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  • Default

    very good race

    August 17, 2016
  • Default

    @niedosik edit coop config xml ~r~ red ~b~ blue ~w~ white .....

    August 02, 2016
  • Default

    @bluscream I'm the only fool who client does not work well from version 0.9.0? i can´t connect to my own server with clients 0.9.1 and 0.9.2 . no problem with 0.9.0 help please!!

    ps server in ok, have 0.9.2

    love new features like autologin but can no use them because this problem

    July 30, 2016
  • Default

    @Guadmaz help plz?

    11:23:00] [DEBUG] Created script domain 'ScriptDomain_9D828378'.
    [11:23:00] [DEBUG] Loading scripts from 'D:\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_9D828378' ...
    [11:23:00] [DEBUG] Found 1 script(s) in 'AccuracyFix.dll'.
    [11:23:01] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [11:23:01] [DEBUG] Found 2 script(s) in 'GTACoOp.dll'.
    [11:23:01] [DEBUG] Found 0 script(s) in 'Ionic.Zip.dll'.
    [11:23:01] [DEBUG] Found 0 script(s) in 'Ionic.Zlib.dll'.
    [11:23:01] [DEBUG] Found 0 script(s) in 'Lidgren.Network.dll'.
    [11:23:01] [DEBUG] Found 4 script(s) in 'Loot.dll'.
    [11:23:01] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [11:23:01] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [11:23:01] [DEBUG] Found 0 script(s) in 'Newtonsoft.Json.dll'.
    [11:23:01] [DEBUG] Found 0 script(s) in 'protobuf-net.dll'.
    [11:23:01] [DEBUG] Starting 10 script(s) ...
    [11:23:01] [DEBUG] Instantiating script 'AccuracyFix' in script domain 'ScriptDomain_9D828378' ...
    [11:23:01] [DEBUG] Started script 'AccuracyFix'.
    [11:23:01] [DEBUG] Instantiating script 'GTACoOp.Main' in script domain 'ScriptDomain_9D828378' ...
    [11:23:03] [DEBUG] Started script 'GTACoOp.Main'.
    [11:23:03] [DEBUG] Instantiating script 'GTACoOp.PedThread' in script domain 'ScriptDomain_9D828378' ...
    [11:23:03] [DEBUG] Started script 'GTACoOp.PedThread'.
    [11:23:03] [DEBUG] Instantiating script 'Loot.Main' in script domain 'ScriptDomain_9D828378' ...
    [11:23:03] [DEBUG] Started script 'Loot.Main'.
    [11:23:03] [DEBUG] Instantiating script 'Loot.HideHUD' in script domain 'ScriptDomain_9D828378' ...
    [11:23:03] [DEBUG] Started script 'Loot.HideHUD'.
    [11:23:03] [DEBUG] Instantiating script 'Loot.Inventory' in script domain 'ScriptDomain_9D828378' ...
    [11:23:03] [DEBUG] Started script 'Loot.Inventory'.
    [11:23:03] [DEBUG] Instantiating script 'Loot.Settings' in script domain 'ScriptDomain_9D828378' ...
    [11:23:03] [DEBUG] Started script 'Loot.Settings'.
    [11:23:03] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_9D828378' ...
    [11:23:03] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [11:23:03] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_9D828378' ...
    [11:23:06] [DEBUG] Started script 'MapEditor.MapEditor'.
    [11:23:06] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_9D828378' ...
    [11:23:06] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [11:23:08] [ERROR] Caught fatal unhandled exception:
    System.MissingMethodException: Método no encontrado: 'Boolean GTA.Camera.op_Equality(GTA.Camera, GTA.Camera)'.
    en Loot.HideHUD.OnTick(Object sender, EventArgs e)
    en GTA.Script.raise_Tick(Object value0, EventArgs value1)
    en GTA.Script.MainLoop()
    [11:23:08] [ERROR] Caught fatal unhandled exception:
    System.MissingMethodException: Método no encontrado: 'GTA.Native.InputArgument GTA.Native.InputArgument.op_Implicit(Byte)'.
    en MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    en GTA.Script.raise_Tick(Object value0, EventArgs value1)
    en GTA.Script.MainLoop()
    [11:23:20] [ERROR] Script 'MapEditor.MapEditor' is not responding! Aborting ...
    [11:23:20] [DEBUG] Aborted script 'MapEditor.MapEditor'.

    thx

    Expand to read the full comment
    July 29, 2016
  • Default

    ip connection still broken and server browser get timeout and disappear from list for local server. had to back to 0.9.0 sadly :(

    July 28, 2016
  • Default

    @bluscream downgraded client to previous version and can connect by ip again

    July 27, 2016
  • Default

    restarted pc and router but still can not connect via ip. connecting through server browser result in timeout after 10 seconds and lost server in browser. had no this connect by ip problem before. updated game to patch 1.33 and co-op server and client to 0.9.1 beta 1 today :((

    July 27, 2016
  • Default

    @bluscream can´t connect via server browse to my own server because when timeout ( few seconds later) i lost server in list so can not recconect. Now i can not connect via ip either. Will try the computer restart thx. :)

    July 27, 2016
  • Default

    @bluscream it´s ok, anyway thanks for try :)

    July 27, 2016
  • Default

    @bluscream 0.9.1 beta 1 can´t connect through local ip. server browser only so when loss connection
    can not recconect :S

    July 27, 2016