Old-Gen Weapon Tints [Replace | Lore Friendly] 1.0
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Probably not compatible with most of weapon mods. If you want to use a weapon mod, be sure to delete the same files in this dlc pack.
Not even many people realize that the weapon tints are different in older generation of consoles. Instead of mostly being black like PC, the weapons have a mix of black, brown, tan and dark blue, while selected weapons like carbine rifle have some green, or orange like a button on the minigun.
The purpose of this mod is to recreate the old gen tints to make the game feel closer to the original release, there still may be differences in the visual output due to different shader, lighting, specularity and also your graphics mod and so on. The mod is using original colors from original weapon models and they are matched manually to slots which seemed fit.
Due to the fact that the weapons were less detailed I have took some creative liberties and in specific places decided to add extra detail, such as the musket had some gold parts carried over from current gen version, obviously the body and wood was recolored to match old generation, another example is the red part on grenade launcher, on old-gen it's just gray do I made it orange to match minigun. Not every weapon has huge visible differences!
One of issues - some weapon models had their skin zones edited which makes it not possible to recreate the original look, I have already changed special carbine stock to be more faithful to original but i plan to do more changes later down the line (such as carbine rifle grip or sawed-off shotgun parts)
Current release of the mod only edits the default black tint and a few extra ones for specific weapons, in the future I want to change all tints to make them better.
Changelog:
Installation:
1.Open the zip and then drag and drop the "slick_weaponqol" folder to mods\update\x64\dlcpacks.
2.Add slick_weaponqol entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy
More coming in the future!
Not even many people realize that the weapon tints are different in older generation of consoles. Instead of mostly being black like PC, the weapons have a mix of black, brown, tan and dark blue, while selected weapons like carbine rifle have some green, or orange like a button on the minigun.
The purpose of this mod is to recreate the old gen tints to make the game feel closer to the original release, there still may be differences in the visual output due to different shader, lighting, specularity and also your graphics mod and so on. The mod is using original colors from original weapon models and they are matched manually to slots which seemed fit.
Due to the fact that the weapons were less detailed I have took some creative liberties and in specific places decided to add extra detail, such as the musket had some gold parts carried over from current gen version, obviously the body and wood was recolored to match old generation, another example is the red part on grenade launcher, on old-gen it's just gray do I made it orange to match minigun. Not every weapon has huge visible differences!
One of issues - some weapon models had their skin zones edited which makes it not possible to recreate the original look, I have already changed special carbine stock to be more faithful to original but i plan to do more changes later down the line (such as carbine rifle grip or sawed-off shotgun parts)
Current release of the mod only edits the default black tint and a few extra ones for specific weapons, in the future I want to change all tints to make them better.
Changelog:
- 1.0 - Initial release
- Included all weapons from old generation of consoles.
- Included green tint (trailer 1 style) for advanced rifle.
- Included orange tint for bullpup rifle.
- Bonus social club render inspired flare gun.
Installation:
1.Open the zip and then drag and drop the "slick_weaponqol" folder to mods\update\x64\dlcpacks.
2.Add slick_weaponqol entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy
More coming in the future!
First Uploaded: February 26, 2023
Last Updated: February 26, 2023
Last Downloaded: 1 day ago
12 Comments
Probably not compatible with most of weapon mods. If you want to use a weapon mod, be sure to delete the same files in this dlc pack.
Not even many people realize that the weapon tints are different in older generation of consoles. Instead of mostly being black like PC, the weapons have a mix of black, brown, tan and dark blue, while selected weapons like carbine rifle have some green, or orange like a button on the minigun.
The purpose of this mod is to recreate the old gen tints to make the game feel closer to the original release, there still may be differences in the visual output due to different shader, lighting, specularity and also your graphics mod and so on. The mod is using original colors from original weapon models and they are matched manually to slots which seemed fit.
Due to the fact that the weapons were less detailed I have took some creative liberties and in specific places decided to add extra detail, such as the musket had some gold parts carried over from current gen version, obviously the body and wood was recolored to match old generation, another example is the red part on grenade launcher, on old-gen it's just gray do I made it orange to match minigun. Not every weapon has huge visible differences!
One of issues - some weapon models had their skin zones edited which makes it not possible to recreate the original look, I have already changed special carbine stock to be more faithful to original but i plan to do more changes later down the line (such as carbine rifle grip or sawed-off shotgun parts)
Current release of the mod only edits the default black tint and a few extra ones for specific weapons, in the future I want to change all tints to make them better.
Changelog:
Installation:
1.Open the zip and then drag and drop the "slick_weaponqol" folder to mods\update\x64\dlcpacks.
2.Add slick_weaponqol entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy
More coming in the future!
Not even many people realize that the weapon tints are different in older generation of consoles. Instead of mostly being black like PC, the weapons have a mix of black, brown, tan and dark blue, while selected weapons like carbine rifle have some green, or orange like a button on the minigun.
The purpose of this mod is to recreate the old gen tints to make the game feel closer to the original release, there still may be differences in the visual output due to different shader, lighting, specularity and also your graphics mod and so on. The mod is using original colors from original weapon models and they are matched manually to slots which seemed fit.
Due to the fact that the weapons were less detailed I have took some creative liberties and in specific places decided to add extra detail, such as the musket had some gold parts carried over from current gen version, obviously the body and wood was recolored to match old generation, another example is the red part on grenade launcher, on old-gen it's just gray do I made it orange to match minigun. Not every weapon has huge visible differences!
One of issues - some weapon models had their skin zones edited which makes it not possible to recreate the original look, I have already changed special carbine stock to be more faithful to original but i plan to do more changes later down the line (such as carbine rifle grip or sawed-off shotgun parts)
Current release of the mod only edits the default black tint and a few extra ones for specific weapons, in the future I want to change all tints to make them better.
Changelog:
- 1.0 - Initial release
- Included all weapons from old generation of consoles.
- Included green tint (trailer 1 style) for advanced rifle.
- Included orange tint for bullpup rifle.
- Bonus social club render inspired flare gun.
Installation:
1.Open the zip and then drag and drop the "slick_weaponqol" folder to mods\update\x64\dlcpacks.
2.Add slick_weaponqol entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy
More coming in the future!
First Uploaded: February 26, 2023
Last Updated: February 26, 2023
Last Downloaded: 1 day ago
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At least you try, don't feel bad! 5 stars
Great work.
Looks great!
Maybe have a crack at recreating the last-gen Assault Shotgun, as that had iron sights while the current one doesn't have 'em.
@-EcLiPsE- It does have ironsights but they're a different model, I wanted to slap carbine rifle ironsights onto it because that's more or less what it is, though the ones on old-gen are closer to M4 like the GTA 4 one
There's few other differences like the golf club has a slightly bluish grip and a blue stripe below the tip and the hammer is missing the yellow tape (makes sense since less detail though), I will recreate these later
Just looks so much better.
@HeySlickThatsMe This is just a masterpiece, #resurrection of beta content.
@Andreyraduta Soon I'll also be working on beta green tints from screenshots and trailers (replacing the green tint), I also have to make optional gray assault rifle skin which is used on LOD model, because someone forgot to update it I suppose
@heyslickthatsme nice mod. I just found out that you're also a watch dogs data miner. Have you ever thought about posting some mods on watch dogs vehicles for GTA V and vice versa? I suggest you also post some of your watch Dogs objs on sketchfab or p3dm. Thanx
@King Sexus I don't make car mods
question is it normal that w_qol_dlc2.rpf is empty
@Hillionliat Preparation for future, i know this is an old comment