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  • @ZEXIVA77
    It turned out this was stale: https://www.gta5-mods.com/tools/script-hook-v-net-enhanced

    Your install instructions leave something to be desired. Use indents on your text based file system paths.

    4 days ago
  • Is there a preferred version of SHVDN?

    Unhandled Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
    at SHVDN.NativeMemory.GetEntityAddress(Int32 handle)
    at GTA.Entity.TryGetMemoryAddress(IntPtr& address)
    at GTA.Entity.get_EntityType()
    at LivingLSAIs.LivingLSAIs.RefreshSafeZoneCache()
    at LivingLSAIs.LivingLSAIs.OnTick(Object sender, EventArgs e)
    at SHVDN.Script.DoTick()
    at SHVDN.Script.MainLoop()
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart()

    4 days ago
  • I wrote a LUA plugin using JM36 a year ago and didn't release it. The JM36 code was incomplete calling internal game functions - is this better or should I just bite it and migrate to C# and SHVDN?

    March 12, 2026
  • @Gagaggaga
    DirectStorage is NVME only. NVME SSD. Windows 11. DX12U GPU. You need all three.

    February 01, 2026
  • @Chiheb-Bacha Good luck in uni bro. Having a portfolio stack of completed projects like these ports is a huge resumé booster when you get out.

    October 28, 2025
  • On a scale of 0 to 10, what you have as 1 should be a 4. Even set to 1 it's very rare that is not a fight happening on the side of the road when just cruising around. That's way too much. Try hiding out from a wanted level when a bunch of people are spawning nearly on top of you attracting cops..

    It'd also be cooler if this affected peds that already existed rather than spawning them in within visual range - in mid air.

    October 27, 2025
  • @Chiheb-Bacha Once again thanks, you've got quite the accolades and attention for fulfilling a basic bit of infrastructure for mod users to move up to Enhanced. Look at all these pleas to come rehab even more bits!

    I won't ask you to take on any new task, but do you have any advice for a LUA engine for Story Mode (ie, it is not for FiveM)? Even from Legacy the best one I see is the one from JM36. I'm using it for some (so far unreleased) mods but it's very incomplete. You seem clued in to give advice here.

    October 27, 2025
  • I've been converting and testing my favorite legacy mods with this and most of them work great! thanks so much. What work is there to get this out of "beta"?

    October 17, 2025
  • @eric_deucher
    Can I use your sellcars.lua as a base to build my own?

    The English version still displays in Portugese. lol.

    This is pretty decent to start, but the value calculation based on engine health is a little odd of a choice.
    Fyi, (VEHICLE.GET_VEHICLE_ENGINE_HEALTH(playerVehicle) can return NEGATIVE values and you've got no check on there that I can see.

    October 11, 2025
  • This mod loads but doesn't work on Enhanced with the beta2 SHVDN port. Just fyi, I know it's out of date and has a replacement.

    October 08, 2025