Add-On Vehicle Spawner 1.7.0
2,629,942
1,763
2,629,942
1,763
Add-on Spawner is a ScriptHookV script that automatically looks for add-on vehicles and puts them in a menu for you to spawn.
Features
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Thanks to all of you for methods detecting loaded vehicles!
- ScriptHookVDotNet team
- Unknown Modder
- drp4lyf
- Chiheb-Bacha
Source
GitHub
Changelog
1.7.0
* Language pack support has been added, thanks to sanonz!
* Image previews can be disabled
* Support user-defined GameDLC, check out DLC-Instructions.txt for instructions
* Update vehicles for The Kortz Center Heist
Old releases and changelogs
Features
- Detects added vehicles automatically
- Search by make, model or name
- Various spawn options
- Various sorting options
- Custom thumbnails
- Prevents DLC vehicles from de-spawning
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Thanks to all of you for methods detecting loaded vehicles!
- ScriptHookVDotNet team
- Unknown Modder
- drp4lyf
- Chiheb-Bacha
Source
GitHub
Changelog
1.7.0
* Language pack support has been added, thanks to sanonz!
* Image previews can be disabled
* Support user-defined GameDLC, check out DLC-Instructions.txt for instructions
* Update vehicles for The Kortz Center Heist
Old releases and changelogs
First Uploaded: April 30, 2017
Last Updated: 5 days ago
Last Downloaded: 4 minutes ago
1,586 Comments
More mods by ikt:
- Developers
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v1.0.1
By ikt
Add-on Spawner is a ScriptHookV script that automatically looks for add-on vehicles and puts them in a menu for you to spawn.
Features
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Thanks to all of you for methods detecting loaded vehicles!
- ScriptHookVDotNet team
- Unknown Modder
- drp4lyf
- Chiheb-Bacha
Source
GitHub
Changelog
1.7.0
* Language pack support has been added, thanks to sanonz!
* Image previews can be disabled
* Support user-defined GameDLC, check out DLC-Instructions.txt for instructions
* Update vehicles for The Kortz Center Heist
Old releases and changelogs
Features
- Detects added vehicles automatically
- Search by make, model or name
- Various spawn options
- Various sorting options
- Custom thumbnails
- Prevents DLC vehicles from de-spawning
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Thanks to all of you for methods detecting loaded vehicles!
- ScriptHookVDotNet team
- Unknown Modder
- drp4lyf
- Chiheb-Bacha
Source
GitHub
Changelog
1.7.0
* Language pack support has been added, thanks to sanonz!
* Image previews can be disabled
* Support user-defined GameDLC, check out DLC-Instructions.txt for instructions
* Update vehicles for The Kortz Center Heist
Old releases and changelogs
First Uploaded: April 30, 2017
Last Updated: 5 days ago
Last Downloaded: 4 minutes ago


How do I activate thr mod? or rather wich keys on the kaybourd do you use
@ikt - Why cant this spawner only show my DLC vehicles and leave the RS new vehicles out of that list. Even with this new update some RS vehicles are present in the list. Looks weird. Pls. fix.
@bmw740il The newest version should hide all official DLC from R*. It does need a manual update every time.
@ikt thanks
cant open the menu with f5 what to do?
bades mod ive seen and this is the second mod i wanted to use btw
i have a problem in 1.6.2 version but the version 1.6.1 works. but how to fix it.
@Hahash you can do 2 steps 1st one is reinstall means delete all mods and install. 2nd way is go to gta5 instalation file find addonspawner file open it and go settings_menu open it using notpade and edit menu key to f5 or f6 sometimes f6 works properly.
pls make a new update when I try to load in game It Works but then when i wont to add a Lambo It Says Error Loading ito game Pls Restart game and i do and it keeps saying same thing
@itk How do I spawn Safe House In The Hills vehicles from the mod menu? I can't do that at all. It will show me a drop-down at the end of the official list section of the mod menu, and it says, " The dlclist.xml and/or game files do not contain the 'A Safehouse in the Hills' content. Game version: Legacy - v1.0.3788.0"
Why when i spawn a car it will vanish but if i use ScriptHook for car spawning it works?
Not sure why but sometimes when i add a new modded car, the menu wont show anything available to spawn except vanilla vehicles, if i remove it from the dlclist.xml then everything comes back up next time i launch the game. and then sometimes it will just work with same vehicle that was causing it to not work at all previously.
Super annoying when adding bulk new vehicles or vehicle packs. i dont believe it is user error as it has worked for most things i want to add.
Hey so im having problems with the latest Addon Spawner 1.6.2, this is as of July 4th 2026, I have the latest version of SHVDN and ScriptHook V. When I add AddonSpawner . asi into my GTAV directory and launch the game, before loading into Story Mode it gives me an error saying "CORE: An exception occured while executing 'AddonSpawner.asi', id 3" and some other stuff like KERNELBASE.dll and then zeros and ones. Any help would be appreciated!
some cars spawn some dont after The Kortz Center Heist
is there any way to stop the menu loading with the change camera button
Add-On Vehicle Spawner shows official base-game and DLC cars mixed in with my custom add-ons, even though I didn't install them as in the mod/update/x64/dlcpack How can I make the menu only show the custom cars I actually installed
@Makima2003 i think the dev needs to update the script
@ikt Hello,
I noticed that your mod includes language packs, and I went ahead and created a Brazilian Portuguese translation for it.
Would it be possible for me to send you the language file so that it can be included in the official version of the mod? I think it would be more useful for everyone than posting it separately here on the website.
If you're interested, I'd be happy to send the translated file.
Thanks for your work on the mod!
@Zona Comics
Thanks for the offer, but I will only release English as included language.
This is because I can't personally verify everything, and I prefer only releasing what I can personally vouch for.
@ikt Okay, that's fine—it's just an XML file. I'll post that part here later; no problem. I just offered it first, as I usually do with mods I translate—whenever that's an option, like with Menyoo and Rampage. Alright, buddy—good mod, good work.