Animal Blips 3.0 (Legacy & Enhanced)
460
13
460
13
Features: This mod makes animals visible on the map
Bugs: None
Requirements
Script Hook V
https://www.gta5-mods.com/tools/script-hook-v
Script Hook V .NET
https://github.com/scripthookvdotnet/scripthookvdotnet/releases
For Enhanced Version:
Script Hook V
https://www.gta5-mods.com/tools/script-hook-v
Script Hook V .Net Enhanced
https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
1. Copy and paste the files into the scripts folder. If you don't have one, create it.
2. Enjoy!
3. And for presets, also copy and paste them into the GTA 5 scripts folder. These will be automatically generated with default values when you enter the game, but when you install the preset, it won't be generated again because you already have the preset installed.
Changelog:
1.0
First version, with immortal animals by default
2.0
Now the animals have configurable health, armor, invincibility, and juggernaut abilities, with configurable presets in the ini file.
3.0
Added options to enable or disable the animal configuration; thanks to @IreBurn for the suggestion.
Juggernaut now works correctly, animals are now fireproof, etc.
Fixed the issue where animals wouldn't lose health when taking damage.
Now, dogs and cats will have corrected blips, thanks to the game's new DLC.
Bugs: None
Requirements
Script Hook V
https://www.gta5-mods.com/tools/script-hook-v
Script Hook V .NET
https://github.com/scripthookvdotnet/scripthookvdotnet/releases
For Enhanced Version:
Script Hook V
https://www.gta5-mods.com/tools/script-hook-v
Script Hook V .Net Enhanced
https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
1. Copy and paste the files into the scripts folder. If you don't have one, create it.
2. Enjoy!
3. And for presets, also copy and paste them into the GTA 5 scripts folder. These will be automatically generated with default values when you enter the game, but when you install the preset, it won't be generated again because you already have the preset installed.
Changelog:
1.0
First version, with immortal animals by default
2.0
Now the animals have configurable health, armor, invincibility, and juggernaut abilities, with configurable presets in the ini file.
3.0
Added options to enable or disable the animal configuration; thanks to @IreBurn for the suggestion.
Juggernaut now works correctly, animals are now fireproof, etc.
Fixed the issue where animals wouldn't lose health when taking damage.
Now, dogs and cats will have corrected blips, thanks to the game's new DLC.
First Uploaded: March 12, 2026
Last Updated: 6 days ago
Last Downloaded: 17 hours ago
16 Comments
More mods by Trevor789FD:
- Clothing
657
8
1.0 Final
By Trevor789FD
Features: This mod makes animals visible on the map
Bugs: None
Requirements
Script Hook V
https://www.gta5-mods.com/tools/script-hook-v
Script Hook V .NET
https://github.com/scripthookvdotnet/scripthookvdotnet/releases
For Enhanced Version:
Script Hook V
https://www.gta5-mods.com/tools/script-hook-v
Script Hook V .Net Enhanced
https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
1. Copy and paste the files into the scripts folder. If you don't have one, create it.
2. Enjoy!
3. And for presets, also copy and paste them into the GTA 5 scripts folder. These will be automatically generated with default values when you enter the game, but when you install the preset, it won't be generated again because you already have the preset installed.
Changelog:
1.0
First version, with immortal animals by default
2.0
Now the animals have configurable health, armor, invincibility, and juggernaut abilities, with configurable presets in the ini file.
3.0
Added options to enable or disable the animal configuration; thanks to @IreBurn for the suggestion.
Juggernaut now works correctly, animals are now fireproof, etc.
Fixed the issue where animals wouldn't lose health when taking damage.
Now, dogs and cats will have corrected blips, thanks to the game's new DLC.
Bugs: None
Requirements
Script Hook V
https://www.gta5-mods.com/tools/script-hook-v
Script Hook V .NET
https://github.com/scripthookvdotnet/scripthookvdotnet/releases
For Enhanced Version:
Script Hook V
https://www.gta5-mods.com/tools/script-hook-v
Script Hook V .Net Enhanced
https://www.gta5-mods.com/tools/script-hook-v-net-enhanced
1. Copy and paste the files into the scripts folder. If you don't have one, create it.
2. Enjoy!
3. And for presets, also copy and paste them into the GTA 5 scripts folder. These will be automatically generated with default values when you enter the game, but when you install the preset, it won't be generated again because you already have the preset installed.
Changelog:
1.0
First version, with immortal animals by default
2.0
Now the animals have configurable health, armor, invincibility, and juggernaut abilities, with configurable presets in the ini file.
3.0
Added options to enable or disable the animal configuration; thanks to @IreBurn for the suggestion.
Juggernaut now works correctly, animals are now fireproof, etc.
Fixed the issue where animals wouldn't lose health when taking damage.
Now, dogs and cats will have corrected blips, thanks to the game's new DLC.
First Uploaded: March 12, 2026
Last Updated: 6 days ago
Last Downloaded: 17 hours ago


Hey guys, I'm reposting this mod. I changed my username, and then I wanted to repost the mod from my old account. I wanted to repost it so you can enjoy it. Love you all, TPI
Even with that, I'd still find a way to get mauled by a random cougar. Still, nice mod
@HuskyGamer Hey bro, thanks for appreciating my mod. Actually, my other mod, Aquatic Animals Blips, is currently under admin approval. You might also like this one for viewing aquatic animals. Cheers!
Cool little mod man :)
@ryanm2711 Hey bro, thanks for your comment. My other Aquatic Animals Blips mod is in admin approval, but it's showing as rejected, which is weird because the moderator told me to add the video. It says I already added it, but the moderator still keeps telling me to add it. When the mod is released, check it out. Thanks a lot for stopping by and downloading my mod. Cheers!
@HuskyGamer I just came across this mod and I wanna ask you something, since you've already tried it, were you able to track that cougar that mauled you? Was it visible in the map? -OR- did it just appeared out of nowhere with no blip shown?
@Trevor789FD Can some of these blips be disabled? I don't need to know where cats, birds, and rats are on the map.
@IreBurn Hey brother, unfortunately, that’s not possible. I tried doing it by removing the animal's config.ini file, but it didn't work—the change didn't take effect. I’ll have to handle it in the future because I’ve lost the mod's source code again. I’m really sorry, my friend; I’ll let you know when the new version is ready. Thanks for reaching out, cheers! ✌️
@IreBurn Alternatively, you should remove this mod if you don't mind the immortality; otherwise, you'll have to wait for an updated version, my friend. Thanks again—cheers, brother! 💌✌️
@IreBurn Hey bro, the new version is ready to install. I added the option to toggle blips and animal settings, just like you suggested. I really owe you one, my friend. :D
@Trevor789FD 👍
@Trevor789FD So I realized yesterday that this mod is useful for doing Franklin's animal photography challenge.
@IreBurn Wow, bro, that's a great tidbit! I didn't even realize this mod could make the challenge easier, since I almost never play story mode because of mod incompatibility. I'm also hoping to update Aquatic Animals Blips soon, so I really appreciate your suggestion. I owe you a million thanks!
@Trevor789FD "I'm also hoping to update Aquatic Animals Blips soon" Looking forward to it. 👍
@Trevor789FD How will this affect the Cletus mission "Fair Game"? It involves hunting deer.
[Animal_DEER]
Enabled = True
Model = a_c_deer
Health = 100000000
Armor = 100000000
Invincible = False
Juggernaut = False
BlipSprite = Hunting
BlipColor = Orange
BlipText = Deer
@IreBurn Hello bro, thank you for your patience, about this, I recommend using the Default Animal Health preset, since this has Default health, and better compatibility with the story mode without deactivating it, since if you leave it with the Health and armor that you mentioned to me, it would be almost impossible to hunt the deer in Cletus' mission, so I recommend you more to use default animal health preset, and about the Aquatic Animals Blips response, I owe you thanks friend, and one more thing, when you use the default animal health preset, which also comes with default when using the script for the first time, let me know to see compatibility if it is compatible with the mission, and if it is not compatible, let me know to solve it, I owe you infinite thanks again friend, Greetings 🥹💪👌