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7,800 downloads
@DirtSpray I'm really glad you like it! Also thanks much for contributing to this mod, without you some issues likely would've still persisted. I’ll see what I can figure out about the toggle desync; I worry about touching functions because I keep bringing the issue back somehow.
@User20192910291 Oh it's possible... I'll let you know when I release the next update!
@Anas0133 Perhapss....
@anuk2939 I'm uploading an update now. I meant to fix that issue in the last update; I'm releasing v1.0.4 now which resolves the issue!
@Nateo I'm looking into it, I'll do my best to resolve it.
@Adas8812 I run mine at 10.000000 with no performance issues at all. It's perfectly safe to adjust it!
@atasoy35 This mod does not add add-on traffic. It simply recolors vehicles that spawn naturally in the world. If your popgroups include add-on or MP vehicles, and those vehicles spawn naturally, this mod will recolor them as well.
@JAM102970 I've just released another update, I've made it so that you can disable/enable two-tone colors per request. Colors should feel much more realistic in this release. I need to move on to other projects now, so I hope this version lands a lot better with people.
@DirtSpray Sorry for the late response. The issue should be fixed now. I haven’t been able to reproduce it on v2.0.1, so I think it’s safe to say it’s resolved on my end.
@Unsearchably Should be an easy fix actually, thanks for letting me know!
@Janus_ Try setting realistic vehicle colors to true. In the next update I'll fix the color spamming when it exchanges non realistic combos.
@JAM102970 I fixed it, I found stale entity handles that could cause the game to implode.
@Adas8812 I run my own modified popgroups.
@JAM102970 That's weird. Thanks for the screenshot, looking into it now!