blue Light Mod Pack is a partial graphics overhaul that makes your game look much more realistic; from police lights to clouds! This Mod increases the ambience of all lighting in the game, makes rain, cloud movement, shadows, and sunlight more realistic, makes the motion blur more tolerable, and makes coronas more vibrant and lifelike. This Mod also adds environmental lighting to vehicles, especially emergency lights. You also now have the option to have all blue, all red, and all amber lighting! There are many more things to list, but I just recommend trying it out. After all, it's only two files, not 20. ;)
This Pack includes two Visualsettings.dat versions & two Carcols.ymt. Below is an explanation of each.
Bright makes slight changes to the original game settings, while allowing full use of all police sirens. Use this if Brighter is too much.
Brighter is a complete rework of the original game settings, revamping everything from emergency lights to clouds.
Carcols.ymt is necessary to give vehicle environmental effects and allows you to change light color. One gives fast ELS-style lighting, the other is normal light pattern speeds.
BEFORE INSTALLING, MAKE SURE TO CREATE BACK UP VEHICLE MODEL AND .META FILES. I AM NOT RESPONSIBLE FOR CORRUPT GAMES/SAVES/FILES. THANK YOU!
PLEASE DO NOT ASK ME HOW TO INSTALL THESE FILES BEYOND THE INSTALLATION INSTRUCTIONS. YOUTUBE & GOOGLE ARE GREAT!
IF YOUR LIGHTS ARE NOT BRIGHT OR SHOWING AS WHITE ONLY, MAKE SURE YOUR SHADER QUALITY AND POST FX ARE AT LEAST ON HIGH!! Please report issues otherwise.
INSTALLATION:
IF YOU WANT ALL AMBER / ALL RED / ALL BLUE / ALL BLAHBLAHBLAH ENVIRONMENTAL LIGHTING/CORONAS:
All Amber Lighting: Change your vehicles sirensettings to 17 for LEDs, or 9 for rotary strobes. (Rockstar doesn't support amber LED reflections)
All Red Lighting: Change your vehicles sirensettings to 15. Recommended for police add-ons used as fire rescue vehicles
All Blue Lighting (Fast Patterns): Change Sirensettings to 14. Then use the blue light templates to replace files within the .ytd file of any car you want with blue lights only.
All Blue Lighting (Fast Patterns, alternate sequences): Change Sirensettings to 20. Same as 14, but lighting has different sequences. (I use sirensetting=14 for my LSPD cars, and sirensetting=20 for my BCSO/LSSD. It looks incredible with the SAHP rotary light during a pursuit.)
All Blue Lighting (Slow Patterns): Change Sirensettings to 16. Exactly like 14, but with slower light patterns.
Blue & Red Lighting (Fast Patterns): Change Sirensettings to 1. I will be adding a slow-pattern option soon.
Blue & Red Lighting (Slow Patterns): Change Sirensettings to 19.
Blue/Blue Highway Patrol Lighting (Rotary+LEDs): Change Sirensettings to 18, used to give F5544's Highway Patrol pack blue/blue lighting. Can be used with similiar models.
Blue/Blue Lighting for Desmond98's LAPD FPIU v.0.7.5: Change Sirensetting to 21. Full credits to @CiscoFanboy for creating this specialized carcols.ymt code line for Desmond98's FPIU. This is absolutely necessary if you want the lighting to work on his newest update! Templates are still the same as previous versions.
TO FIX TAXI SIGN ISSUES, PLEASE VIEW README IN "TAXI SIGN FIX" FOLDER.
CREDITS:
Changes with v3.4.0
Changes with v2.9.5
Changes with v3.3.0
Changes with v3.2.0
First Uploaded: August 19, 2016
Last Updated: January 15, 2017
Last Downloaded: 18 hours ago
46 Comments
More mods by Techengage:
- Graphics
- Reshade
5.0
4,287
18
0.1 [ALPHA]
By Techengage
Custom Visuals & Blue Light Mod v.3.4.0
THE ONLY GTA V RADIANCE MOD TO FIX ISSUES WITH OVER-BRIGHTNESS AND TAXI SIGN INTENSITY!
NOW WITH ENVIRONMENTAL REFLECTIONS/CORONAS, ALL AMBER / ALL RED LIGHTING, & FAST / SLOW BLUE/BLUE, BLUE/RED LIGHTING!
USE 2.5.0 IF YOU ARE STILL USING GTA5 v.1.35-!
The Custom Visuals & Blue Light Mod Pack is a partial graphics overhaul that makes your game look much more realistic; from police lights to clouds! This Mod increases the ambience of all lighting in the game, makes rain, cloud movement, shadows, and sunlight more realistic, makes the motion blur more tolerable, and makes coronas more vibrant and lifelike. This Mod also adds environmental lighting to vehicles, especially emergency lights. You also now have the option to have all blue, all red, and all amber lighting! There are many more things to list, but I just recommend trying it out. After all, it's only two files, not 20. ;)
This Pack includes two Visualsettings.dat versions & two Carcols.ymt. Below is an explanation of each.
Bright makes slight changes to the original game settings, while allowing full use of all police sirens. Use this if Brighter is too much.
Brighter is a complete rework of the original game settings, revamping everything from emergency lights to clouds.
Carcols.ymt is necessary to give vehicle environmental effects and allows you to change light color. One gives fast ELS-style lighting, the other is normal light pattern speeds.
BEFORE INSTALLING, MAKE SURE TO CREATE BACK UP VEHICLE MODEL AND .META FILES. I AM NOT RESPONSIBLE FOR CORRUPT GAMES/SAVES/FILES. THANK YOU!
PLEASE DO NOT ASK ME HOW TO INSTALL THESE FILES BEYOND THE INSTALLATION INSTRUCTIONS. YOUTUBE & GOOGLE ARE GREAT!
IF YOUR LIGHTS ARE NOT BRIGHT OR SHOWING AS WHITE ONLY, MAKE SURE YOUR SHADER QUALITY AND POST FX ARE AT LEAST ON HIGH!! Please report issues otherwise.
INSTALLATION:
Use Open IV to drop either of the visualsettings.meta files into Mods>Update>Update.rpf>Common>Data Use Open IV to drop the carcols.ymt file into Mods>Update>Update.rpf>x64>Data Add the lines in "ADD THESE LINES TO CARVARIATIONS.TXT" to your carvariations.meta (I recommend mpvalentines2, it works for every model). Make sure to change the vehicle name and the sirensettings="" to the corresponding number (14 for all blue fast, 15 for all red, etc)
IF YOU WANT ALL AMBER / ALL RED / ALL BLUE / ALL BLAHBLAHBLAH ENVIRONMENTAL LIGHTING/CORONAS:
All Amber Lighting: Change your vehicles sirensettings to 17 for LEDs, or 9 for rotary strobes. (Rockstar doesn't support amber LED reflections)
All Red Lighting: Change your vehicles sirensettings to 15. Recommended for police add-ons used as fire rescue vehicles
All Blue Lighting (Fast Patterns): Change Sirensettings to 14. Then use the blue light templates to replace files within the .ytd file of any car you want with blue lights only.
All Blue Lighting (Fast Patterns, alternate sequences): Change Sirensettings to 20. Same as 14, but lighting has different sequences. (I use sirensetting=14 for my LSPD cars, and sirensetting=20 for my BCSO/LSSD. It looks incredible with the SAHP rotary light during a pursuit.)
All Blue Lighting (Slow Patterns): Change Sirensettings to 16. Exactly like 14, but with slower light patterns.
Blue & Red Lighting (Fast Patterns): Change Sirensettings to 1. I will be adding a slow-pattern option soon.
Blue & Red Lighting (Slow Patterns): Change Sirensettings to 19.
Blue/Blue Highway Patrol Lighting (Rotary+LEDs): Change Sirensettings to 18, used to give F5544's Highway Patrol pack blue/blue lighting. Can be used with similiar models.
Blue/Blue Lighting for Desmond98's LAPD FPIU v.0.7.5: Change Sirensetting to 21. Full credits to @CiscoFanboy for creating this specialized carcols.ymt code line for Desmond98's FPIU. This is absolutely necessary if you want the lighting to work on his newest update! Templates are still the same as previous versions.
TO FIX TAXI SIGN ISSUES, PLEASE VIEW README IN "TAXI SIGN FIX" FOLDER.
CREDITS:
Bxbugs123 for the inspiration to work on visualsettings.meta TheGreatHah for the inspiration to learn how to work on carcols.ymt Straitdill, POLICESCO, GravelRoadCop, & PNWParksFan for the sequence numbers. I wouldn't have the new patterns without you guys! HUGE credits to @JJDawkins for a large amount of my blue light textures and for teaching/motivating me to start coding GTAV. Thanks, brother!
Changes with v3.4.0
Slight adjustments to vehicle lights (headlights, taillights, etc.) Huge improvements to both Carcols. Fixed issues with sirensetting=14, 18, & 20 Tons of small tweaks and changes
Changes with v2.9.5
Added carcols.ymt for Captain14's LSPD pack (located within Blue Light Templates folder)
Changes with v3.3.0
Added blue light textures for Thehurk's new FPIU'S w/ HQ interiors (ELS & non-ELS) Added "sirensetting=21", used solely for all blue/blue lighting compatibility with Desmond98's '14 LAPD FPIU v.0.7.5
Changes with v3.2.0
Fixed compatibility issue with Emergency Strobes. Headlight, taillight, and brakelight wig-wags should now work on every vehicle (including all add-ons) Slight adjustments to lighting speeds for better strobe effects.
THE ONLY GTA V RADIANCE MOD TO FIX ISSUES WITH OVER-BRIGHTNESS AND TAXI SIGN INTENSITY!
NOW WITH ENVIRONMENTAL REFLECTIONS/CORONAS, ALL AMBER / ALL RED LIGHTING, & FAST / SLOW BLUE/BLUE, BLUE/RED LIGHTING!
USE 2.5.0 IF YOU ARE STILL USING GTA5 v.1.35-!
The Custom Visuals & Blue Light Mod Pack is a partial graphics overhaul that makes your game look much more realistic; from police lights to clouds! This Mod increases the ambience of all lighting in the game, makes rain, cloud movement, shadows, and sunlight more realistic, makes the motion blur more tolerable, and makes coronas more vibrant and lifelike. This Mod also adds environmental lighting to vehicles, especially emergency lights. You also now have the option to have all blue, all red, and all amber lighting! There are many more things to list, but I just recommend trying it out. After all, it's only two files, not 20. ;)
This Pack includes two Visualsettings.dat versions & two Carcols.ymt. Below is an explanation of each.
Bright makes slight changes to the original game settings, while allowing full use of all police sirens. Use this if Brighter is too much.
Brighter is a complete rework of the original game settings, revamping everything from emergency lights to clouds.
Carcols.ymt is necessary to give vehicle environmental effects and allows you to change light color. One gives fast ELS-style lighting, the other is normal light pattern speeds.
BEFORE INSTALLING, MAKE SURE TO CREATE BACK UP VEHICLE MODEL AND .META FILES. I AM NOT RESPONSIBLE FOR CORRUPT GAMES/SAVES/FILES. THANK YOU!
PLEASE DO NOT ASK ME HOW TO INSTALL THESE FILES BEYOND THE INSTALLATION INSTRUCTIONS. YOUTUBE & GOOGLE ARE GREAT!
IF YOUR LIGHTS ARE NOT BRIGHT OR SHOWING AS WHITE ONLY, MAKE SURE YOUR SHADER QUALITY AND POST FX ARE AT LEAST ON HIGH!! Please report issues otherwise.
INSTALLATION:
IF YOU WANT ALL AMBER / ALL RED / ALL BLUE / ALL BLAHBLAHBLAH ENVIRONMENTAL LIGHTING/CORONAS:
All Amber Lighting: Change your vehicles sirensettings to 17 for LEDs, or 9 for rotary strobes. (Rockstar doesn't support amber LED reflections)
All Red Lighting: Change your vehicles sirensettings to 15. Recommended for police add-ons used as fire rescue vehicles
All Blue Lighting (Fast Patterns): Change Sirensettings to 14. Then use the blue light templates to replace files within the .ytd file of any car you want with blue lights only.
All Blue Lighting (Fast Patterns, alternate sequences): Change Sirensettings to 20. Same as 14, but lighting has different sequences. (I use sirensetting=14 for my LSPD cars, and sirensetting=20 for my BCSO/LSSD. It looks incredible with the SAHP rotary light during a pursuit.)
All Blue Lighting (Slow Patterns): Change Sirensettings to 16. Exactly like 14, but with slower light patterns.
Blue & Red Lighting (Fast Patterns): Change Sirensettings to 1. I will be adding a slow-pattern option soon.
Blue & Red Lighting (Slow Patterns): Change Sirensettings to 19.
Blue/Blue Highway Patrol Lighting (Rotary+LEDs): Change Sirensettings to 18, used to give F5544's Highway Patrol pack blue/blue lighting. Can be used with similiar models.
Blue/Blue Lighting for Desmond98's LAPD FPIU v.0.7.5: Change Sirensetting to 21. Full credits to @CiscoFanboy for creating this specialized carcols.ymt code line for Desmond98's FPIU. This is absolutely necessary if you want the lighting to work on his newest update! Templates are still the same as previous versions.
TO FIX TAXI SIGN ISSUES, PLEASE VIEW README IN "TAXI SIGN FIX" FOLDER.
CREDITS:
Changes with v3.4.0
Changes with v2.9.5
Changes with v3.3.0
Changes with v3.2.0
First Uploaded: August 19, 2016
Last Updated: January 15, 2017
Last Downloaded: 18 hours ago
or all CARVARIATIONS.META must edit and how must i change the name
it works thanks man
Picked it up at lspdfr page, which has been removed, glad to see it up here. Love it!
@Techengage Dude i really love this mod and use it in my Single player. Do you have any ambitions to move this so that its usable withing FiveReborn? Specifically the reflections. Look forward to hearing back from you.
It will be Great when you add the way to edit the Sirensettings ;-)
Can you say this pls?
Great Mod
Found this to try fix my taxi sign to bright bug. Made it less bright but more dark yellow.. lol it's better than to bright. Thanks. The RADIANCE V 1.8 makes this bug. Just incase someone wanna install Radiance. 2* cause it didnt really fix it.
@Rawo So you used the most minuscule part of the mod and felt I deserve a 2 star? Man, get outta here.
i have a simple question can i add a double carcol fil in you carcol like 2 code one whit wig wag and other alow red red light !!??
@Mik Saxy Change your sirensetting= to 15 if you want all red lights. If you want wig-wags, download Emergency Strobe Patterns.
Can you change yellow street lamps with white?
Does this work with ELS?
@FoxTrot999 Yes.
I have the question want to ask
I install the RDE 3.1 into the GTA5
And I install your visuals
But I found some vehicle didn't work with the visuals
I don't know why
Do you know how to solve the problem??
@Techengage how can i remove wigwags
The default buffalo has broken textures.
Just added your pack, but some how my blue lights aren’t as nice and dark as yours...any suggestion on getting that darker blue shade? 🙏
WHERE CAN I FIND THE CARVARIATIONS TXT IM TRYING TO EDIT A CAR IVE PUT IN POLICE2 PLEASE TELL ME
Awesome work man!
I have followed all instructions but my lights still show red and blue. I changed sirensettings to 18. Did I do something wrong? 🤔
@Techengage Nice work, looks really nice with unmarked vehicles.