Beta Clothes Remastered 1.2
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Information:
This mod is an alternative take on the beta clothes of Franklin, Michael and Trevor using the final game models with custom textures based on the beta ones, plus including some cut variants as well
Franklin:
- Blue shirt (based on the shirt from the San Andreas Mercenaries DLC)
- Off-White and Black shirts (based on the texture of the clothes found at the clothing stores)
- Red shirt (based on the shirt seen on the employee of the month plaque)
- Ash Hoodie (based on a pre release screen)
- LS Mustard Hoodie (based on the texture of the clothes found at the clothing stores)
- Purple Penetrators Hoodie (based on the texture for the shirts found at the clothing stores)
Michael:
- Off-White suit jacket (based on this pre release screen)
- Spec Ops outfit with stripes
Trevor:
- Dirt-less white shirt and blue-ish sweatpants
- Dark Denim Shirt (based on this pre release screen and the texture of the clothes found at the clothing stores)
- Pink Puff Jacket (based on a texture of the clothes found at the Franklin's safehouse)
Requirements:
- OpenIV.asi
Installation:
- Move the "spplayers01" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayers01/</Item>" to the "dlclist.xml"
Special Thanks:
- dexyfex for CodeWalker
- rootcause for the v-labels repository
Changelog:
v1.2
- Removed the extra clothes, kept only the beta based/cut ones and changed the name of the mod to "Beta Clothes Remastered"
- Added new edited clothes:
Franklin:
- Black shirt (based on the texture of the clothes found at the clothing stores)
- Ash Hoodie (based on a pre release screen)
Michael:
- Spec Ops outfit with stripes
Trevor:
- Dirt-less white shirt and blue-ish sweatpants
- Pink Puff Jacket (based on a texture of the clothes found at the Franklin's safehouse)
This mod is an alternative take on the beta clothes of Franklin, Michael and Trevor using the final game models with custom textures based on the beta ones, plus including some cut variants as well
Franklin:
- Blue shirt (based on the shirt from the San Andreas Mercenaries DLC)
- Off-White and Black shirts (based on the texture of the clothes found at the clothing stores)
- Red shirt (based on the shirt seen on the employee of the month plaque)
- Ash Hoodie (based on a pre release screen)
- LS Mustard Hoodie (based on the texture of the clothes found at the clothing stores)
- Purple Penetrators Hoodie (based on the texture for the shirts found at the clothing stores)
Michael:
- Off-White suit jacket (based on this pre release screen)
- Spec Ops outfit with stripes
Trevor:
- Dirt-less white shirt and blue-ish sweatpants
- Dark Denim Shirt (based on this pre release screen and the texture of the clothes found at the clothing stores)
- Pink Puff Jacket (based on a texture of the clothes found at the Franklin's safehouse)
Requirements:
- OpenIV.asi
Installation:
- Move the "spplayers01" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayers01/</Item>" to the "dlclist.xml"
Special Thanks:
- dexyfex for CodeWalker
- rootcause for the v-labels repository
Changelog:
v1.2
- Removed the extra clothes, kept only the beta based/cut ones and changed the name of the mod to "Beta Clothes Remastered"
- Added new edited clothes:
Franklin:
- Black shirt (based on the texture of the clothes found at the clothing stores)
- Ash Hoodie (based on a pre release screen)
Michael:
- Spec Ops outfit with stripes
Trevor:
- Dirt-less white shirt and blue-ish sweatpants
- Pink Puff Jacket (based on a texture of the clothes found at the Franklin's safehouse)
First Uploaded: July 13, 2024
Last Updated: October 19, 2024
Last Downloaded: 2 hours ago
10 Comments
More mods by Alex106:
Information:
This mod is an alternative take on the beta clothes of Franklin, Michael and Trevor using the final game models with custom textures based on the beta ones, plus including some cut variants as well
Franklin:
- Blue shirt (based on the shirt from the San Andreas Mercenaries DLC)
- Off-White and Black shirts (based on the texture of the clothes found at the clothing stores)
- Red shirt (based on the shirt seen on the employee of the month plaque)
- Ash Hoodie (based on a pre release screen)
- LS Mustard Hoodie (based on the texture of the clothes found at the clothing stores)
- Purple Penetrators Hoodie (based on the texture for the shirts found at the clothing stores)
Michael:
- Off-White suit jacket (based on this pre release screen)
- Spec Ops outfit with stripes
Trevor:
- Dirt-less white shirt and blue-ish sweatpants
- Dark Denim Shirt (based on this pre release screen and the texture of the clothes found at the clothing stores)
- Pink Puff Jacket (based on a texture of the clothes found at the Franklin's safehouse)
Requirements:
- OpenIV.asi
Installation:
- Move the "spplayers01" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayers01/</Item>" to the "dlclist.xml"
Special Thanks:
- dexyfex for CodeWalker
- rootcause for the v-labels repository
Changelog:
v1.2
- Removed the extra clothes, kept only the beta based/cut ones and changed the name of the mod to "Beta Clothes Remastered"
- Added new edited clothes:
Franklin:
- Black shirt (based on the texture of the clothes found at the clothing stores)
- Ash Hoodie (based on a pre release screen)
Michael:
- Spec Ops outfit with stripes
Trevor:
- Dirt-less white shirt and blue-ish sweatpants
- Pink Puff Jacket (based on a texture of the clothes found at the Franklin's safehouse)
This mod is an alternative take on the beta clothes of Franklin, Michael and Trevor using the final game models with custom textures based on the beta ones, plus including some cut variants as well
Franklin:
- Blue shirt (based on the shirt from the San Andreas Mercenaries DLC)
- Off-White and Black shirts (based on the texture of the clothes found at the clothing stores)
- Red shirt (based on the shirt seen on the employee of the month plaque)
- Ash Hoodie (based on a pre release screen)
- LS Mustard Hoodie (based on the texture of the clothes found at the clothing stores)
- Purple Penetrators Hoodie (based on the texture for the shirts found at the clothing stores)
Michael:
- Off-White suit jacket (based on this pre release screen)
- Spec Ops outfit with stripes
Trevor:
- Dirt-less white shirt and blue-ish sweatpants
- Dark Denim Shirt (based on this pre release screen and the texture of the clothes found at the clothing stores)
- Pink Puff Jacket (based on a texture of the clothes found at the Franklin's safehouse)
Requirements:
- OpenIV.asi
Installation:
- Move the "spplayers01" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spPlayers01/</Item>" to the "dlclist.xml"
Special Thanks:
- dexyfex for CodeWalker
- rootcause for the v-labels repository
Changelog:
v1.2
- Removed the extra clothes, kept only the beta based/cut ones and changed the name of the mod to "Beta Clothes Remastered"
- Added new edited clothes:
Franklin:
- Black shirt (based on the texture of the clothes found at the clothing stores)
- Ash Hoodie (based on a pre release screen)
Michael:
- Spec Ops outfit with stripes
Trevor:
- Dirt-less white shirt and blue-ish sweatpants
- Pink Puff Jacket (based on a texture of the clothes found at the Franklin's safehouse)
First Uploaded: July 13, 2024
Last Updated: October 19, 2024
Last Downloaded: 2 hours ago
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@Alex106 Nice mod man. This is perfect idea to pack all the characters mods into one.
Awesome. If I add players skins, clothes, tattoos and haircut and facial mods from other authors into this dlcpack will they work? Does this dlcpack serve as AIO for everything player related mods?
Interesting
@Ballsy Yes, it can work. Just remember that if you plan on adding files for any character that isn't Franklin, Michael or Trevor you need to create a new folder, like "mp_m_freemode_01" (for the day one clothes of the MP Male)
@Alex106 Hey there, I wanted to ask you something. Since you restored some clothes from beta, old-gen and even from the trailer, why you didn't restore the apperence/outfits of other main story characters like Old-Gen Prologue Dave Norton or Denise's outfit from Franklin's Trailer etc? Like create a seperate mod for them? And my second question is, why you didn't include franklin's beta haircut in this pack? Becuase in my opinion it would fit.
@Imad Miganeh I'm not good enough at remaking that stuff (as for Denise, her outfit from the trailer still exists in the game files, it's just unused) and as for the Franklin's haircut, I decided to include only clothes in this pack
@Alex106 Oh I see. I hope you can at least make the unused Denise outfit usable. BTW this mod will be a replacement for all singleplayer outfit mods that you made before, right?
@Imad Miganeh Yes, but only for beta related stuff
@Alex106 Oh nice! I hope that you can do more old-gen related project in the future like Old-Gen Weapon Models (not tints) or expanding the old-gen assets mod to include more old-gen features.