@chicaroo I'm working on a fix for AI driving. I'm not interested in trying to recreate IV's handling. I consider this to be pretty close anyway, and the differences are things I didn't like about IV, such as the large turning radius.
We need more mods like this, bringing to GTAV realistic OEM wheels at the very least. Would be cool to have a couple different wheel options based on real ones.
Latest update is now up for early access on Patreon. Features realistic top speeds, recalculated engine power, improved traffic and bumper/chassis collision option.
@edap7 I don't know much about 3D modeling, but it seems that every model has its own built-in center of gravity, and they can be drastically different. I suspect that if it's in the opposite direction as the model you're replacing, the rotation will be inverted. This mod is only designed to work with the original game vehicle models.
@AlishaGirl00 It's very nearly done now. Just a few more DLC to go.
@Levinrin Sure, go for it! I did add cops to the streets with my latest update though.
@chicaroo I'm working on a fix for AI driving. I'm not interested in trying to recreate IV's handling. I consider this to be pretty close anyway, and the differences are things I didn't like about IV, such as the large turning radius.
@AlishaGirl00 I'm still in the process of removing the auto-brake from all 700+ vehicles in the game. It's a time intensive process.
@K-Tunchi Install it in a clean mods folder with no other mods installed.
We need more mods like this, bringing to GTAV realistic OEM wheels at the very least. Would be cool to have a couple different wheel options based on real ones.
@Brianity That's not how you install an OIV, you need OpenIV. Once you download that, go to Tools > Package Installer and locate the .oiv
@Brianity Did you install it with the .oiv or manually? Do you have any other mods installed?
Latest update is now up for early access on Patreon. Features realistic top speeds, recalculated engine power, improved traffic and bumper/chassis collision option.
@edap7 I don't know much about 3D modeling, but it seems that every model has its own built-in center of gravity, and they can be drastically different. I suspect that if it's in the opposite direction as the model you're replacing, the rotation will be inverted. This mod is only designed to work with the original game vehicle models.