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    @lb-giant is this compatible with addon peds ? + Are dumpsters the only way to unshift? I am using addon maps, so I don't want to go back everytime to LS and look for a Dumpster to unshift...

    8 hours ago
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    @Midnight Gamer Anyway we can assign a specific scenario to the guards? Like have them sit, drink, lean? Right now this is done randomly, and I get guards walking into walls when I just want them to do any scenario but standing in the same spot.

    9 hours ago
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    @JDeezNutz how I wish someone would take over... Huge potential here! What has already been made is incredible, but like most of your creations this needs an update and refresh. Collision problems, outdated textures and no scenarios inside just to name a few. It's a shame because the project overall is amazing.

    7 days ago
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    Sad this release was abandonned...

    7 days ago
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    If you can add the option to give these powers to specific peds, it would be awesome... + a few sound effects that would match these hits would be next level!

    January 16, 2025
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    @F4r9 That would be awesome! You can also allow us to create our own missions with customizable XML files. This might inspire people to create there own missions and share them on the platform for others to use!

    January 15, 2025
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    This has potential... Others have tried to make this type of mods, and I always ask the same thing. Would it be possible to have an alternative for triggering the missions? For example: going to a payphone booth and getting a random mission from there... Or getting a text message offering a near by contract/ mission and it's up to us to accept or not based on the offer? The idea is to have the option to not systematically open a menu to trigger something and have a more immersive experience.

    BONUS: make some missions for the new LCPP map ;)

    January 15, 2025
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    @PedPal so after a few play throughs I constantly an "Unheld exception" InvalidCastException at GTA.Native.Function.ThrowExceptionForObjectToNAtive(object value) in ScriptHookVDotNet3

    Other than that, this has potential... You should consider adding the option to automatically trigger randomly any close events once on duty... Up to us to accept or not... I just feel it is less fun to have to constantly go in the menus and launch manually each missions.

    January 15, 2025
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    Any chance we can use Add-on peds to guard an area?

    January 10, 2025